Tous les *VNselect compilent et marchent
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/*
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<moRndVectorVNSelection.h>
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Copyright (C) DOLPHIN Project-Team, INRIA Lille - Nord Europe, 2006-2010
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<moRndVectorVNSelection.h>
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Copyright (C) DOLPHIN Project-Team, INRIA Lille - Nord Europe, 2006-2010
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Sébastien Verel, Arnaud Liefooghe, Jérémie Humeau
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Sebastien Verel, Arnaud Liefooghe, Jeremie Humeau
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This software is governed by the CeCILL license under French law and
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abiding by the rules of distribution of free software. You can ue,
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modify and/ or redistribute the software under the terms of the CeCILL
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license as circulated by CEA, CNRS and INRIA at the following URL
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"http://www.cecill.info".
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This software is governed by the CeCILL license under French law and
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abiding by the rules of distribution of free software. You can ue,
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modify and/ or redistribute the software under the terms of the CeCILL
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license as circulated by CEA, CNRS and INRIA at the following URL
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"http://www.cecill.info".
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In this respect, the user's attention is drawn to the risks associated
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with loading, using, modifying and/or developing or reproducing the
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software by the user in light of its specific status of free software,
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that may mean that it is complicated to manipulate, and that also
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therefore means that it is reserved for developers and experienced
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professionals having in-depth computer knowledge. Users are therefore
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encouraged to load and test the software's suitability as regards their
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requirements in conditions enabling the security of their systems and/or
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data to be ensured and, more generally, to use and operate it in the
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same conditions as regards security.
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The fact that you are presently reading this means that you have had
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knowledge of the CeCILL license and that you accept its terms.
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In this respect, the user's attention is drawn to the risks associated
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with loading, using, modifying and/or developing or reproducing the
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software by the user in light of its specific status of free software,
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that may mean that it is complicated to manipulate, and that also
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therefore means that it is reserved for developers and experienced
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professionals having in-depth computer knowledge. Users are therefore
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encouraged to load and test the software's suitability as regards their
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requirements in conditions enabling the security of their systems and/or
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data to be ensured and, more generally, to use and operate it in the
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same conditions as regards security.
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The fact that you are presently reading this means that you have had
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knowledge of the CeCILL license and that you accept its terms.
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ParadisEO WebSite : http://paradiseo.gforge.inria.fr
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Contact: paradiseo-help@lists.gforge.inria.fr
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ParadisEO WebSite : http://paradiseo.gforge.inria.fr
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Contact: paradiseo-help@lists.gforge.inria.fr
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*/
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#ifndef _moRndVectorVNSelection_h
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@ -38,58 +38,59 @@ Contact: paradiseo-help@lists.gforge.inria.fr
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template< class EOT >
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class moRndVectorVNSelection: public moVectorVNSelection<EOT>{
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using moVectorVNSelection<EOT>::LSvector;
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using moVectorVNSelection<EOT>::shakeVector;
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using moVectorVNSelection<EOT>::current;
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using moVectorVNSelection<EOT>::LSvector;
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using moVectorVNSelection<EOT>::shakeVector;
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using moVectorVNSelection<EOT>::current;
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public:
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moRndVectorVNSelection(eoMonOp<EOT>& _firstLS, eoMonOp<EOT>& _firstShake, bool _cycle):moVectorVNSelection<EOT>(_firstLS, _firstShake), cycle(_cycle){}
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moRndVectorVNSelection(eoMonOp<EOT>& _firstLS, eoMonOp<EOT>& _firstShake, bool _cycle = true):moVectorVNSelection<EOT>(_firstLS, _firstShake), cycle(_cycle){}
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/**
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* Return the class id.
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* @return the class name as a std::string
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*/
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virtual std::string className() const {
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return "moRndVectorVNSelection";
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}
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/**
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* Return the class id.
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* @return the class name as a std::string
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*/
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virtual std::string className() const {
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return "moRndVectorVNSelection";
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}
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/**
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* test if there is still some neighborhood to explore
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* @return true if there is some neighborhood to explore
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*/
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virtual bool cont(EOT& _solution, eoMonOp<EOT>& _shake, eoMonOp<EOT>& _ls){
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return (cycle || (current <= (LSvector.size()-2)));
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}
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/**
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* test if there is still some neighborhood to explore
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* @return true if there is some neighborhood to explore
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*/
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virtual bool cont(EOT& _solution){
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return ( cycle || (currentOrder <= (order.size() - 2)) );
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}
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/**
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* put the current neighborhood on the first one
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*/
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virtual void init(EOT& _solution, eoMonOp<EOT>& _shake, eoMonOp<EOT>& _ls){
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if(order.size()==0){
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for(unsigned int i=0; i<LSvector.size(); i++)
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order.push_back(i);
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}
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std::random_shuffle(order.begin(), order.end(),gen);
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current=0;
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_ls=*(LSvector[order[current]]);
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_shake=*(shakeVector[order[current]]);
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}
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/**
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* put the current neighborhood on the first one
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*/
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virtual void init(EOT& _solution) {
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if(order.size() == 0)
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for(unsigned int i = 0; i < LSvector.size(); i++)
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order.push_back(i);
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std::random_shuffle(order.begin(), order.end(), gen);
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/**
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* put the current neighborhood on the next one
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*/
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virtual void next(EOT& _solution, eoMonOp<EOT>& _shake, eoMonOp<EOT>& _ls){
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current= (current+1) % LSvector.size();
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_ls=*(LSvector[order[current]]);
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_shake=*(shakeVector[order[current]]);
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}
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currentOrder = 0;
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current = order[currentOrder];
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}
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/**
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* put the current neighborhood on the next one
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*/
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virtual void next(EOT& _solution){
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currentOrder = (currentOrder + 1) % order.size();
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current = order[currentOrder];
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}
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private:
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bool cycle;
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std::vector<unsigned int> order;
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UF_random_generator<unsigned int> gen;
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bool cycle;
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unsigned int currentOrder;
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std::vector<unsigned int> order;
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UF_random_generator<unsigned int> gen;
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};
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