diff --git a/branches/ParadisEO-GPU/src/problems/types/moGPUCustomizeVector.h b/branches/ParadisEO-GPU/src/problems/types/moGPUCustomizeVector.h deleted file mode 100644 index 5edad0832..000000000 --- a/branches/ParadisEO-GPU/src/problems/types/moGPUCustomizeVector.h +++ /dev/null @@ -1,132 +0,0 @@ -/* - - Copyright (C) DOLPHIN Project-Team, INRIA Lille - Nord Europe, 2006-2010 - - Karima Boufaras, Thé Van LUONG - - This software is governed by the CeCILL license under French law and - abiding by the rules of distribution of free software. You can use, - modify and/ or redistribute the software under the terms of the CeCILL - license as circulated by CEA, CNRS and INRIA at the following URL - "http://www.cecill.info". - - As a counterpart to the access to the source code and rights to copy, - modify and redistribute granted by the license, users are provided only - with a limited warranty and the software's author, the holder of the - economic rights, and the successive licensors have only limited liability. - - In this respect, the user's attention is drawn to the risks associated - with loading, using, modifying and/or developing or reproducing the - software by the user in light of its specific status of free software, - that may mean that it is complicated to manipulate, and that also - therefore means that it is reserved for developers and experienced - professionals having in-depth computer knowledge. Users are therefore - encouraged to load and test the software's suitability as regards their - requirements in conditions enabling the security of their systems and/or - data to be ensured and, more generally, to use and operate it in the - same conditions as regards security. - The fact that you are presently reading this means that you have had - knowledge of the CeCILL license and that you accept its terms. - - ParadisEO WebSite : http://paradiseo.gforge.inria.fr - Contact: paradiseo-help@lists.gforge.inria.fr - */ - -#ifndef _moGPUCustomizeVector_H_ -#define _moGPUCustomizeVector_H_ - -#include - -/** - * An Example of a customized vector representation on GPU. - */ - -template - -class moGPUCustomizeVector: public moGPUVector { - -public: - /** - * Define vector type of vector corresponding to Solution - */ - typedef ElemT ElemType; - - using moGPUVector::vect; - using moGPUVector::N; - - - /** - * Default constructor. - */ - - moGPUCustomizeVector() : - moGPUVector () { - } - - /** - *Constructor. - *@param _size The size of the vector to create. - */ - - moGPUCustomizeVector(unsigned _size) : - moGPUVector (_size) { - create(); - } - - /** - *Assignment operator - *@param _vector The vector passed to the function determine the new content. - *@return a new vector. - */ - - moGPUCustomizeVector & operator=(const moGPUCustomizeVector & _vector) { - - vect[0] = _vector[0]; - if (!(_vector.invalid())) - fitness(_vector.fitness()); - else - (*this).invalidate(); - return (*this); - } - - /** - *How to fill the vector. - */ - - virtual void create() { - - for (int i = 0; i < vect[0].size(); i++) { - vect[0].tab1[i] = (int) (rng.rand() % (vect[0].size() - i) + i); - vect[0].tab2[i] = (float) (rng.rand() % (vect[0].size() - i) + i); - } - } - - /** - * Print the solution - */ - - virtual void printOn(std::ostream& os) const { - - EO::printOn(os); - os << ' '; - os << vect[0].size() << ' '; - unsigned int i; - for (i = 0; i < vect[0].size(); i++) { - os << vect[0].tab1[i] << ' '; - } - os << endl << " "; - for (i = 0; i < vect[0].size(); i++) { - os << vect[0].tab2[i] << ' '; - } - - } - - inline __host__ __device__ unsigned size() { - - return N; - - } - -}; - -#endif