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/*
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<moGPUCustomizeVector.h>
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Copyright (C) DOLPHIN Project-Team, INRIA Lille - Nord Europe, 2006-2010
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Karima Boufaras, Thé Van LUONG
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This software is governed by the CeCILL license under French law and
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abiding by the rules of distribution of free software. You can use,
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modify and/ or redistribute the software under the terms of the CeCILL
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license as circulated by CEA, CNRS and INRIA at the following URL
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"http://www.cecill.info".
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As a counterpart to the access to the source code and rights to copy,
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modify and redistribute granted by the license, users are provided only
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with a limited warranty and the software's author, the holder of the
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economic rights, and the successive licensors have only limited liability.
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In this respect, the user's attention is drawn to the risks associated
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with loading, using, modifying and/or developing or reproducing the
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software by the user in light of its specific status of free software,
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that may mean that it is complicated to manipulate, and that also
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therefore means that it is reserved for developers and experienced
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professionals having in-depth computer knowledge. Users are therefore
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encouraged to load and test the software's suitability as regards their
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requirements in conditions enabling the security of their systems and/or
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data to be ensured and, more generally, to use and operate it in the
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same conditions as regards security.
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The fact that you are presently reading this means that you have had
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knowledge of the CeCILL license and that you accept its terms.
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ParadisEO WebSite : http://paradiseo.gforge.inria.fr
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Contact: paradiseo-help@lists.gforge.inria.fr
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*/
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#ifndef _moGPUCustomizeVector_H_
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#define _moGPUCustomizeVector_H_
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#include <GPUType/moGPUVector.h>
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/**
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* An Example of a customized vector representation on GPU.
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*/
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template<class ElemT, class Fitness>
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class moGPUCustomizeVector: public moGPUVector<ElemT, Fitness> {
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public:
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/**
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* Define vector type of vector corresponding to Solution
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*/
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typedef ElemT ElemType;
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using moGPUVector<ElemType, Fitness>::vect;
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using moGPUVector<ElemType, Fitness>::N;
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/**
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* Default constructor.
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*/
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moGPUCustomizeVector() :
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moGPUVector<ElemType, Fitness> () {
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}
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/**
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*Constructor.
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*@param _size The size of the vector to create.
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*/
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moGPUCustomizeVector(unsigned _size) :
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moGPUVector<ElemType, Fitness> (_size) {
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create();
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}
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/**
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*Assignment operator
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*@param _vector The vector passed to the function determine the new content.
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*@return a new vector.
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*/
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moGPUCustomizeVector<ElemT, Fitness> & operator=(const moGPUCustomizeVector<ElemT, Fitness> & _vector) {
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vect[0] = _vector[0];
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if (!(_vector.invalid()))
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fitness(_vector.fitness());
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else
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(*this).invalidate();
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return (*this);
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}
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/**
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*How to fill the vector.
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*/
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virtual void create() {
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for (int i = 0; i < vect[0].size(); i++) {
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vect[0].tab1[i] = (int) (rng.rand() % (vect[0].size() - i) + i);
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vect[0].tab2[i] = (float) (rng.rand() % (vect[0].size() - i) + i);
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}
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}
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/**
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* Print the solution
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*/
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virtual void printOn(std::ostream& os) const {
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EO<Fitness>::printOn(os);
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os << ' ';
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os << vect[0].size() << ' ';
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unsigned int i;
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for (i = 0; i < vect[0].size(); i++) {
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os << vect[0].tab1[i] << ' ';
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}
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os << endl << " ";
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for (i = 0; i < vect[0].size(); i++) {
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os << vect[0].tab2[i] << ' ';
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}
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}
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inline __host__ __device__ unsigned size() {
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return N;
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}
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};
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#endif
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