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/*
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<moVariableNeighborhoodSelection.h>
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Copyright (C) DOLPHIN Project-Team, INRIA Lille - Nord Europe, 2006-2010
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<moVariableNeighborhoodSelection.h>
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Copyright (C) DOLPHIN Project-Team, INRIA Lille - Nord Europe, 2006-2010
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Sebastien Verel, Arnaud Liefooghe, Jeremie Humeau
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Sebastien Verel, Arnaud Liefooghe, Jeremie Humeau
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This software is governed by the CeCILL license under French law and
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abiding by the rules of distribution of free software. You can ue,
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modify and/ or redistribute the software under the terms of the CeCILL
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license as circulated by CEA, CNRS and INRIA at the following URL
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"http://www.cecill.info".
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This software is governed by the CeCILL license under French law and
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abiding by the rules of distribution of free software. You can ue,
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modify and/ or redistribute the software under the terms of the CeCILL
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license as circulated by CEA, CNRS and INRIA at the following URL
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"http://www.cecill.info".
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In this respect, the user's attention is drawn to the risks associated
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with loading, using, modifying and/or developing or reproducing the
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software by the user in light of its specific status of free software,
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that may mean that it is complicated to manipulate, and that also
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therefore means that it is reserved for developers and experienced
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professionals having in-depth computer knowledge. Users are therefore
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encouraged to load and test the software's suitability as regards their
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requirements in conditions enabling the security of their systems and/or
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data to be ensured and, more generally, to use and operate it in the
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same conditions as regards security.
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The fact that you are presently reading this means that you have had
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knowledge of the CeCILL license and that you accept its terms.
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In this respect, the user's attention is drawn to the risks associated
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with loading, using, modifying and/or developing or reproducing the
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software by the user in light of its specific status of free software,
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that may mean that it is complicated to manipulate, and that also
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therefore means that it is reserved for developers and experienced
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professionals having in-depth computer knowledge. Users are therefore
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encouraged to load and test the software's suitability as regards their
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requirements in conditions enabling the security of their systems and/or
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data to be ensured and, more generally, to use and operate it in the
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same conditions as regards security.
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The fact that you are presently reading this means that you have had
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knowledge of the CeCILL license and that you accept its terms.
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ParadisEO WebSite : http://paradiseo.gforge.inria.fr
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Contact: paradiseo-help@lists.gforge.inria.fr
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ParadisEO WebSite : http://paradiseo.gforge.inria.fr
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Contact: paradiseo-help@lists.gforge.inria.fr
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*/
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#ifndef _moVariableNeighborhoodSelection_h
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@ -33,34 +33,41 @@ Contact: paradiseo-help@lists.gforge.inria.fr
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#include <eoOp.h>
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#include <vector>
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/**
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* This class is used for the Variable Neighborhood Search explorer
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* It gives the sequence of search heuristics based on the different "neighborhoods"
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* The class is built such as the moNeighborhood" with init, next, cont
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* and two methods to get the heuristics which shake the solution, and which give the local search
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*
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*/
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template< class EOT >
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class moVariableNeighborhoodSelection
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{
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public:
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/**
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* Return the class id.
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* @return the class name as a std::string
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*/
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virtual std::string className() const {
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return "moVariableNeighborhoodSelection";
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}
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/**
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* Return the class id.
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* @return the class name as a std::string
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*/
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virtual std::string className() const {
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return "moVariableNeighborhoodSelection";
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}
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/**
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* test if there is still some neighborhood to explore
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* @return true if there is some neighborhood to explore
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*/
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virtual bool cont(EOT& _solution) = 0;
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/**
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* test if there is still some search heuristics to use
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* @return true if there is some neighborhood to explore
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*/
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virtual bool cont(EOT& _solution) = 0;
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/**
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* put the current neighborhood on the first one
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*/
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virtual void init(EOT& _solution) = 0;
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/**
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* put on the first search heuristics
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*/
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virtual void init(EOT& _solution) = 0;
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/**
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* put the current neighborhood on the next one
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*/
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virtual void next(EOT& _solution) = 0;
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/**
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* put the next search heuristics
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*/
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virtual void next(EOT& _solution) = 0;
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/**
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* Get the current "shake" operator based on the current neighborhood
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