* New tree configuration of the project:
.../
... + -- EO
| |
| |
+-- src ----- + -- EDO
| |
| |
+-- test + -- MO
| |
| |
+-- tutorial + -- MOEO
| |
| |
+-- doc + -- SMP
| |
| |
... + -- EOMPI
|
|
+ -- EOSERIAL
Question for current maintainers: ./README: new release?
Also:
* Moving out eompi & eoserial modules (issue #2).
* Correction of the errors when executing "make doc" command.
* Adding a solution for the conflicting headers problem (see the two CMake Cache
Values: PROJECT_TAG & PROJECT_HRS_INSTALL_SUBPATH) (issue #1)
* Header inclusions:
** src: changing absolute paths into relative paths ('#include <...>' -> '#include "..."')
** test, tutorial: changing relative paths into absolute paths ('#include "..."' -> '#include <...>')
* Moving out some scripts from EDO -> to the root
* Add a new script for compilation and installation (see build_gcc_linux_install)
* Compilation with uBLAS library or EDO module: now ok
* Minor modifications on README & INSTALL files
* Comment eompi failed tests with no end
*** TODO: CPack (debian (DEB) & RedHat (RPM) packages) (issues #6 & #7) ***
This commit is contained in:
parent
515bd5943d
commit
490e837f7a
2359 changed files with 7688 additions and 16329 deletions
63
tutorial/eo/Parallelization/INSTALL
Executable file
63
tutorial/eo/Parallelization/INSTALL
Executable file
|
|
@ -0,0 +1,63 @@
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|||
How to install EoMPI
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||||
====================
|
||||
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Install OpenMpi
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---------------
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||||
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1) Download OpenMPI on their website or with the following command:
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wget http://www.open-mpi.org/software/ompi/v1.6/downloads/openmpi-1.6.tar.bz2
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2) Untar the downloaded archive in a directory and change working directory to there:
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tar -xvjf openmpi*.tar.bz2
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cd openmpi-X.Y
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3) Use configuration script to indicate in which directory OpenMPI should be installed, and other options:
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Simplest configuration:
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./configure --prefix=/home/`whoami`/openmpi/
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Only static libraries:
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./configure --enable-static --disable-shared
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Only static libraries, with prefix, disable build for Fortran77 and Fortran90, add support for SGE:
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./configure --enable-static --disable-shared --prefix=/home/`whoami`/openmpi/ --disable-mpi-f77 --disable-mpi-f90 --with-sge
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Other options are available in the README file.
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4) Make it and install:
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In sequential:
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make all install
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Or in parallel:
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make -j 2 all
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make install
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5) Try to compile and run the sample program:
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~/openmpi/bin/mpicxx -o sample mpi.c
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~/openmpi/bin/mpirun -np 3 ./sample
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Configure EO to use MPI
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-----------------------
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You only need to configure eo-conf.cmake so as to use MPI :
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1) Put the WITH_MPI boolean to true:
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SET(WITH_MPI TRUE CACHE BOOL "Use mpi ?" FORCE)
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2) Indicate in which directories you have installed openmpi:
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SET(MPI_DIR "/where/did/you/install/openmpi" CACHE PATH "OpenMPI directory" FORCE)
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3) Recompile eo:
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./distclean
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./build_gcc_linux_release.sh
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4) If you meet any issue, don't hesitate to contact the EO mailing list:
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eodev-main@lists.sourceforge.net
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||||
405
tutorial/eo/Parallelization/css/deck.core.css
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405
tutorial/eo/Parallelization/css/deck.core.css
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|
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@ -0,0 +1,405 @@
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html {
|
||||
height: 100%;
|
||||
}
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||||
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body.deck-container {
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||||
overflow-y: auto;
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position: static;
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}
|
||||
|
||||
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|
||||
position: relative;
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||||
min-height: 100%;
|
||||
margin: 0 auto;
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||||
padding: 0 48px;
|
||||
font-size: 16px;
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line-height: 1.25;
|
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overflow: hidden;
|
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|
||||
/* End HTML5 Boilerplate adaptations */
|
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|
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||||
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|
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|
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|
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|
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|
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|
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|
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display: block;
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}
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.deck-container ins {
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background-color: #ff9;
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list-style-type: decimal;
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|
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.deck-container nav ul, .deck-container nav li {
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margin: 0;
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.deck-container small {
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|
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.deck-container sub, .deck-container sup {
|
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font-size: 75%;
|
||||
line-height: 0;
|
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position: relative;
|
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}
|
||||
.deck-container sup {
|
||||
top: -0.5em;
|
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|
||||
.deck-container sub {
|
||||
bottom: -0.25em;
|
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|
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.deck-container textarea {
|
||||
overflow: auto;
|
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|
||||
.ie6 .deck-container legend, .ie7 .deck-container legend {
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margin-left: -7px;
|
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|
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.deck-container input[type="radio"] {
|
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vertical-align: text-bottom;
|
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|
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.deck-container input[type="checkbox"] {
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vertical-align: bottom;
|
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|
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.ie7 .deck-container input[type="checkbox"] {
|
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vertical-align: baseline;
|
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}
|
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.ie6 .deck-container input {
|
||||
vertical-align: text-bottom;
|
||||
}
|
||||
.deck-container label, .deck-container input[type="button"], .deck-container input[type="submit"], .deck-container input[type="image"], .deck-container button {
|
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cursor: pointer;
|
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}
|
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.deck-container button, .deck-container input, .deck-container select, .deck-container textarea {
|
||||
margin: 0;
|
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|
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.deck-container input:invalid, .deck-container textarea:invalid {
|
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border-radius: 1px;
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-moz-box-shadow: 0px 0px 5px red;
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-webkit-box-shadow: 0px 0px 5px red;
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|
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.deck-container input:invalid .no-boxshadow, .deck-container textarea:invalid .no-boxshadow {
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background-color: #f0dddd;
|
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}
|
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.deck-container button {
|
||||
width: auto;
|
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overflow: visible;
|
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}
|
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.ie7 .deck-container img {
|
||||
-ms-interpolation-mode: bicubic;
|
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}
|
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|
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color: #444;
|
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}
|
||||
.deck-container a {
|
||||
color: #607890;
|
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|
||||
.deck-container a:hover, .deck-container a:focus {
|
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color: #036;
|
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}
|
||||
.deck-container a:link {
|
||||
-webkit-tap-highlight-color: #fff;
|
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}
|
||||
.deck-container.deck-loading {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.slide {
|
||||
width: auto;
|
||||
min-height: 100%;
|
||||
position: relative;
|
||||
}
|
||||
.slide h1 {
|
||||
font-size: 4.5em;
|
||||
}
|
||||
.slide h1, .slide .vcenter {
|
||||
font-weight: bold;
|
||||
text-align: center;
|
||||
padding-top: 1em;
|
||||
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|
||||
}
|
||||
.csstransforms .slide h1, .csstransforms .slide .vcenter {
|
||||
padding: 0 48px;
|
||||
position: absolute;
|
||||
left: 0;
|
||||
right: 0;
|
||||
top: 50%;
|
||||
-webkit-transform: translate(0, -50%);
|
||||
-moz-transform: translate(0, -50%);
|
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-ms-transform: translate(0, -50%);
|
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-o-transform: translate(0, -50%);
|
||||
transform: translate(0, -50%);
|
||||
}
|
||||
.slide .vcenter h1 {
|
||||
position: relative;
|
||||
top: auto;
|
||||
padding: 0;
|
||||
-webkit-transform: none;
|
||||
-moz-transform: none;
|
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-ms-transform: none;
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
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|
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|
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|
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|
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|
||||
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|
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|
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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display: block !important;
|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
41
tutorial/eo/Parallelization/css/deck.goto.css
Executable file
41
tutorial/eo/Parallelization/css/deck.goto.css
Executable file
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|
@ -0,0 +1,41 @@
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|||
.deck-container .goto-form {
|
||||
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|
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|
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|
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|
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|
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|
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|
||||
padding: 0.625em;
|
||||
display: none;
|
||||
background: #ccc;
|
||||
overflow: hidden;
|
||||
}
|
||||
.borderradius .deck-container .goto-form {
|
||||
-webkit-border-radius: 10px;
|
||||
-moz-border-radius: 10px;
|
||||
border-radius: 10px;
|
||||
}
|
||||
.deck-container .goto-form label {
|
||||
font-weight: bold;
|
||||
}
|
||||
.deck-container .goto-form label, .deck-container .goto-form input {
|
||||
display: inline-block;
|
||||
font-family: inherit;
|
||||
}
|
||||
|
||||
.deck-goto .goto-form {
|
||||
display: block;
|
||||
}
|
||||
|
||||
#goto-slide {
|
||||
width: 8.375em;
|
||||
margin: 0 0.625em;
|
||||
height: 1.4375em;
|
||||
}
|
||||
|
||||
@media print {
|
||||
.goto-form, #goto-slide {
|
||||
display: none !important;
|
||||
}
|
||||
}
|
||||
13
tutorial/eo/Parallelization/css/deck.hash.css
Executable file
13
tutorial/eo/Parallelization/css/deck.hash.css
Executable file
|
|
@ -0,0 +1,13 @@
|
|||
.deck-container .deck-permalink {
|
||||
display: none;
|
||||
position: absolute;
|
||||
z-index: 4;
|
||||
bottom: 30px;
|
||||
right: 0;
|
||||
width: 48px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.no-history .deck-container:hover .deck-permalink {
|
||||
display: block;
|
||||
}
|
||||
47
tutorial/eo/Parallelization/css/deck.menu.css
Executable file
47
tutorial/eo/Parallelization/css/deck.menu.css
Executable file
|
|
@ -0,0 +1,47 @@
|
|||
.deck-menu .slide {
|
||||
background: #eee;
|
||||
position: relative;
|
||||
left: 0;
|
||||
top: 0;
|
||||
visibility: visible;
|
||||
cursor: pointer;
|
||||
}
|
||||
.no-csstransforms .deck-menu > .slide {
|
||||
float: left;
|
||||
width: 22%;
|
||||
height: 22%;
|
||||
min-height: 0;
|
||||
margin: 1%;
|
||||
font-size: 0.22em;
|
||||
overflow: hidden;
|
||||
padding: 0 0.5%;
|
||||
}
|
||||
.csstransforms .deck-menu > .slide {
|
||||
-webkit-transform: scale(0.22) !important;
|
||||
-moz-transform: scale(0.22) !important;
|
||||
-o-transform: scale(0.22) !important;
|
||||
-ms-transform: scale(0.22) !important;
|
||||
transform: scale(0.22) !important;
|
||||
-webkit-transform-origin: 0 0;
|
||||
-moz-transform-origin: 0 0;
|
||||
-o-transform-origin: 0 0;
|
||||
-ms-transform-origin: 0 0;
|
||||
transform-origin: 0 0;
|
||||
-webkit-box-sizing: border-box;
|
||||
-moz-box-sizing: border-box;
|
||||
box-sizing: border-box;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
overflow: hidden;
|
||||
padding: 0 48px;
|
||||
margin: 12px;
|
||||
}
|
||||
.deck-menu iframe, .deck-menu img, .deck-menu video {
|
||||
max-width: 100%;
|
||||
}
|
||||
.deck-menu .deck-current, .no-touch .deck-menu .slide:hover {
|
||||
background: #ddf;
|
||||
}
|
||||
.deck-menu.deck-container:hover .deck-prev-link, .deck-menu.deck-container:hover .deck-next-link {
|
||||
display: none;
|
||||
}
|
||||
43
tutorial/eo/Parallelization/css/deck.navigation.css
Executable file
43
tutorial/eo/Parallelization/css/deck.navigation.css
Executable file
|
|
@ -0,0 +1,43 @@
|
|||
.deck-container .deck-prev-link, .deck-container .deck-next-link {
|
||||
display: none;
|
||||
position: absolute;
|
||||
z-index: 3;
|
||||
top: 50%;
|
||||
width: 32px;
|
||||
height: 32px;
|
||||
margin-top: -16px;
|
||||
font-size: 20px;
|
||||
font-weight: bold;
|
||||
line-height: 32px;
|
||||
vertical-align: middle;
|
||||
text-align: center;
|
||||
text-decoration: none;
|
||||
color: #fff;
|
||||
background: #888;
|
||||
}
|
||||
.borderradius .deck-container .deck-prev-link, .borderradius .deck-container .deck-next-link {
|
||||
-webkit-border-radius: 16px;
|
||||
-moz-border-radius: 16px;
|
||||
border-radius: 16px;
|
||||
}
|
||||
.deck-container .deck-prev-link:hover, .deck-container .deck-prev-link:focus, .deck-container .deck-prev-link:active, .deck-container .deck-prev-link:visited, .deck-container .deck-next-link:hover, .deck-container .deck-next-link:focus, .deck-container .deck-next-link:active, .deck-container .deck-next-link:visited {
|
||||
color: #fff;
|
||||
}
|
||||
.deck-container .deck-prev-link {
|
||||
left: 8px;
|
||||
}
|
||||
.deck-container .deck-next-link {
|
||||
right: 8px;
|
||||
}
|
||||
.deck-container:hover .deck-prev-link, .deck-container:hover .deck-next-link {
|
||||
display: block;
|
||||
}
|
||||
.deck-container:hover .deck-prev-link.deck-nav-disabled, .touch .deck-container:hover .deck-prev-link, .deck-container:hover .deck-next-link.deck-nav-disabled, .touch .deck-container:hover .deck-next-link {
|
||||
display: none;
|
||||
}
|
||||
|
||||
@media print {
|
||||
.deck-prev-link, .deck-next-link {
|
||||
display: none !important;
|
||||
}
|
||||
}
|
||||
28
tutorial/eo/Parallelization/css/deck.scale.css
Executable file
28
tutorial/eo/Parallelization/css/deck.scale.css
Executable file
|
|
@ -0,0 +1,28 @@
|
|||
/* Remove this line if you are embedding deck.js in a page and
|
||||
using the scale extension. */
|
||||
.csstransforms {
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.csstransforms .deck-container.deck-scale:not(.deck-menu) > .slide {
|
||||
-webkit-box-sizing: padding-box;
|
||||
-moz-box-sizing: padding-box;
|
||||
box-sizing: padding-box;
|
||||
width: 100%;
|
||||
padding-bottom: 20px;
|
||||
}
|
||||
.csstransforms .deck-container.deck-scale:not(.deck-menu) > .slide > .deck-slide-scaler {
|
||||
-webkit-transform-origin: 50% 0;
|
||||
-moz-transform-origin: 50% 0;
|
||||
-o-transform-origin: 50% 0;
|
||||
-ms-transform-origin: 50% 0;
|
||||
transform-origin: 50% 0;
|
||||
}
|
||||
|
||||
.csstransforms .deck-container.deck-menu .deck-slide-scaler {
|
||||
-webkit-transform: none !important;
|
||||
-moz-transform: none !important;
|
||||
-o-transform: none !important;
|
||||
-ms-transform: none !important;
|
||||
transform: none !important;
|
||||
}
|
||||
18
tutorial/eo/Parallelization/css/deck.status.css
Executable file
18
tutorial/eo/Parallelization/css/deck.status.css
Executable file
|
|
@ -0,0 +1,18 @@
|
|||
.deck-container .deck-status {
|
||||
position: absolute;
|
||||
bottom: 10px;
|
||||
right: 5px;
|
||||
color: #888;
|
||||
z-index: 3;
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
body.deck-container .deck-status {
|
||||
position: fixed;
|
||||
}
|
||||
|
||||
@media print {
|
||||
.deck-status {
|
||||
display: none;
|
||||
}
|
||||
}
|
||||
9
tutorial/eo/Parallelization/css/eompi.css
Executable file
9
tutorial/eo/Parallelization/css/eompi.css
Executable file
|
|
@ -0,0 +1,9 @@
|
|||
.changed
|
||||
{
|
||||
color: green;
|
||||
}
|
||||
|
||||
.specific
|
||||
{
|
||||
color: red;
|
||||
}
|
||||
76
tutorial/eo/Parallelization/css/horizontal-slide.css
Executable file
76
tutorial/eo/Parallelization/css/horizontal-slide.css
Executable file
|
|
@ -0,0 +1,76 @@
|
|||
.csstransitions.csstransforms {
|
||||
overflow-x: hidden;
|
||||
}
|
||||
.csstransitions.csstransforms .deck-container > .slide {
|
||||
-webkit-transition: -webkit-transform 500ms ease-in-out;
|
||||
-moz-transition: -moz-transform 500ms ease-in-out;
|
||||
-ms-transition: -ms-transform 500ms ease-in-out;
|
||||
-o-transition: -o-transform 500ms ease-in-out;
|
||||
transition: transform 500ms ease-in-out;
|
||||
}
|
||||
.csstransitions.csstransforms .deck-container:not(.deck-menu) > .slide {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
-webkit-box-sizing: border-box;
|
||||
-moz-box-sizing: border-box;
|
||||
box-sizing: border-box;
|
||||
width: 100%;
|
||||
padding: 0 48px;
|
||||
}
|
||||
.csstransitions.csstransforms .deck-container:not(.deck-menu) > .slide .slide {
|
||||
position: relative;
|
||||
left: 0;
|
||||
top: 0;
|
||||
-webkit-transition: -webkit-transform 500ms ease-in-out, opacity 500ms ease-in-out;
|
||||
-moz-transition: -moz-transform 500ms ease-in-out, opacity 500ms ease-in-out;
|
||||
-ms-transition: -ms-transform 500ms ease-in-out, opacity 500ms ease-in-out;
|
||||
-o-transition: -o-transform 500ms ease-in-out, opacity 500ms ease-in-out;
|
||||
transition: -webkit-transform 500ms ease-in-out, opacity 500ms ease-in-out;
|
||||
}
|
||||
.csstransitions.csstransforms .deck-container:not(.deck-menu) > .slide .deck-next, .csstransitions.csstransforms .deck-container:not(.deck-menu) > .slide .deck-after {
|
||||
visibility: visible;
|
||||
-webkit-transform: translate3d(200%, 0, 0);
|
||||
-moz-transform: translate(200%, 0);
|
||||
-ms-transform: translate(200%, 0);
|
||||
-o-transform: translate(200%, 0);
|
||||
transform: translate3d(200%, 0, 0);
|
||||
}
|
||||
.csstransitions.csstransforms .deck-container:not(.deck-menu) > .deck-previous {
|
||||
-webkit-transform: translate3d(-200%, 0, 0);
|
||||
-moz-transform: translate(-200%, 0);
|
||||
-ms-transform: translate(-200%, 0);
|
||||
-o-transform: translate(-200%, 0);
|
||||
transform: translate3d(-200%, 0, 0);
|
||||
}
|
||||
.csstransitions.csstransforms .deck-container:not(.deck-menu) > .deck-before {
|
||||
-webkit-transform: translate3d(-400%, 0, 0);
|
||||
-moz-transform: translate(-400%, 0);
|
||||
-ms-transform: translate(-400%, 0);
|
||||
-o-transform: translate(-400%, 0);
|
||||
transform: translate3d(-400%, 0, 0);
|
||||
}
|
||||
.csstransitions.csstransforms .deck-container:not(.deck-menu) > .deck-next {
|
||||
-webkit-transform: translate3d(200%, 0, 0);
|
||||
-moz-transform: translate(200%, 0);
|
||||
-ms-transform: translate(200%, 0);
|
||||
-o-transform: translate(200%, 0);
|
||||
transform: translate3d(200%, 0, 0);
|
||||
}
|
||||
.csstransitions.csstransforms .deck-container:not(.deck-menu) > .deck-after {
|
||||
-webkit-transform: translate3d(400%, 0, 0);
|
||||
-moz-transform: translate(400%, 0);
|
||||
-ms-transform: translate(400%, 0);
|
||||
-o-transform: translate(400%, 0);
|
||||
transform: translate3d(400%, 0, 0);
|
||||
}
|
||||
.csstransitions.csstransforms .deck-container:not(.deck-menu) > .deck-before .slide, .csstransitions.csstransforms .deck-container:not(.deck-menu) > .deck-previous .slide {
|
||||
visibility: visible;
|
||||
}
|
||||
.csstransitions.csstransforms .deck-container:not(.deck-menu) > .deck-child-current {
|
||||
-webkit-transform: none;
|
||||
-moz-transform: none;
|
||||
-ms-transform: none;
|
||||
-o-transform: none;
|
||||
transform: none;
|
||||
}
|
||||
67
tutorial/eo/Parallelization/css/shjs.css
Executable file
67
tutorial/eo/Parallelization/css/shjs.css
Executable file
|
|
@ -0,0 +1,67 @@
|
|||
pre.sh_sourceCode {
|
||||
background-color: white;
|
||||
color: black;
|
||||
font-style: normal;
|
||||
font-weight: normal;
|
||||
}
|
||||
|
||||
pre.sh_sourceCode .sh_keyword { color: blue; font-weight: bold; } /* language keywords */
|
||||
pre.sh_sourceCode .sh_type { color: darkgreen; } /* basic types */
|
||||
pre.sh_sourceCode .sh_usertype { color: teal; } /* user defined types */
|
||||
pre.sh_sourceCode .sh_string { color: red; font-family: monospace; } /* strings and chars */
|
||||
pre.sh_sourceCode .sh_regexp { color: orange; font-family: monospace; } /* regular expressions */
|
||||
pre.sh_sourceCode .sh_specialchar { color: pink; font-family: monospace; } /* e.g., \n, \t, \\ */
|
||||
pre.sh_sourceCode .sh_comment { color: brown; font-style: italic; } /* comments */
|
||||
pre.sh_sourceCode .sh_number { color: purple; } /* literal numbers */
|
||||
pre.sh_sourceCode .sh_preproc { color: darkblue; font-weight: bold; } /* e.g., #include, import */
|
||||
pre.sh_sourceCode .sh_symbol { color: darkred; } /* e.g., <, >, + */
|
||||
pre.sh_sourceCode .sh_function { color: black; font-weight: bold; } /* function calls and declarations */
|
||||
pre.sh_sourceCode .sh_cbracket { color: red; } /* block brackets (e.g., {, }) */
|
||||
pre.sh_sourceCode .sh_todo { font-weight: bold; background-color: cyan; } /* TODO and FIXME */
|
||||
|
||||
/* Predefined variables and functions (for instance glsl) */
|
||||
pre.sh_sourceCode .sh_predef_var { color: darkblue; }
|
||||
pre.sh_sourceCode .sh_predef_func { color: darkblue; font-weight: bold; }
|
||||
|
||||
/* for OOP */
|
||||
pre.sh_sourceCode .sh_classname { color: teal; }
|
||||
|
||||
/* line numbers (not yet implemented) */
|
||||
pre.sh_sourceCode .sh_linenum { color: black; font-family: monospace; }
|
||||
|
||||
/* Internet related */
|
||||
pre.sh_sourceCode .sh_url { color: blue; text-decoration: underline; font-family: monospace; }
|
||||
|
||||
/* for ChangeLog and Log files */
|
||||
pre.sh_sourceCode .sh_date { color: blue; font-weight: bold; }
|
||||
pre.sh_sourceCode .sh_time, pre.sh_sourceCode .sh_file { color: darkblue; font-weight: bold; }
|
||||
pre.sh_sourceCode .sh_ip, pre.sh_sourceCode .sh_name { color: darkgreen; }
|
||||
|
||||
/* for Prolog, Perl... */
|
||||
pre.sh_sourceCode .sh_variable { color: darkgreen; }
|
||||
|
||||
/* for LaTeX */
|
||||
pre.sh_sourceCode .sh_italics { color: darkgreen; font-style: italic; }
|
||||
pre.sh_sourceCode .sh_bold { color: darkgreen; font-weight: bold; }
|
||||
pre.sh_sourceCode .sh_underline { color: darkgreen; text-decoration: underline; }
|
||||
pre.sh_sourceCode .sh_fixed { color: green; font-family: monospace; }
|
||||
pre.sh_sourceCode .sh_argument { color: darkgreen; }
|
||||
pre.sh_sourceCode .sh_optionalargument { color: purple; }
|
||||
pre.sh_sourceCode .sh_math { color: orange; }
|
||||
pre.sh_sourceCode .sh_bibtex { color: blue; }
|
||||
|
||||
/* for diffs */
|
||||
pre.sh_sourceCode .sh_oldfile { color: orange; }
|
||||
pre.sh_sourceCode .sh_newfile { color: darkgreen; }
|
||||
pre.sh_sourceCode .sh_difflines { color: blue; }
|
||||
|
||||
/* for css */
|
||||
pre.sh_sourceCode .sh_selector { color: purple; }
|
||||
pre.sh_sourceCode .sh_property { color: blue; }
|
||||
pre.sh_sourceCode .sh_value { color: darkgreen; font-style: italic; }
|
||||
|
||||
/* other */
|
||||
pre.sh_sourceCode .sh_section { color: black; font-weight: bold; }
|
||||
pre.sh_sourceCode .sh_paren { color: red; }
|
||||
pre.sh_sourceCode .sh_attribute { color: darkgreen; }
|
||||
|
||||
91
tutorial/eo/Parallelization/css/thales.css
Executable file
91
tutorial/eo/Parallelization/css/thales.css
Executable file
|
|
@ -0,0 +1,91 @@
|
|||
.deck-container em {
|
||||
color:rgb(255,115,0);
|
||||
}
|
||||
|
||||
.deck-container s {
|
||||
color:rgb(180,180,211);
|
||||
}
|
||||
|
||||
.deck-container {
|
||||
font-family: "Helvetica Neue", sans-serif;
|
||||
font-size: 1.75em;
|
||||
color:RGB(50,50,101);
|
||||
background:white url("./img/thales.jpg") no-repeat fixed bottom left;
|
||||
}
|
||||
.deck-container .slide {
|
||||
}
|
||||
.deck-container .slide h1 {
|
||||
color:rgb(50,50,101);
|
||||
}
|
||||
.deck-container .slide h2 {
|
||||
color:rgb(255,115,0);
|
||||
border-bottom-color:lightgray;
|
||||
}
|
||||
.deck-container .slide h3 {
|
||||
color:RGB(57,138,199);
|
||||
}
|
||||
.deck-container .slide pre {
|
||||
border-color: #ccc;
|
||||
}
|
||||
.deck-container .slide blockquote {
|
||||
font-size: 2em;
|
||||
font-style: italic;
|
||||
padding: 1em 2em;
|
||||
color: #000;
|
||||
border-left: 5px solid #ccc;
|
||||
font-family:serif;
|
||||
}
|
||||
.deck-container .slide blockquote p {
|
||||
margin: 0;
|
||||
}
|
||||
.deck-container .slide blockquote cite {
|
||||
font-size: .5em;
|
||||
font-style: normal;
|
||||
font-weight: bold;
|
||||
color: #888;
|
||||
}
|
||||
.deck-container .slide ::-moz-selection {
|
||||
background: #c00;
|
||||
color: #fff;
|
||||
}
|
||||
.deck-container .slide ::selection {
|
||||
background: #c00;
|
||||
color: #fff;
|
||||
}
|
||||
.deck-container .slide a, .deck-container .slide a:hover, .deck-container .slide a:focus, .deck-container .slide a:active, .deck-container .slide a:visited {
|
||||
color:RGB(152,191,12);
|
||||
text-decoration: none;
|
||||
}
|
||||
.deck-container .slide a:hover, .deck-container .slide a:focus {
|
||||
text-decoration: underline;
|
||||
}
|
||||
.deck-container > .slide .deck-before, .deck-container > .slide .deck-previous {
|
||||
opacity: 0.4;
|
||||
}
|
||||
.deck-container > .slide .deck-before:not(.deck-child-current) .deck-before, .deck-container > .slide .deck-before:not(.deck-child-current) .deck-previous, .deck-container > .slide .deck-previous:not(.deck-child-current) .deck-before, .deck-container > .slide .deck-previous:not(.deck-child-current) .deck-previous {
|
||||
opacity: 1;
|
||||
}
|
||||
.deck-container > .slide .deck-child-current {
|
||||
opacity: 1;
|
||||
}
|
||||
.deck-container .deck-prev-link, .deck-container .deck-next-link {
|
||||
background: #ccc;
|
||||
font-family: serif;
|
||||
}
|
||||
.deck-container .deck-prev-link, .deck-container .deck-prev-link:hover, .deck-container .deck-prev-link:focus, .deck-container .deck-prev-link:active, .deck-container .deck-prev-link:visited, .deck-container .deck-next-link, .deck-container .deck-next-link:hover, .deck-container .deck-next-link:focus, .deck-container .deck-next-link:active, .deck-container .deck-next-link:visited {
|
||||
color: #fff;
|
||||
}
|
||||
.deck-container .deck-prev-link:hover, .deck-container .deck-prev-link:focus, .deck-container .deck-next-link:hover, .deck-container .deck-next-link:focus {
|
||||
background: #c00;
|
||||
text-decoration: none;
|
||||
}
|
||||
.deck-container .deck-status {
|
||||
font-size: 0.6666em;
|
||||
}
|
||||
.deck-container.deck-menu .slide {
|
||||
background: #eee;
|
||||
}
|
||||
.deck-container.deck-menu .deck-current, .no-touch .deck-container.deck-menu .slide:hover {
|
||||
background: #ddf;
|
||||
}
|
||||
|
||||
903
tutorial/eo/Parallelization/eompi.html
Executable file
903
tutorial/eo/Parallelization/eompi.html
Executable file
|
|
@ -0,0 +1,903 @@
|
|||
<!DOCTYPE html>
|
||||
<!--[if lt IE 7]> <html class="no-js ie6" lang="en"> <![endif]-->
|
||||
<!--[if IE 7]> <html class="no-js ie7" lang="en"> <![endif]-->
|
||||
<!--[if IE 8]> <html class="no-js ie8" lang="en"> <![endif]-->
|
||||
<!--[if gt IE 8]><!--> <html class="no-js" lang="en"> <!--<![endif]-->
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
|
||||
|
||||
<title>EO::MPI parallelization</title>
|
||||
|
||||
<meta name="description" content="A short presentation on EO::MPI parallelization">
|
||||
<meta name="author" content="Benjamin BOUVIER">
|
||||
<meta name="viewport" content="width=1024, user-scalable=no">
|
||||
|
||||
<!-- Core and extension CSS files -->
|
||||
<link rel="stylesheet" href="css/deck.core.css">
|
||||
<link rel="stylesheet" href="css/deck.goto.css">
|
||||
<link rel="stylesheet" href="css/deck.menu.css">
|
||||
<link rel="stylesheet" href="css/deck.navigation.css">
|
||||
<link rel="stylesheet" href="css/deck.status.css">
|
||||
<link rel="stylesheet" href="css/deck.hash.css">
|
||||
<link rel="stylesheet" href="css/deck.scale.css">
|
||||
|
||||
<!-- Style theme. More available in /themes/style/ or create your own. -->
|
||||
<!-- <link rel="stylesheet" href="../themes/style/web-2.0.css"> -->
|
||||
<link rel="stylesheet" href="css/thales.css">
|
||||
<link rel="stylesheet" href="css/eompi.css">
|
||||
|
||||
|
||||
<!-- highlight js -->
|
||||
<link rel="stylesheet" href="css/shjs.css">
|
||||
|
||||
<!-- Transition theme. More available in /themes/transition/ or create your own. -->
|
||||
<link rel="stylesheet" href="css/horizontal-slide.css">
|
||||
|
||||
<script src="js/modernizr.custom.js"></script>
|
||||
</head>
|
||||
|
||||
<body class="deck-container">
|
||||
|
||||
<!-- Begin slides -->
|
||||
<section class="slide" id="title-slide">
|
||||
<h1>EO's Parallelization with MPI</h1>
|
||||
</section>
|
||||
|
||||
<section class="slide">
|
||||
<h2>What is parallelization?</h2>
|
||||
<ul>
|
||||
<li><h3>Divide and Conquer paradigm</h3>
|
||||
<p>A difficult problem can be splitted into simpler sub problems.</p>
|
||||
<p>Therefore the sub problems should be solved faster.</p>
|
||||
</li>
|
||||
<li class="slide"><h3>Parallelize.</h3>
|
||||
<p>Process serveral tasks together (<em>concurrent programming</em>).</p>
|
||||
<p>By different ways :
|
||||
<ul>
|
||||
<li><em>Shared memory</em> : Multitask, OpenMP, etc.</li>
|
||||
<li><em>Message Passing Interface</em> : MPI.</li>
|
||||
<li>Other ways, undetailed here: <em>coroutines</em>, <em>multi-thread / LightWeightProcess</em>,
|
||||
<em>Field Programmable Gate Array (FPGA)</em>, <em>General Purpose GPU (GPGPU)</em>, etc.</li>
|
||||
</ul>
|
||||
</p>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
|
||||
<section class="slide">
|
||||
<h2>Shared memory (e.g : OpenMP)</h2>
|
||||
<ul>
|
||||
<li class="slide"><strong>Multicore</strong> : more than one core per processor.
|
||||
<ul>
|
||||
<li>Processes several instruction streams together, each one manipulating different datas.</li>
|
||||
<li>Different from <em>superscalar</em> processors, which can process more than one instruction during a
|
||||
single processor cycle.</li>
|
||||
<li>A multicore processor can however be superscalar.</li>
|
||||
<li>For instance : <em>IBM's Cell microprocessor (PlayStation3)</em></li>
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li class="slide"><strong>Symmetric multiprocessing</strong> : More than one processor which communicate through
|
||||
a specific bus.
|
||||
<ul>
|
||||
<li><em>Bus contention</em> is the principal limitating factor.</li>
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li class="slide">The main drawback is explicitly contained in the name.
|
||||
<ul>
|
||||
<li>Memory is <em>shared</em></li>
|
||||
<li>Bus contention?</li>
|
||||
<li>Low memory?</li>
|
||||
<li>Use of virtual memory (swap) and page faults?</li>
|
||||
<li>=> Can slow the speedup compared with the number of processors.</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
|
||||
<section class="slide">
|
||||
<h2>Message Passing Interface (e.g : OpenMPI)</h2>
|
||||
<p>Memory isn't shared here, manipulated objects are sent on a network: there is communication between the machines
|
||||
(called <em>hosts</em>)</p>
|
||||
<ul>
|
||||
<li><strong>Cluster</strong>
|
||||
<ul class="slide">
|
||||
<li>Several machines network connected (for instance, in an Ethernet network).</li>
|
||||
<li>Can have different specifications, but this can affect load balancing.</li>
|
||||
<li>Most of the <em>supercomputers</em> are clusters.</li>
|
||||
<li>For exemple : Beowulf Cluster, Sun Grid Engine...</li>
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li><strong>Massive parallel processing</strong>
|
||||
<ul class="slide">
|
||||
<li>This is not machines but processors which are directly connected by network.</li>
|
||||
<li>Like a cluster, but the networks are specific, so as to wire more processors.</li>
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li><strong>Grid (a.k.a Distributed Computing)</strong>
|
||||
<ul class="slide">
|
||||
<li>Networks with potentially high latence and low bandwith, like Internet.</li>
|
||||
<li>Example of programs : BOINC, Seti@home...</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
|
||||
<section class="slide">
|
||||
<h1>Parallelization myths</h1>
|
||||
</section>
|
||||
|
||||
<section class="slide">
|
||||
<h2>A myth about speed: the car's enigma</h2>
|
||||
<ul>
|
||||
<li class="slide">If a car has to travel 100 Km, but has yet traveled 60 Km in 1 hour (i.e it has an average
|
||||
speed of 60 Km per hour), what is its maximal average speed on the whole traject
|
||||
?</li>
|
||||
|
||||
<p><img src="http://www.canailleblog.com/photos/blogs/chevaux-trop-rigolo-229540.jpg" /></p>
|
||||
<li class="slide">Some hints:
|
||||
<ul>
|
||||
<li>The driver can use all the hilarious gas (N<sub>2</sub>O, nitrous oxyde, a.k.a <em>nitro</em>) he
|
||||
needs.</li>
|
||||
<li>Let's suppose even that the car can travel at speed of light, or teleport (despite general theory of
|
||||
relativity).</li>
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li class="slide">The solution: <strong>100 Km/h</strong></li>
|
||||
<li class="slide">The explanation: let's suppose that the car teleports after the first 60 Km. It would have
|
||||
traveled 60 Km in 1 hour and 40 Km in 0 seconds, which is 100 Km in 1 hour: 100 Km/h.</li>
|
||||
</ul>
|
||||
</section>
|
||||
|
||||
<section class="slide">
|
||||
<h2>A myth about speed: "Il dit qu'il voit pas le rapport ?"</h2>
|
||||
<p><img src="http://r.linter.fr/questionnaire/document/image/250/7241.jpg" /></p>
|
||||
<ul class="slide">
|
||||
<li>Let P be the parallelizable proportion of the program (~ the remaining distance to travel), which can be
|
||||
processed by N machines.</li>
|
||||
<li>Then 1 - P is the sequential (non parallelizable) proportion of the program (~ the already traveled distance), which
|
||||
can be processed by 1 machine.</li>
|
||||
<li>A sequential version would take 1 - P + P = 1 unit (of time) to terminate.</li>
|
||||
<li>A parallel version would take (1-P) + P / N units to terminate.</li>
|
||||
<li>The <em>speedup</em> (gain of speed) would then be:
|
||||
<img src="http://upload.wikimedia.org/wikipedia/en/math/f/4/0/f40f1968282e110c7e65222d2b5d3115.png"
|
||||
style="height:100px;"/>
|
||||
which tends to 1-P as N tends to infinity.</li>
|
||||
<li>The maximal theoritical speedup (~ maximal average speed) would then be 1 / (1-P)</li>
|
||||
<li><h3>This result is known as Amdahl's law</h3></li>
|
||||
</ul>
|
||||
</section>
|
||||
|
||||
<section class="slide">
|
||||
<h2>A myth about data : the cat's enigma</h2>
|
||||
<ul>
|
||||
<li class="slide">
|
||||
<p>If 3 cats catch 3 mices in 3 minutes, how many cats are needed to catch 9 mices in 9
|
||||
minutes ?
|
||||
<img src="http://www.creabar.com/photo/Animaux/ggq91fch.jpg" />
|
||||
</p>
|
||||
</li>
|
||||
<li class="slide">The solution: 3 too !</li>
|
||||
<li class="slide">A better question to ask would be: how many mices can catch 9 cats in 3 minutes ?</li>
|
||||
</ul>
|
||||
</section>
|
||||
|
||||
<section class="slide">
|
||||
<h2>A myth about data</h2>
|
||||
<ul>
|
||||
<li>The idea is no more to make a processing faster (for a constant amount of data) but to process more data (in
|
||||
the same time).</li>
|
||||
<li>In this case, the most hosts we add, the most data we can process at a time.</li>
|
||||
<li>This doesn't contradict Amdahl's Law, which makes the assumption that the amount of data to process stays
|
||||
the same.</li>
|
||||
<li>There is also another way to calculate speedup here:
|
||||
<img src="http://upload.wikimedia.org/wikipedia/en/math/1/9/f/19f6e664e94fbcaa0f5877d74b6bffcd.png"
|
||||
style="height: 50px;" />
|
||||
where P is the number of processes, alpha the non parallelizable part of the program.
|
||||
</li>
|
||||
<li><h3>This result is known as the Gustafson's Law</h3></li>
|
||||
</ul>
|
||||
</section>
|
||||
|
||||
<section class="slide">
|
||||
<h2>A metric: speedup</h2>
|
||||
<ul>
|
||||
<li><strong>Speedup</strong> refers to how much a parallel algorithm is faster than a corresponding sequential algorithm</li>
|
||||
<li>It's a quantitative mesure, relative to the sequential version :
|
||||
<img src="http://upload.wikimedia.org/wikipedia/en/math/a/8/0/a8080d5bd23d7ba57a9cf4fedcefadad.png"
|
||||
style="height:100px;"/>
|
||||
where T<sub>1</sub> is the time taken by the sequential version and T<sub>p</sub> the time taken by the parallel version with p
|
||||
processes.
|
||||
</li>
|
||||
<li>A speedup equal to one indicates that the version is as performant as the sequential version.</li>
|
||||
<li>Practically, speedup may not be linear in number of processes (Amdahl's Law)</li>
|
||||
</ul>
|
||||
</section>
|
||||
|
||||
<section class="slide">
|
||||
<h1>Parallelization in EO</h1>
|
||||
</section>
|
||||
|
||||
<section class="slide">
|
||||
<h2>Objectives</h2>
|
||||
<ul>
|
||||
<li>Remember, tasks have to be independant from one to another.</li>
|
||||
<li>Process data faster: what takes time in EO?
|
||||
<ul class="slide">
|
||||
<li>Evaluation!</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>Process more data during the same time: where?
|
||||
<ul class="slide">
|
||||
<li>Multi-start!</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>Other objectives :
|
||||
<ul>
|
||||
<li>Readily serialize EO objects.</li>
|
||||
<li>Be able to easily implement other parallel algorithms.</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
|
||||
<section class="slide">
|
||||
<h2>Evaluation: Long story short</h2>
|
||||
<pre class="sh_cpp"><code>
|
||||
int main( int argc, char **argv )
|
||||
{
|
||||
eo::mpi::Node::init( argc, argv );
|
||||
// PUT EO STUFF HERE
|
||||
// Let's make the assumption that pop is a eoPop<EOT>
|
||||
// and evalFunc is an evaluation functor
|
||||
eo::mpi::DynamicAssignmentAlgorithm assign;
|
||||
eoParallelPopLoopEval<EOT> popEval( assign, eo::mpi::DEFAULT_MASTER, evalFunc );
|
||||
popEval( pop, pop );
|
||||
}
|
||||
</code></pre>
|
||||
</section>
|
||||
|
||||
<section class="slide">
|
||||
<h2>Serializing EO objects</h2>
|
||||
<ul>
|
||||
<li>Serializing is writing a message from a binary source into a message transmissible data.</li>
|
||||
<li>Several formats can be used
|
||||
<ul class="slide">
|
||||
<li>Binary directly - but all the hosts have to be the same!</li>
|
||||
<li>Text based formats: XML, YAML, JSON,...</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>So why use text?
|
||||
<ul class="slide">
|
||||
<li>It's human readable, more or less easily parsable.</li>
|
||||
<li>It's independant from the data type representations on the machines (e.g: an int on a 32 bits and on
|
||||
a 64 bits machines are not the same).</li>
|
||||
<li>Main drawbacks: it takes more space and it needs a processing for encoding and decoding.</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
|
||||
<section class="slide">
|
||||
<h2>eoserial : principle</h2>
|
||||
<img src="./img/serialisation.png" style="float:left;margin-right:25px;" />
|
||||
<ul>
|
||||
<li>JSON serialization
|
||||
<ul class="slide">
|
||||
<li>Lighter than XML.</li>
|
||||
<li>Easily parsable, the grammar is trivial.</li>
|
||||
<li>Allows to represent tables, objects and texts: it's sufficient!</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>What happens in your life when you're serializable?
|
||||
</li>
|
||||
<li>Implement interface eoserial::Persistent and your object can be saved and loaded, in JSON format.</li>
|
||||
<li>No need to serialize the whole object, you choose what you need to save and load.</li>
|
||||
<li>Everything can be serialized!<ul class="slide">
|
||||
<li>Atomic types are directly serialized into eoserial::String (thanks to std::stringstream)</li>
|
||||
<li>Arrays are serializable (into eoserial::Array), if what they contain is too.</li>
|
||||
<li>Object can be serializable (into eoserial::Object), if what they contain is too.</li>
|
||||
</ul></li>
|
||||
</ul>
|
||||
</section>
|
||||
|
||||
<section class="slide">
|
||||
<h2>eoserial : interface eoserial::Persistent</h2>
|
||||
<pre class="sh_cpp">
|
||||
<code>
|
||||
# include <serial/eoSerial.h>
|
||||
|
||||
class MyObject : public eoserial::Persistent {
|
||||
public:
|
||||
|
||||
// A persistent class needs a default empty ctor.
|
||||
MyObject() {}
|
||||
|
||||
int id;
|
||||
|
||||
// Implementation of eoserial::Persistent::pack
|
||||
// What to save when making a serialized object?
|
||||
eoserial::Object* pack() const
|
||||
{
|
||||
eoserial::Object* obj = new eoserial::Object;
|
||||
// eoserial::make creates a eoserial::String from a basic type
|
||||
eoserial::String* idAsString = eoserial::make( id );
|
||||
// the key "saved_id" will be associated to the JSON object idAsString
|
||||
obj->add( "saved_id", idAsString );
|
||||
// could have be done with
|
||||
// (*obj)["saved_id"] = idAsString;
|
||||
// as obj is a std::map pointer
|
||||
return obj;
|
||||
}
|
||||
|
||||
// Implementation of eoserial::Persistent::unpack
|
||||
// What data to retrieve from a JSON object and where to put it?
|
||||
void unpack(const eoserial::Object* json)
|
||||
{
|
||||
// retrieves the value from key "saved_id" in "*json" object and put it into member "id"
|
||||
eoserial::unpack( *json, "saved_id" , id );
|
||||
}
|
||||
};
|
||||
</code>
|
||||
</pre>
|
||||
</section>
|
||||
|
||||
<section class="slide">
|
||||
<h2>eoserial : use it</h2>
|
||||
<pre class="sh_cpp">
|
||||
<code>
|
||||
# include <eoSerial.h>
|
||||
# include <fstream>
|
||||
# include <cassert>
|
||||
|
||||
int main(void)
|
||||
{
|
||||
MyObject instance;
|
||||
instance.id = 42;
|
||||
|
||||
// Writes
|
||||
eoserial::Object* obj = instance.pack();
|
||||
std::ofstream ofile("filename");
|
||||
obj->print( ofile );
|
||||
ofile.close();
|
||||
delete obj;
|
||||
|
||||
// Reads
|
||||
std::ifstream ifile("filename");
|
||||
std::stringstream ss;
|
||||
while( ifile )
|
||||
{
|
||||
std::string s;
|
||||
ifile >> s;
|
||||
ss << s;
|
||||
}
|
||||
eoserial::Object* objCopy = eoserial::Parser::parse( ss.str() );
|
||||
MyObject instanceCopy;
|
||||
instanceCopy.unpack( objCopy );
|
||||
|
||||
assert( instanceCopy.id == instance.id );
|
||||
|
||||
return 0;
|
||||
}
|
||||
</code>
|
||||
</pre>
|
||||
</section>
|
||||
|
||||
<section class="slide">
|
||||
<h2>eoserial : more complex uses</h2>
|
||||
<pre class="sh_cpp"><code>
|
||||
struct ComplexObject
|
||||
{
|
||||
bool someBooleanValue; // will be serialized into a string
|
||||
MyObject obj; // Objects can contain other objects too
|
||||
std::vector<int>; // and tables too!
|
||||
};
|
||||
|
||||
int main(void)
|
||||
{
|
||||
ComplexObject co;
|
||||
// let's imagine we've set values of co.
|
||||
eoserial::Object* json = new eoserial::Object;
|
||||
// serialize basic type
|
||||
(*json)["some_boolean_value"] = eoserial::make( co.someBooleanValue );
|
||||
// MyObject is Persistent, so eoserial knows how to serialize it
|
||||
json->add( "my_object", &co.obj );
|
||||
// Instead of having a "for" loop, let's automatically serialize the content of the array
|
||||
json->add( "int_array",
|
||||
eoserial::makeArray< std::vector<int>, eoserial::MakeAlgorithm >( co.array ) );
|
||||
// Print everything on the standard output
|
||||
json->print( std::cout );
|
||||
delete json;
|
||||
return 0;
|
||||
}
|
||||
</code></pre>
|
||||
</section>
|
||||
|
||||
<section class="slide">
|
||||
<h2>MPI</h2>
|
||||
<ul>
|
||||
<li>We know how to serialize our objects. Now, we need to transmit them over the network.</li>
|
||||
<li><strong>Message Passing Interface</strong> (MPI) is a norm.</li>
|
||||
<li>OpenMPI implements it, in C, in the SPMD (Single Program Multiple Data) fashion. It is an active community
|
||||
and the library is very well documented.</li>
|
||||
<li>Boost::mpi gives it a C++ flavour (and tests each status code returned by MPI calls, throwing up exceptions
|
||||
instead).</li>
|
||||
<li>MPI helps by:
|
||||
<ul class="slide">
|
||||
<li>Managing the administration of roles: each MPI process has a <em>rank</em> and knows the whole
|
||||
<em>size</em> of the cluster.</li>
|
||||
<li>Regrouping outputs of different processes into one single output.</li>
|
||||
<li>Managing the routing of messages and connections between the processes.</li>
|
||||
<li>Launch a given number of processes via SSH, or a cluster engine (like SGE).</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>MPI doesn't deal with:
|
||||
<ul class="slide">
|
||||
<li>Debugging: if one of your program segfaults, buy a parallel debugger or... Good luck!</li>
|
||||
<li>More generally, knowing what happens: even the standard output becomes a shared resource without any
|
||||
protection!</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
|
||||
<section class="slide">
|
||||
<h1>Design of parallel algorithms</h1>
|
||||
</section>
|
||||
|
||||
<section class="slide">
|
||||
<h2>Some vocabulary</h2>
|
||||
<ul>
|
||||
<li>In the most of cases, we want the results to be retrieved in one place. Besides, communication in MPI is
|
||||
synchronous (it's a design choice making things are simpler).</li>
|
||||
<li>One process will have particular responsabilities, like aggregating results: it's the <strong>master</strong>.</li>
|
||||
<li>Other processes will be used to do the processing (it's the goal, after all?) : they're the
|
||||
<strong>workers</strong>. Or <strong>slaves</strong>, but it may be <em>patronizing</em> and the master is rarely called
|
||||
the <em>patron</em>.</li>
|
||||
<li>As there is one master, the algorithm is said to be <strong>centralized</strong>. Some well-known parallel algorithms
|
||||
use this paradigm: <em>Google's MapReduce</em>, <em>Apache's Hadoop</em>(free implementation of Google's one :-)),...</li>
|
||||
<li>A <strong>job</strong> is the parallel algorithm seen in its globality (i.e., as a function).</li>
|
||||
<li>A job is a set of <strong>tasks</strong>, which are the atomic, decomposed part which can be serialized and
|
||||
processed by a worker, at a time.</li>
|
||||
</ul>
|
||||
</section>
|
||||
|
||||
<section class="slide">
|
||||
<h2>Evaluation (1/2)</h2>
|
||||
<p>
|
||||
Let's see how we could implement our parallelized evaluation<br/>
|
||||
It's feasible as evaluating an individual is independant from evaluating another one.<br/>
|
||||
<pre><code>
|
||||
// On master side
|
||||
function parallel_evaluate( population p )
|
||||
foreach individual i in p,
|
||||
send i to a worker
|
||||
if there is no available worker,
|
||||
wait for any response (return)
|
||||
and retry
|
||||
endif
|
||||
endforeach
|
||||
inform all the available workers that they are done (yes, it's a centralized algorithm)
|
||||
wait for all remaining responses
|
||||
endfunction
|
||||
|
||||
when receiving a response:
|
||||
replace the evaluated individual in the population
|
||||
|
||||
// On worker side
|
||||
function parallel_evaluate( evaluation function f )
|
||||
wait for a individual i
|
||||
apply f on it
|
||||
send i to the master
|
||||
endfunction
|
||||
</code></pre>
|
||||
</p>
|
||||
</section>
|
||||
|
||||
<section class="slide">
|
||||
<h2>Evaluation (2/2)</h2>
|
||||
<p>But a parallelization algorithm is interesting only if the process time is higher than the
|
||||
communication time. If process time is too short relatively to the communication time, we can do the following:
|
||||
<pre><code>
|
||||
// On master side<span class="changed">
|
||||
function parallel_evaluate( population p, number of elements to send each time packet_size )
|
||||
index = 0
|
||||
while index < size
|
||||
sentSize := how many individuals (<= packet_size) can we send to a worker?
|
||||
find a worker. If there is no one, wait for any response (return) and retry
|
||||
send the sentSize to the worker
|
||||
send the individuals to the worker
|
||||
index += sentSize
|
||||
endwhile</span>
|
||||
inform all the available workers that they're done
|
||||
wait for all remaining responses
|
||||
endfunction
|
||||
|
||||
when receiving a response:
|
||||
replace the evaluated individuals in the population
|
||||
|
||||
// On worker side
|
||||
function parallel_evaluate( evaluation function f )
|
||||
<span class="changed">size := wait for a sentSize as described above
|
||||
individuals := wait for size individuals
|
||||
apply f on each of them
|
||||
send back the individuals</span>
|
||||
endfunction
|
||||
</code></pre>
|
||||
</section>
|
||||
|
||||
<section class="slide">
|
||||
<h2>Multi start</h2>
|
||||
<p>The idea behing multi-start is to run many times the same algorithm (for instance, eoEasyEA), but with different
|
||||
seeds: the workers launch the algorithm and send their solutions as they come to the master, which saves the
|
||||
ultimate best solution.</p>
|
||||
<pre>
|
||||
// On master side
|
||||
variable best_score (initialized at the worst value ever) // score can be fitness, for instance
|
||||
|
||||
function parallel_multistart( integer runs )
|
||||
seeds = table of generated seeds, or fixed seeds, whose size is at least "runs"
|
||||
for i := 0; i < runs; ++i
|
||||
find a worker. If there is no one, wait for any response (return) and retry
|
||||
send to the worker a different seed
|
||||
endfor
|
||||
inform all the available workers that they're done
|
||||
wait for all remaining responses
|
||||
endfunction
|
||||
|
||||
when receiving a response:
|
||||
received_score := receive score from the worker.
|
||||
If the received_score > best_score
|
||||
send worker a message indicating that master is interested by the solution
|
||||
receive the solution
|
||||
updates the best_score
|
||||
else
|
||||
send worker a message indicating that master isn't interested by the solution
|
||||
endif
|
||||
|
||||
// On worker side
|
||||
function parallel_multistart( algorithm eoAlgo )
|
||||
seed := wait for a seed
|
||||
solution := eoAlgo( seed )
|
||||
send solution score to master
|
||||
master_is_interested := wait for the response
|
||||
if master_is_interested
|
||||
send solution to master
|
||||
endif
|
||||
endfunction
|
||||
</pre>
|
||||
</section>
|
||||
|
||||
<section class="slide">
|
||||
<h2>Common parts vs specific parts</h2>
|
||||
<ul>
|
||||
<li>These two algorithms have common parts and specific parts.</li>
|
||||
<li>Identifying them allows to design generic parallel algorithms.</li>
|
||||
<li>In the following code sample, specific parts are in red. Everything else is hence generic.</li>
|
||||
</ul>
|
||||
|
||||
<pre><code>
|
||||
// On master side
|
||||
function parallel_evaluate(<span class="specific">population p, number of elements to send each time packet_size </span>)
|
||||
<span class="specific">index = 0</span>
|
||||
while <span class="specific">index < size</span>
|
||||
find a worker. If there is no one, wait for any response (return) and retry
|
||||
<span class="specific">sentSize := how many individuals (<= packet_size) can we send to a worker?
|
||||
send the sentSize to the worker
|
||||
send the individuals to the worker
|
||||
index += sentSize</span>
|
||||
endwhile</span>
|
||||
inform all the available workers that they're done
|
||||
wait for all remaining responses
|
||||
endfunction
|
||||
|
||||
when receiving a response:
|
||||
<span class="specific">replace the evaluated individuals in the population</span>
|
||||
|
||||
// On worker side
|
||||
function parallel_evaluate(<span class="specific"> evaluation function f </span>)
|
||||
<span class="specific">size := wait for a sentSize as described above
|
||||
individuals := wait for size individuals
|
||||
apply f on each of them
|
||||
send back the individuals</span>
|
||||
endfunction
|
||||
</code></pre>
|
||||
|
||||
</section>
|
||||
|
||||
<section class="slide">
|
||||
<h2>Common parts</h2>
|
||||
<ul>
|
||||
<li>Master runs a loop.</li>
|
||||
<li>Master has to manage workers (find them, wait for them, etc...)</li>
|
||||
<li>Workers need to be informed if they have something to do or not (stop condition in master part)</li>
|
||||
<li>Master needs to wait to get all the responses.</li>
|
||||
</ul>
|
||||
</section>
|
||||
|
||||
<section class="slide">
|
||||
<h2>Specific parts</h2>
|
||||
<ul>
|
||||
<li>Loop condition in the master's part.</li>
|
||||
<li>What has to be sent to a worker by master?</li>
|
||||
<li>What has to be done by a worker when it receives an order?</li>
|
||||
<li>What has to be done when the master receives a response?</li>
|
||||
</ul>
|
||||
</section>
|
||||
|
||||
<section class="slide">
|
||||
<h2>Generic parallel algorithm</h2>
|
||||
<p>The calls to specific parts are in red.</p>
|
||||
<pre><code>
|
||||
// Master side
|
||||
function parallel_algorithm()
|
||||
while ! <span class="specific">isFinished()</span>
|
||||
worker := none
|
||||
while worker is none
|
||||
wait for a response and affect worker the origin of the response
|
||||
<span class="specific">handleResponse( worker )</span>
|
||||
worker = retrieve worker
|
||||
endwhile
|
||||
send worker a work order
|
||||
<span class="specific">sendTask( worker )</span>
|
||||
endwhile
|
||||
|
||||
foreach available worker
|
||||
indicate worker it's done (send them a termination order)
|
||||
endforeach
|
||||
|
||||
while all responses haven't be received
|
||||
worker := none
|
||||
wait for a response and affect worker the origin of the response
|
||||
<span class="specific">handleResponse( worker )</span>
|
||||
send worker a termination order
|
||||
endwhile
|
||||
endfunction
|
||||
|
||||
// Worker side
|
||||
function parallel_algorithm()
|
||||
order := receive order
|
||||
while order is not termination order
|
||||
<span class="specific">processTask( )</span>
|
||||
order = receive order
|
||||
endwhile
|
||||
endfunction
|
||||
</code></pre>
|
||||
</section>
|
||||
|
||||
<section class="slide">
|
||||
<h2>TLDR;</h2>
|
||||
<img src="./img/generic_parallel.png" style="height:800px;"/>
|
||||
</section>
|
||||
|
||||
<section class="slide">
|
||||
<h2>Functors</h2>
|
||||
<ul>
|
||||
<li>Using functors allows them to wrap <em>and</em> be wrapped (decorator pattern).</li>
|
||||
<li>IsFinished : implements <em>bool operator()()</em>, indicating that the job is over.</li>
|
||||
<li>SendTask : implements <em>void operator()( int worker_rank )</em>, indicating what to send to the
|
||||
worker.</li>
|
||||
<li>ProcessTask : implements <em>void operator()()</em>, indicating what the worker has to do when it receives a
|
||||
task.</li>
|
||||
<li>HandleResponse : implements <em>void operator()( int worker_rank )</em>, indicating what to do when
|
||||
receiving a worker response.</li>
|
||||
<li>Implementing these 4 functors is sufficient for a parallel algorithm!</li>
|
||||
<li>You can also wrap the existing one to add functionalities.</li>
|
||||
</ul>
|
||||
</section>
|
||||
|
||||
<section class="slide">
|
||||
<h2>Stores</h2>
|
||||
<ul>
|
||||
<li>These 4 functors can use about the same data.</li>
|
||||
<li>This data needs to be shared : all the functors are templated on a JobData structure.</li>
|
||||
<li>A job needs data and functors to be launched.</li>
|
||||
<li>Several jobs can use the same data and functors.</li>
|
||||
<li>=> Data and functors are saved into a store, which can be reused between different jobs.</li>
|
||||
</ul>
|
||||
</section>
|
||||
|
||||
<section class="slide">
|
||||
<h2>Scheduling tasks between workers</h2>
|
||||
<ul>
|
||||
<li>Until here, we don't know how to schedule tasks between workers.</li>
|
||||
<li>Naive, simple solution: as soon as a worker has finished a task, give it a new task. Workers are put in a
|
||||
queue, this is the <strong>dynamic assignment</strong> (scheduling).</li>
|
||||
<li>If the worker's number of call is well-known, initially give to each worker a fixed amount of tasks. When a
|
||||
worker has finished a task, give it another task only if it the amount of remaining tasks is positive ; else,
|
||||
wait for another worker. Workers are managed with a fixed table, this is the <strong>static
|
||||
assignment</strong>.</li>
|
||||
</ul>
|
||||
</section>
|
||||
|
||||
<section class="slide">
|
||||
<h2>Let's go back to evaluation in EO</h2>
|
||||
<ul>
|
||||
<li>The idea behind applying a functor to each element of a table is very generic. Google, Python and Javascript
|
||||
call it <strong>map</strong>, we call it <strong>ParallelApply</strong>, according to existing
|
||||
<strong>apply</strong> function, in apply.h.</li>
|
||||
<li>There is also a <em>ParallelApplyJob</em>, a <em>ParallelApplyStore</em> which contains a
|
||||
<em>ParallelApplyData</em>, a <em>IsFinishedParallelApply</em>, etc...</li>
|
||||
<li>This is what is used when calling parallel evaluation.</li>
|
||||
</ul>
|
||||
</section>
|
||||
|
||||
<section class="slide">
|
||||
<h2>Customizing evaluation: reminder</h2>
|
||||
<pre class="sh_cpp"><code>
|
||||
int main( int argc, char **argv )
|
||||
{
|
||||
eo::mpi::Node::init( argc, argv );
|
||||
// PUT EO STUFF HERE
|
||||
// Let's make the assumption that pop is a eoPop<EOT>
|
||||
// and evalFunc is an evaluation functor
|
||||
eo::mpi::DynamicAssignmentAlgorithm assign;
|
||||
eoParallelPopLoopEval<EOT> popEval( assign, eo::mpi::DEFAULT_MASTER, evalFunc );
|
||||
// The store is hidden behind this call, but it can be given at eoParallelPopLoopEval constructor!
|
||||
popEval( pop, pop );
|
||||
}
|
||||
</code></pre>
|
||||
</section>
|
||||
|
||||
<section class="slide">
|
||||
<h2>Customizing evaluation: the idea</h2>
|
||||
<ul>
|
||||
<li>We would like to retrieve best individuals, as soon as they're processed, and print their fitness in the
|
||||
standard output, for instance.</li>
|
||||
<li>We can wrap one of the 4 functors.</li>
|
||||
<li>Master side or worker side?
|
||||
<ul class="slide">
|
||||
<li>Master side: we want to retrieve the <em>global</em> best individual, not the best individual in
|
||||
population slices.</li>
|
||||
<li>We have 3 choices: IsFinished, HandleResponse, SendTask.</li>
|
||||
<li>So which one?
|
||||
<ul class="slide">
|
||||
<li>The functor HandleResponse should be reimplemented: in a sequential version, it would be done just
|
||||
after the evaluation of an individual. The HandleResponse is the nearest functor called after having
|
||||
received the result.</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>How to do it?
|
||||
<ol class="slide">
|
||||
<li>Retrieve which slice has been processed by the worker.</li>
|
||||
<li>Call the embedded HandleResponse.</li>
|
||||
<li>Compare the fitnesses of individuals in the slice to the global best individual.</li>
|
||||
</ol>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
|
||||
<section class="slide">
|
||||
<h2>Customizing evaluation: implementation!</h2>
|
||||
<pre class="sh_cpp"><code>
|
||||
// Our objective is to minimize fitness, for instance
|
||||
struct CatBestAnswers : public eo::mpi::HandleResponseParallelApply<EOT>
|
||||
{
|
||||
CatBestAnswers()
|
||||
{
|
||||
best.fitness( 1000000000. );
|
||||
}
|
||||
|
||||
void operator()(int wrkRank)
|
||||
{
|
||||
// Retrieve informations about the slice processed by the worker
|
||||
int index = _data->assignedTasks[wrkRank].index;
|
||||
int size = _data->assignedTasks[wrkRank].size;
|
||||
// call to the wrapped function HERE
|
||||
(*_wrapped)( wrkRank );
|
||||
// Compare fitnesses of evaluated individuals with the best saved
|
||||
for(int i = index; i < index+size; ++i)
|
||||
{
|
||||
if( best.fitness() < _data->table()[ i ].fitness() )
|
||||
{
|
||||
eo::log << eo::quiet << "Better solution found:" << _data->table()[i].fitness() << std::endl;
|
||||
best = _data->table()[ i ];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected:
|
||||
|
||||
EOT best;
|
||||
};
|
||||
</code></pre>
|
||||
</section>
|
||||
|
||||
<section class="slide">
|
||||
<h2>Using customized handler</h2>
|
||||
<pre class="sh_cpp"><code>
|
||||
int main( int argc, char **argv )
|
||||
{
|
||||
eo::mpi::Node::init( argc, argv );
|
||||
// PUT EO STUFF HERE
|
||||
// Let's make the assumption that pop is a eoPop<EOT>
|
||||
// and evalFunc is an evaluation functor
|
||||
eo::mpi::DynamicAssignmentAlgorithm assign;
|
||||
// What was used before
|
||||
// eoParallelPopLoopEval<EOT> popEval( assign, eo::mpi::DEFAULT_MASTER, evalFunc );
|
||||
// What's new
|
||||
eo::mpi::ParallelApplyStore< EOT > store( evalFunc, eo::mpi::DEFAULT_MASTER );
|
||||
CatBestAnswer catBestAnswers;
|
||||
store.wrapHandleResponse( &catBestAnswers );
|
||||
|
||||
eoParallelPopLoopEval< EOT > popEval( assign, eo::mpi::DEFAULT_MASTER, &store );
|
||||
// What doesn't change
|
||||
popEval( pop, pop );
|
||||
}
|
||||
</code></pre>
|
||||
</section>
|
||||
|
||||
<section class="slide">
|
||||
<h1>Thank you for your attention</h1>
|
||||
</section>
|
||||
|
||||
<section class="slide">
|
||||
<h2>Remarks</h2>
|
||||
<ul>
|
||||
<li>This presentation is made of HTML5, CSS3, JavaScript, thanks to frameworks
|
||||
<a href="http://imakewebthings.com/deck.js/">Deck.js</a> (slides) and <a href="http://shjs.sourceforge.net/">SHJS</a> (syntax
|
||||
highlighting).
|
||||
<li>If you have any complaint to make, please refer to <a href="mailto:johann@dreo.fr">Johann Dreo</a>.</li>
|
||||
<li>If you have any question or compliment, please refer to <a href="mailto:benjamin.bouvier@gmail.com">me</a>
|
||||
(Benjamin Bouvier).</li>
|
||||
</ul>
|
||||
</section>
|
||||
|
||||
<!-- deck.navigation snippet -->
|
||||
<a href="#" class="deck-prev-link" title="Précédent">←</a>
|
||||
<a href="#" class="deck-next-link" title="Suivant">→</a>
|
||||
|
||||
<!-- deck.status snippet -->
|
||||
<p class="deck-status">
|
||||
<span class="deck-status-current"></span>
|
||||
/
|
||||
<span class="deck-status-total"></span>
|
||||
</p>
|
||||
|
||||
<!-- deck.goto snippet -->
|
||||
<form action="." method="get" class="goto-form">
|
||||
<label for="goto-slide">Go to slide:</label>
|
||||
<input type="text" name="slidenum" id="goto-slide" list="goto-datalist">
|
||||
<datalist id="goto-datalist"></datalist>
|
||||
<input type="submit" value="Go">
|
||||
</form>
|
||||
|
||||
<!-- deck.hash snippet -->
|
||||
<a href="." title="Permalink to this slide" class="deck-permalink">#</a>
|
||||
|
||||
|
||||
<!-- Grab CDN jQuery, with a protocol relative URL; fall back to local if offline -->
|
||||
<!-- <script src="//ajax.aspnetcdn.com/ajax/jQuery/jquery-1.7.min.js"></script> -->
|
||||
<script>window.jQuery || document.write('<script src="js/jquery-1.7.min.js"><\/script>')</script>
|
||||
|
||||
<!-- Deck Core and extensions -->
|
||||
<script src="js/deck.core.js"></script>
|
||||
<script src="js/deck.hash.js"></script>
|
||||
<script src="js/deck.menu.js"></script>
|
||||
<script src="js/deck.goto.js"></script>
|
||||
<script src="js/deck.status.js"></script>
|
||||
<script src="js/deck.navigation.js"></script>
|
||||
<script src="js/deck.scale.js"></script>
|
||||
|
||||
<!-- Initialize the deck -->
|
||||
<script>
|
||||
$(function() {
|
||||
$.deck('.slide');
|
||||
});
|
||||
</script>
|
||||
<!-- Initialize the highlighter -->
|
||||
<script src="js/shjs.js"></script>
|
||||
<script src="js/shjs-cpp.js"></script>
|
||||
<script>
|
||||
sh_highlightDocument();
|
||||
</script>
|
||||
|
||||
</body>
|
||||
</html>
|
||||
BIN
tutorial/eo/Parallelization/img/generic_parallel.dia
Executable file
BIN
tutorial/eo/Parallelization/img/generic_parallel.dia
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BIN
tutorial/eo/Parallelization/img/generic_parallel.png
Executable file
BIN
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Executable file
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|
After Width: | Height: | Size: 29 KiB |
BIN
tutorial/eo/Parallelization/img/serialisation.dia
Executable file
BIN
tutorial/eo/Parallelization/img/serialisation.dia
Executable file
Binary file not shown.
BIN
tutorial/eo/Parallelization/img/serialisation.png
Executable file
BIN
tutorial/eo/Parallelization/img/serialisation.png
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|
After Width: | Height: | Size: 11 KiB |
498
tutorial/eo/Parallelization/js/deck.core.js
Executable file
498
tutorial/eo/Parallelization/js/deck.core.js
Executable file
|
|
@ -0,0 +1,498 @@
|
|||
/*!
|
||||
Deck JS - deck.core
|
||||
Copyright (c) 2011 Caleb Troughton
|
||||
Dual licensed under the MIT license and GPL license.
|
||||
https://github.com/imakewebthings/deck.js/blob/master/MIT-license.txt
|
||||
https://github.com/imakewebthings/deck.js/blob/master/GPL-license.txt
|
||||
*/
|
||||
|
||||
/*
|
||||
The deck.core module provides all the basic functionality for creating and
|
||||
moving through a deck. It does so by applying classes to indicate the state of
|
||||
the deck and its slides, allowing CSS to take care of the visual representation
|
||||
of each state. It also provides methods for navigating the deck and inspecting
|
||||
its state, as well as basic key bindings for going to the next and previous
|
||||
slides. More functionality is provided by wholly separate extension modules
|
||||
that use the API provided by core.
|
||||
*/
|
||||
(function($, deck, document, undefined) {
|
||||
var slides, // Array of all the uh, slides...
|
||||
current, // Array index of the current slide
|
||||
$container, // Keeping this cached
|
||||
|
||||
events = {
|
||||
/*
|
||||
This event fires whenever the current slide changes, whether by way of
|
||||
next, prev, or go. The callback function is passed two parameters, from
|
||||
and to, equal to the indices of the old slide and the new slide
|
||||
respectively. If preventDefault is called on the event within this handler
|
||||
the slide change does not occur.
|
||||
|
||||
$(document).bind('deck.change', function(event, from, to) {
|
||||
alert('Moving from slide ' + from + ' to ' + to);
|
||||
});
|
||||
*/
|
||||
change: 'deck.change',
|
||||
|
||||
/*
|
||||
This event fires at the beginning of deck initialization, after the options
|
||||
are set but before the slides array is created. This event makes a good hook
|
||||
for preprocessing extensions looking to modify the deck.
|
||||
*/
|
||||
beforeInitialize: 'deck.beforeInit',
|
||||
|
||||
/*
|
||||
This event fires at the end of deck initialization. Extensions should
|
||||
implement any code that relies on user extensible options (key bindings,
|
||||
element selectors, classes) within a handler for this event. Native
|
||||
events associated with Deck JS should be scoped under a .deck event
|
||||
namespace, as with the example below:
|
||||
|
||||
var $d = $(document);
|
||||
$.deck.defaults.keys.myExtensionKeycode = 70; // 'h'
|
||||
$d.bind('deck.init', function() {
|
||||
$d.bind('keydown.deck', function(event) {
|
||||
if (event.which === $.deck.getOptions().keys.myExtensionKeycode) {
|
||||
// Rock out
|
||||
}
|
||||
});
|
||||
});
|
||||
*/
|
||||
initialize: 'deck.init'
|
||||
},
|
||||
|
||||
options = {},
|
||||
$d = $(document),
|
||||
|
||||
/*
|
||||
Internal function. Updates slide and container classes based on which
|
||||
slide is the current slide.
|
||||
*/
|
||||
updateStates = function() {
|
||||
var oc = options.classes,
|
||||
osc = options.selectors.container,
|
||||
old = $container.data('onSlide'),
|
||||
$all = $();
|
||||
|
||||
// Container state
|
||||
$container.removeClass(oc.onPrefix + old)
|
||||
.addClass(oc.onPrefix + current)
|
||||
.data('onSlide', current);
|
||||
|
||||
// Remove and re-add child-current classes for nesting
|
||||
$('.' + oc.current).parentsUntil(osc).removeClass(oc.childCurrent);
|
||||
slides[current].parentsUntil(osc).addClass(oc.childCurrent);
|
||||
|
||||
// Remove previous states
|
||||
$.each(slides, function(i, el) {
|
||||
$all = $all.add(el);
|
||||
});
|
||||
$all.removeClass([
|
||||
oc.before,
|
||||
oc.previous,
|
||||
oc.current,
|
||||
oc.next,
|
||||
oc.after
|
||||
].join(" "));
|
||||
|
||||
// Add new states back in
|
||||
slides[current].addClass(oc.current);
|
||||
if (current > 0) {
|
||||
slides[current-1].addClass(oc.previous);
|
||||
}
|
||||
if (current + 1 < slides.length) {
|
||||
slides[current+1].addClass(oc.next);
|
||||
}
|
||||
if (current > 1) {
|
||||
$.each(slides.slice(0, current - 1), function(i, el) {
|
||||
el.addClass(oc.before);
|
||||
});
|
||||
}
|
||||
if (current + 2 < slides.length) {
|
||||
$.each(slides.slice(current+2), function(i, el) {
|
||||
el.addClass(oc.after);
|
||||
});
|
||||
}
|
||||
},
|
||||
|
||||
/* Methods exposed in the jQuery.deck namespace */
|
||||
methods = {
|
||||
|
||||
/*
|
||||
jQuery.deck(selector, options)
|
||||
|
||||
selector: string | jQuery | array
|
||||
options: object, optional
|
||||
|
||||
Initializes the deck, using each element matched by selector as a slide.
|
||||
May also be passed an array of string selectors or jQuery objects, in
|
||||
which case each selector in the array is considered a slide. The second
|
||||
parameter is an optional options object which will extend the default
|
||||
values.
|
||||
|
||||
$.deck('.slide');
|
||||
|
||||
or
|
||||
|
||||
$.deck([
|
||||
'#first-slide',
|
||||
'#second-slide',
|
||||
'#etc'
|
||||
]);
|
||||
*/
|
||||
init: function(elements, opts) {
|
||||
var startTouch,
|
||||
tolerance,
|
||||
esp = function(e) {
|
||||
e.stopPropagation();
|
||||
};
|
||||
|
||||
options = $.extend(true, {}, $[deck].defaults, opts);
|
||||
slides = [];
|
||||
current = 0;
|
||||
$container = $(options.selectors.container);
|
||||
tolerance = options.touch.swipeTolerance;
|
||||
|
||||
// Pre init event for preprocessing hooks
|
||||
$d.trigger(events.beforeInitialize);
|
||||
|
||||
// Hide the deck while states are being applied to kill transitions
|
||||
$container.addClass(options.classes.loading);
|
||||
|
||||
// Fill slides array depending on parameter type
|
||||
if ($.isArray(elements)) {
|
||||
$.each(elements, function(i, e) {
|
||||
slides.push($(e));
|
||||
});
|
||||
}
|
||||
else {
|
||||
$(elements).each(function(i, e) {
|
||||
slides.push($(e));
|
||||
});
|
||||
}
|
||||
|
||||
/* Remove any previous bindings, and rebind key events */
|
||||
$d.unbind('keydown.deck').bind('keydown.deck', function(e) {
|
||||
if (e.which === options.keys.next || $.inArray(e.which, options.keys.next) > -1) {
|
||||
methods.next();
|
||||
e.preventDefault();
|
||||
}
|
||||
else if (e.which === options.keys.previous || $.inArray(e.which, options.keys.previous) > -1) {
|
||||
methods.prev();
|
||||
e.preventDefault();
|
||||
}
|
||||
});
|
||||
|
||||
/* Bind touch events for swiping between slides on touch devices */
|
||||
$container.unbind('touchstart.deck').bind('touchstart.deck', function(e) {
|
||||
if (!startTouch) {
|
||||
startTouch = $.extend({}, e.originalEvent.targetTouches[0]);
|
||||
}
|
||||
})
|
||||
.unbind('touchmove.deck').bind('touchmove.deck', function(e) {
|
||||
$.each(e.originalEvent.changedTouches, function(i, t) {
|
||||
if (startTouch && t.identifier === startTouch.identifier) {
|
||||
if (t.screenX - startTouch.screenX > tolerance || t.screenY - startTouch.screenY > tolerance) {
|
||||
$[deck]('prev');
|
||||
startTouch = undefined;
|
||||
}
|
||||
else if (t.screenX - startTouch.screenX < -1 * tolerance || t.screenY - startTouch.screenY < -1 * tolerance) {
|
||||
$[deck]('next');
|
||||
startTouch = undefined;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
});
|
||||
e.preventDefault();
|
||||
})
|
||||
.unbind('touchend.deck').bind('touchend.deck', function(t) {
|
||||
$.each(t.originalEvent.changedTouches, function(i, t) {
|
||||
if (startTouch && t.identifier === startTouch.identifier) {
|
||||
startTouch = undefined;
|
||||
}
|
||||
});
|
||||
})
|
||||
.scrollLeft(0).scrollTop(0)
|
||||
/* Stop propagation of key events within editable elements of slides */
|
||||
.undelegate('input, textarea, select, button, meter, progress, [contentEditable]', 'keydown', esp)
|
||||
.delegate('input, textarea, select, button, meter, progress, [contentEditable]', 'keydown', esp);
|
||||
|
||||
/*
|
||||
Kick iframe videos, which dont like to redraw w/ transforms.
|
||||
Remove this if Webkit ever fixes it.
|
||||
*/
|
||||
$.each(slides, function(i, $el) {
|
||||
$el.unbind('webkitTransitionEnd.deck').bind('webkitTransitionEnd.deck',
|
||||
function(event) {
|
||||
if ($el.hasClass($[deck]('getOptions').classes.current)) {
|
||||
var embeds = $(this).find('iframe').css('opacity', 0);
|
||||
window.setTimeout(function() {
|
||||
embeds.css('opacity', 1);
|
||||
}, 100);
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
if (slides.length) {
|
||||
updateStates();
|
||||
}
|
||||
|
||||
// Show deck again now that slides are in place
|
||||
$container.removeClass(options.classes.loading);
|
||||
$d.trigger(events.initialize);
|
||||
},
|
||||
|
||||
/*
|
||||
jQuery.deck('go', index)
|
||||
|
||||
index: integer | string
|
||||
|
||||
Moves to the slide at the specified index if index is a number. Index is
|
||||
0-based, so $.deck('go', 0); will move to the first slide. If index is a
|
||||
string this will move to the slide with the specified id. If index is out
|
||||
of bounds or doesn't match a slide id the call is ignored.
|
||||
*/
|
||||
go: function(index) {
|
||||
var e = $.Event(events.change),
|
||||
ndx;
|
||||
|
||||
/* Number index, easy. */
|
||||
if (typeof index === 'number' && index >= 0 && index < slides.length) {
|
||||
ndx = index;
|
||||
}
|
||||
/* Id string index, search for it and set integer index */
|
||||
else if (typeof index === 'string') {
|
||||
$.each(slides, function(i, $slide) {
|
||||
if ($slide.attr('id') === index) {
|
||||
ndx = i;
|
||||
return false;
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
/* Out of bounds, id doesn't exist, illegal input, eject */
|
||||
if (typeof ndx === 'undefined') return;
|
||||
|
||||
$d.trigger(e, [current, ndx]);
|
||||
if (e.isDefaultPrevented()) {
|
||||
/* Trigger the event again and undo the damage done by extensions. */
|
||||
$d.trigger(events.change, [ndx, current]);
|
||||
}
|
||||
else {
|
||||
current = ndx;
|
||||
updateStates();
|
||||
}
|
||||
},
|
||||
|
||||
/*
|
||||
jQuery.deck('next')
|
||||
|
||||
Moves to the next slide. If the last slide is already active, the call
|
||||
is ignored.
|
||||
*/
|
||||
next: function() {
|
||||
methods.go(current+1);
|
||||
},
|
||||
|
||||
/*
|
||||
jQuery.deck('prev')
|
||||
|
||||
Moves to the previous slide. If the first slide is already active, the
|
||||
call is ignored.
|
||||
*/
|
||||
prev: function() {
|
||||
methods.go(current-1);
|
||||
},
|
||||
|
||||
/*
|
||||
jQuery.deck('getSlide', index)
|
||||
|
||||
index: integer, optional
|
||||
|
||||
Returns a jQuery object containing the slide at index. If index is not
|
||||
specified, the current slide is returned.
|
||||
*/
|
||||
getSlide: function(index) {
|
||||
var i = typeof index !== 'undefined' ? index : current;
|
||||
if (typeof i != 'number' || i < 0 || i >= slides.length) return null;
|
||||
return slides[i];
|
||||
},
|
||||
|
||||
/*
|
||||
jQuery.deck('getSlides')
|
||||
|
||||
Returns all slides as an array of jQuery objects.
|
||||
*/
|
||||
getSlides: function() {
|
||||
return slides;
|
||||
},
|
||||
|
||||
/*
|
||||
jQuery.deck('getContainer')
|
||||
|
||||
Returns a jQuery object containing the deck container as defined by the
|
||||
container option.
|
||||
*/
|
||||
getContainer: function() {
|
||||
return $container;
|
||||
},
|
||||
|
||||
/*
|
||||
jQuery.deck('getOptions')
|
||||
|
||||
Returns the options object for the deck, including any overrides that
|
||||
were defined at initialization.
|
||||
*/
|
||||
getOptions: function() {
|
||||
return options;
|
||||
},
|
||||
|
||||
/*
|
||||
jQuery.deck('extend', name, method)
|
||||
|
||||
name: string
|
||||
method: function
|
||||
|
||||
Adds method to the deck namespace with the key of name. This doesn’t
|
||||
give access to any private member data — public methods must still be
|
||||
used within method — but lets extension authors piggyback on the deck
|
||||
namespace rather than pollute jQuery.
|
||||
|
||||
$.deck('extend', 'alert', function(msg) {
|
||||
alert(msg);
|
||||
});
|
||||
|
||||
// Alerts 'boom'
|
||||
$.deck('alert', 'boom');
|
||||
*/
|
||||
extend: function(name, method) {
|
||||
methods[name] = method;
|
||||
}
|
||||
};
|
||||
|
||||
/* jQuery extension */
|
||||
$[deck] = function(method, arg) {
|
||||
if (methods[method]) {
|
||||
return methods[method].apply(this, Array.prototype.slice.call(arguments, 1));
|
||||
}
|
||||
else {
|
||||
return methods.init(method, arg);
|
||||
}
|
||||
};
|
||||
|
||||
/*
|
||||
The default settings object for a deck. All deck extensions should extend
|
||||
this object to add defaults for any of their options.
|
||||
|
||||
options.classes.after
|
||||
This class is added to all slides that appear after the 'next' slide.
|
||||
|
||||
options.classes.before
|
||||
This class is added to all slides that appear before the 'previous'
|
||||
slide.
|
||||
|
||||
options.classes.childCurrent
|
||||
This class is added to all elements in the DOM tree between the
|
||||
'current' slide and the deck container. For standard slides, this is
|
||||
mostly seen and used for nested slides.
|
||||
|
||||
options.classes.current
|
||||
This class is added to the current slide.
|
||||
|
||||
options.classes.loading
|
||||
This class is applied to the deck container during loading phases and is
|
||||
primarily used as a way to short circuit transitions between states
|
||||
where such transitions are distracting or unwanted. For example, this
|
||||
class is applied during deck initialization and then removed to prevent
|
||||
all the slides from appearing stacked and transitioning into place
|
||||
on load.
|
||||
|
||||
options.classes.next
|
||||
This class is added to the slide immediately following the 'current'
|
||||
slide.
|
||||
|
||||
options.classes.onPrefix
|
||||
This prefix, concatenated with the current slide index, is added to the
|
||||
deck container as you change slides.
|
||||
|
||||
options.classes.previous
|
||||
This class is added to the slide immediately preceding the 'current'
|
||||
slide.
|
||||
|
||||
options.selectors.container
|
||||
Elements matched by this CSS selector will be considered the deck
|
||||
container. The deck container is used to scope certain states of the
|
||||
deck, as with the onPrefix option, or with extensions such as deck.goto
|
||||
and deck.menu.
|
||||
|
||||
options.keys.next
|
||||
The numeric keycode used to go to the next slide.
|
||||
|
||||
options.keys.previous
|
||||
The numeric keycode used to go to the previous slide.
|
||||
|
||||
options.touch.swipeTolerance
|
||||
The number of pixels the users finger must travel to produce a swipe
|
||||
gesture.
|
||||
*/
|
||||
$[deck].defaults = {
|
||||
classes: {
|
||||
after: 'deck-after',
|
||||
before: 'deck-before',
|
||||
childCurrent: 'deck-child-current',
|
||||
current: 'deck-current',
|
||||
loading: 'deck-loading',
|
||||
next: 'deck-next',
|
||||
onPrefix: 'on-slide-',
|
||||
previous: 'deck-previous'
|
||||
},
|
||||
|
||||
selectors: {
|
||||
container: '.deck-container'
|
||||
},
|
||||
|
||||
keys: {
|
||||
// enter, space, page down, right arrow, down arrow,
|
||||
next: [13, 32, 34, 39, 40],
|
||||
// backspace, page up, left arrow, up arrow
|
||||
previous: [8, 33, 37, 38]
|
||||
},
|
||||
|
||||
touch: {
|
||||
swipeTolerance: 60
|
||||
}
|
||||
};
|
||||
|
||||
$d.ready(function() {
|
||||
$('html').addClass('ready');
|
||||
});
|
||||
|
||||
/*
|
||||
FF + Transforms + Flash video don't get along...
|
||||
Firefox will reload and start playing certain videos after a
|
||||
transform. Blanking the src when a previously shown slide goes out
|
||||
of view prevents this.
|
||||
*/
|
||||
$d.bind('deck.change', function(e, from, to) {
|
||||
var oldFrames = $[deck]('getSlide', from).find('iframe'),
|
||||
newFrames = $[deck]('getSlide', to).find('iframe');
|
||||
|
||||
oldFrames.each(function() {
|
||||
var $this = $(this),
|
||||
curSrc = $this.attr('src');
|
||||
|
||||
if(curSrc) {
|
||||
$this.data('deck-src', curSrc).attr('src', '');
|
||||
}
|
||||
});
|
||||
|
||||
newFrames.each(function() {
|
||||
var $this = $(this),
|
||||
originalSrc = $this.data('deck-src');
|
||||
|
||||
if (originalSrc) {
|
||||
$this.attr('src', originalSrc);
|
||||
}
|
||||
});
|
||||
});
|
||||
})(jQuery, 'deck', document);
|
||||
170
tutorial/eo/Parallelization/js/deck.goto.js
Executable file
170
tutorial/eo/Parallelization/js/deck.goto.js
Executable file
|
|
@ -0,0 +1,170 @@
|
|||
/*!
|
||||
Deck JS - deck.goto
|
||||
Copyright (c) 2011 Caleb Troughton
|
||||
Dual licensed under the MIT license and GPL license.
|
||||
https://github.com/imakewebthings/deck.js/blob/master/MIT-license.txt
|
||||
https://github.com/imakewebthings/deck.js/blob/master/GPL-license.txt
|
||||
*/
|
||||
|
||||
/*
|
||||
This module adds the necessary methods and key bindings to show and hide a form
|
||||
for jumping to any slide number/id in the deck (and processes that form
|
||||
accordingly). The form-showing state is indicated by the presence of a class on
|
||||
the deck container.
|
||||
*/
|
||||
(function($, deck, undefined) {
|
||||
var $d = $(document);
|
||||
|
||||
/*
|
||||
Extends defaults/options.
|
||||
|
||||
options.classes.goto
|
||||
This class is added to the deck container when showing the Go To Slide
|
||||
form.
|
||||
|
||||
options.selectors.gotoDatalist
|
||||
The element that matches this selector is the datalist element that will
|
||||
be populated with options for each of the slide ids. In browsers that
|
||||
support the datalist element, this provides a drop list of slide ids to
|
||||
aid the user in selecting a slide.
|
||||
|
||||
options.selectors.gotoForm
|
||||
The element that matches this selector is the form that is submitted
|
||||
when a user hits enter after typing a slide number/id in the gotoInput
|
||||
element.
|
||||
|
||||
options.selectors.gotoInput
|
||||
The element that matches this selector is the text input field for
|
||||
entering a slide number/id in the Go To Slide form.
|
||||
|
||||
options.keys.goto
|
||||
The numeric keycode used to show the Go To Slide form.
|
||||
|
||||
options.countNested
|
||||
If false, only top level slides will be counted when entering a
|
||||
slide number.
|
||||
*/
|
||||
$.extend(true, $[deck].defaults, {
|
||||
classes: {
|
||||
goto: 'deck-goto'
|
||||
},
|
||||
|
||||
selectors: {
|
||||
gotoDatalist: '#goto-datalist',
|
||||
gotoForm: '.goto-form',
|
||||
gotoInput: '#goto-slide'
|
||||
},
|
||||
|
||||
keys: {
|
||||
goto: 71 // g
|
||||
},
|
||||
|
||||
countNested: true
|
||||
});
|
||||
|
||||
/*
|
||||
jQuery.deck('showGoTo')
|
||||
|
||||
Shows the Go To Slide form by adding the class specified by the goto class
|
||||
option to the deck container.
|
||||
*/
|
||||
$[deck]('extend', 'showGoTo', function() {
|
||||
$[deck]('getContainer').addClass($[deck]('getOptions').classes.goto);
|
||||
$($[deck]('getOptions').selectors.gotoInput).focus();
|
||||
});
|
||||
|
||||
/*
|
||||
jQuery.deck('hideGoTo')
|
||||
|
||||
Hides the Go To Slide form by removing the class specified by the goto class
|
||||
option from the deck container.
|
||||
*/
|
||||
$[deck]('extend', 'hideGoTo', function() {
|
||||
$($[deck]('getOptions').selectors.gotoInput).blur();
|
||||
$[deck]('getContainer').removeClass($[deck]('getOptions').classes.goto);
|
||||
});
|
||||
|
||||
/*
|
||||
jQuery.deck('toggleGoTo')
|
||||
|
||||
Toggles between showing and hiding the Go To Slide form.
|
||||
*/
|
||||
$[deck]('extend', 'toggleGoTo', function() {
|
||||
$[deck]($[deck]('getContainer').hasClass($[deck]('getOptions').classes.goto) ? 'hideGoTo' : 'showGoTo');
|
||||
});
|
||||
|
||||
$d.bind('deck.init', function() {
|
||||
var opts = $[deck]('getOptions'),
|
||||
$datalist = $(opts.selectors.gotoDatalist),
|
||||
slideTest = $.map([
|
||||
opts.classes.before,
|
||||
opts.classes.previous,
|
||||
opts.classes.current,
|
||||
opts.classes.next,
|
||||
opts.classes.after
|
||||
], function(el, i) {
|
||||
return '.' + el;
|
||||
}).join(', '),
|
||||
rootCounter = 1;
|
||||
|
||||
// Bind key events
|
||||
$d.unbind('keydown.deckgoto').bind('keydown.deckgoto', function(e) {
|
||||
var key = $[deck]('getOptions').keys.goto;
|
||||
|
||||
if (e.which === key || $.inArray(e.which, key) > -1) {
|
||||
e.preventDefault();
|
||||
$[deck]('toggleGoTo');
|
||||
}
|
||||
});
|
||||
|
||||
/* Populate datalist and work out countNested*/
|
||||
$.each($[deck]('getSlides'), function(i, $slide) {
|
||||
var id = $slide.attr('id'),
|
||||
$parentSlides = $slide.parentsUntil(opts.selectors.container, slideTest);
|
||||
|
||||
if (id) {
|
||||
$datalist.append('<option value="' + id + '">');
|
||||
}
|
||||
|
||||
if ($parentSlides.length) {
|
||||
$slide.removeData('rootIndex');
|
||||
}
|
||||
else if (!opts.countNested) {
|
||||
$slide.data('rootIndex', rootCounter);
|
||||
++rootCounter;
|
||||
}
|
||||
});
|
||||
|
||||
// Process form submittal, go to the slide entered
|
||||
$(opts.selectors.gotoForm)
|
||||
.unbind('submit.deckgoto')
|
||||
.bind('submit.deckgoto', function(e) {
|
||||
var $field = $($[deck]('getOptions').selectors.gotoInput),
|
||||
ndx = parseInt($field.val(), 10);
|
||||
|
||||
if (!$[deck]('getOptions').countNested) {
|
||||
if (ndx >= rootCounter) return false;
|
||||
$.each($[deck]('getSlides'), function(i, $slide) {
|
||||
if ($slide.data('rootIndex') === ndx) {
|
||||
ndx = i + 1;
|
||||
return false;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
$[deck]('go', isNaN(ndx) ? $field.val() : ndx - 1);
|
||||
$[deck]('hideGoTo');
|
||||
$field.val('');
|
||||
|
||||
e.preventDefault();
|
||||
});
|
||||
|
||||
// Dont let keys in the input trigger deck actions
|
||||
$(opts.selectors.gotoInput)
|
||||
.unbind('keydown.deckgoto')
|
||||
.bind('keydown.deckgoto', function(e) {
|
||||
e.stopPropagation();
|
||||
});
|
||||
});
|
||||
})(jQuery, 'deck');
|
||||
|
||||
141
tutorial/eo/Parallelization/js/deck.hash.js
Executable file
141
tutorial/eo/Parallelization/js/deck.hash.js
Executable file
|
|
@ -0,0 +1,141 @@
|
|||
/*!
|
||||
Deck JS - deck.hash
|
||||
Copyright (c) 2011 Caleb Troughton
|
||||
Dual licensed under the MIT license and GPL license.
|
||||
https://github.com/imakewebthings/deck.js/blob/master/MIT-license.txt
|
||||
https://github.com/imakewebthings/deck.js/blob/master/GPL-license.txt
|
||||
*/
|
||||
|
||||
/*
|
||||
This module adds deep linking to individual slides, enables internal links
|
||||
to slides within decks, and updates the address bar with the hash as the user
|
||||
moves through the deck. A permalink anchor is also updated. Standard themes
|
||||
hide this link in browsers that support the History API, and show it for
|
||||
those that do not. Slides that do not have an id are assigned one according to
|
||||
the hashPrefix option. In addition to the on-slide container state class
|
||||
kept by core, this module adds an on-slide state class that uses the id of each
|
||||
slide.
|
||||
*/
|
||||
(function ($, deck, window, undefined) {
|
||||
var $d = $(document),
|
||||
$window = $(window),
|
||||
|
||||
/* Collection of internal fragment links in the deck */
|
||||
$internals,
|
||||
|
||||
/*
|
||||
Internal only function. Given a string, extracts the id from the hash,
|
||||
matches it to the appropriate slide, and navigates there.
|
||||
*/
|
||||
goByHash = function(str) {
|
||||
var id = str.substr(str.indexOf("#") + 1),
|
||||
slides = $[deck]('getSlides');
|
||||
|
||||
$.each(slides, function(i, $el) {
|
||||
if ($el.attr('id') === id) {
|
||||
$[deck]('go', i);
|
||||
return false;
|
||||
}
|
||||
});
|
||||
|
||||
// If we don't set these to 0 the container scrolls due to hashchange
|
||||
$[deck]('getContainer').scrollLeft(0).scrollTop(0);
|
||||
};
|
||||
|
||||
/*
|
||||
Extends defaults/options.
|
||||
|
||||
options.selectors.hashLink
|
||||
The element matching this selector has its href attribute updated to
|
||||
the hash of the current slide as the user navigates through the deck.
|
||||
|
||||
options.hashPrefix
|
||||
Every slide that does not have an id is assigned one at initialization.
|
||||
Assigned ids take the form of hashPrefix + slideIndex, e.g., slide-0,
|
||||
slide-12, etc.
|
||||
|
||||
options.preventFragmentScroll
|
||||
When deep linking to a hash of a nested slide, this scrolls the deck
|
||||
container to the top, undoing the natural browser behavior of scrolling
|
||||
to the document fragment on load.
|
||||
*/
|
||||
$.extend(true, $[deck].defaults, {
|
||||
selectors: {
|
||||
hashLink: '.deck-permalink'
|
||||
},
|
||||
|
||||
hashPrefix: 'slide-',
|
||||
preventFragmentScroll: true
|
||||
});
|
||||
|
||||
|
||||
$d.bind('deck.init', function() {
|
||||
var opts = $[deck]('getOptions');
|
||||
$internals = $(),
|
||||
slides = $[deck]('getSlides');
|
||||
|
||||
$.each(slides, function(i, $el) {
|
||||
var hash;
|
||||
|
||||
/* Hand out ids to the unfortunate slides born without them */
|
||||
if (!$el.attr('id') || $el.data('deckAssignedId') === $el.attr('id')) {
|
||||
$el.attr('id', opts.hashPrefix + i);
|
||||
$el.data('deckAssignedId', opts.hashPrefix + i);
|
||||
}
|
||||
|
||||
hash ='#' + $el.attr('id');
|
||||
|
||||
/* Deep link to slides on init */
|
||||
if (hash === window.location.hash) {
|
||||
$[deck]('go', i);
|
||||
}
|
||||
|
||||
/* Add internal links to this slide */
|
||||
$internals = $internals.add('a[href="' + hash + '"]');
|
||||
});
|
||||
|
||||
if (!Modernizr.hashchange) {
|
||||
/* Set up internal links using click for the poor browsers
|
||||
without a hashchange event. */
|
||||
$internals.unbind('click.deckhash').bind('click.deckhash', function(e) {
|
||||
goByHash($(this).attr('href'));
|
||||
});
|
||||
}
|
||||
|
||||
/* Set up first id container state class */
|
||||
if (slides.length) {
|
||||
$[deck]('getContainer').addClass(opts.classes.onPrefix + $[deck]('getSlide').attr('id'));
|
||||
};
|
||||
})
|
||||
/* Update permalink, address bar, and state class on a slide change */
|
||||
.bind('deck.change', function(e, from, to) {
|
||||
var hash = '#' + $[deck]('getSlide', to).attr('id'),
|
||||
opts = $[deck]('getOptions'),
|
||||
osp = opts.classes.onPrefix,
|
||||
$c = $[deck]('getContainer');
|
||||
|
||||
$c.removeClass(osp + $[deck]('getSlide', from).attr('id'));
|
||||
$c.addClass(osp + $[deck]('getSlide', to).attr('id'));
|
||||
|
||||
$(opts.selectors.hashLink).attr('href', hash);
|
||||
if (Modernizr.history) {
|
||||
window.history.replaceState({}, "", hash);
|
||||
}
|
||||
});
|
||||
|
||||
/* Deals with internal links in modern browsers */
|
||||
$window.bind('hashchange.deckhash', function(e) {
|
||||
if (e.originalEvent && e.originalEvent.newURL) {
|
||||
goByHash(e.originalEvent.newURL);
|
||||
}
|
||||
else {
|
||||
goByHash(window.location.hash);
|
||||
}
|
||||
})
|
||||
/* Prevent scrolling on deep links */
|
||||
.bind('load', function() {
|
||||
if ($[deck]('getOptions').preventFragmentScroll) {
|
||||
$[deck]('getContainer').scrollLeft(0).scrollTop(0);
|
||||
}
|
||||
});
|
||||
})(jQuery, 'deck', this);
|
||||
187
tutorial/eo/Parallelization/js/deck.menu.js
Executable file
187
tutorial/eo/Parallelization/js/deck.menu.js
Executable file
|
|
@ -0,0 +1,187 @@
|
|||
/*!
|
||||
Deck JS - deck.menu
|
||||
Copyright (c) 2011 Caleb Troughton
|
||||
Dual licensed under the MIT license and GPL license.
|
||||
https://github.com/imakewebthings/deck.js/blob/master/MIT-license.txt
|
||||
https://github.com/imakewebthings/deck.js/blob/master/GPL-license.txt
|
||||
*/
|
||||
|
||||
/*
|
||||
This module adds the methods and key binding to show and hide a menu of all
|
||||
slides in the deck. The deck menu state is indicated by the presence of a class
|
||||
on the deck container.
|
||||
*/
|
||||
(function($, deck, undefined) {
|
||||
var $d = $(document),
|
||||
rootSlides; // Array of top level slides
|
||||
|
||||
/*
|
||||
Extends defaults/options.
|
||||
|
||||
options.classes.menu
|
||||
This class is added to the deck container when showing the slide menu.
|
||||
|
||||
options.keys.menu
|
||||
The numeric keycode used to toggle between showing and hiding the slide
|
||||
menu.
|
||||
|
||||
options.touch.doubletapWindow
|
||||
Two consecutive touch events within this number of milliseconds will
|
||||
be considered a double tap, and will toggle the menu on touch devices.
|
||||
*/
|
||||
$.extend(true, $[deck].defaults, {
|
||||
classes: {
|
||||
menu: 'deck-menu'
|
||||
},
|
||||
|
||||
keys: {
|
||||
menu: 77 // m
|
||||
},
|
||||
|
||||
touch: {
|
||||
doubletapWindow: 400
|
||||
}
|
||||
});
|
||||
|
||||
/*
|
||||
jQuery.deck('showMenu')
|
||||
|
||||
Shows the slide menu by adding the class specified by the menu class option
|
||||
to the deck container.
|
||||
*/
|
||||
$[deck]('extend', 'showMenu', function() {
|
||||
var $c = $[deck]('getContainer'),
|
||||
opts = $[deck]('getOptions');
|
||||
|
||||
if ($c.hasClass(opts.classes.menu)) return;
|
||||
|
||||
// Hide through loading class to short-circuit transitions (perf)
|
||||
$c.addClass([opts.classes.loading, opts.classes.menu].join(' '));
|
||||
|
||||
/* Forced to do this in JS until CSS learns second-grade math. Save old
|
||||
style value for restoration when menu is hidden. */
|
||||
if (Modernizr.csstransforms) {
|
||||
$.each(rootSlides, function(i, $slide) {
|
||||
$slide.data('oldStyle', $slide.attr('style'));
|
||||
$slide.css({
|
||||
'position': 'absolute',
|
||||
'left': ((i % 4) * 25) + '%',
|
||||
'top': (Math.floor(i / 4) * 25) + '%'
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
// Need to ensure the loading class renders first, then remove
|
||||
window.setTimeout(function() {
|
||||
$c.removeClass(opts.classes.loading)
|
||||
.scrollTop($[deck]('getSlide').offset().top);
|
||||
}, 0);
|
||||
});
|
||||
|
||||
/*
|
||||
jQuery.deck('hideMenu')
|
||||
|
||||
Hides the slide menu by removing the class specified by the menu class
|
||||
option from the deck container.
|
||||
*/
|
||||
$[deck]('extend', 'hideMenu', function() {
|
||||
var $c = $[deck]('getContainer'),
|
||||
opts = $[deck]('getOptions');
|
||||
|
||||
if (!$c.hasClass(opts.classes.menu)) return;
|
||||
|
||||
$c.removeClass(opts.classes.menu);
|
||||
$c.addClass(opts.classes.loading);
|
||||
|
||||
/* Restore old style value */
|
||||
if (Modernizr.csstransforms) {
|
||||
$.each(rootSlides, function(i, $slide) {
|
||||
var oldStyle = $slide.data('oldStyle');
|
||||
|
||||
$slide.attr('style', oldStyle ? oldStyle : '');
|
||||
});
|
||||
}
|
||||
|
||||
window.setTimeout(function() {
|
||||
$c.removeClass(opts.classes.loading).scrollTop(0);
|
||||
}, 0);
|
||||
});
|
||||
|
||||
/*
|
||||
jQuery.deck('toggleMenu')
|
||||
|
||||
Toggles between showing and hiding the slide menu.
|
||||
*/
|
||||
$[deck]('extend', 'toggleMenu', function() {
|
||||
$[deck]('getContainer').hasClass($[deck]('getOptions').classes.menu) ?
|
||||
$[deck]('hideMenu') : $[deck]('showMenu');
|
||||
});
|
||||
|
||||
$d.bind('deck.init', function() {
|
||||
var opts = $[deck]('getOptions'),
|
||||
touchEndTime = 0,
|
||||
currentSlide,
|
||||
slideTest = $.map([
|
||||
opts.classes.before,
|
||||
opts.classes.previous,
|
||||
opts.classes.current,
|
||||
opts.classes.next,
|
||||
opts.classes.after
|
||||
], function(el, i) {
|
||||
return '.' + el;
|
||||
}).join(', ');
|
||||
|
||||
// Build top level slides array
|
||||
rootSlides = [];
|
||||
$.each($[deck]('getSlides'), function(i, $el) {
|
||||
if (!$el.parentsUntil(opts.selectors.container, slideTest).length) {
|
||||
rootSlides.push($el);
|
||||
}
|
||||
});
|
||||
|
||||
// Bind key events
|
||||
$d.unbind('keydown.deckmenu').bind('keydown.deckmenu', function(e) {
|
||||
if (e.which === opts.keys.menu || $.inArray(e.which, opts.keys.menu) > -1) {
|
||||
$[deck]('toggleMenu');
|
||||
e.preventDefault();
|
||||
}
|
||||
});
|
||||
|
||||
// Double tap to toggle slide menu for touch devices
|
||||
$[deck]('getContainer').unbind('touchstart.deckmenu').bind('touchstart.deckmenu', function(e) {
|
||||
currentSlide = $[deck]('getSlide');
|
||||
})
|
||||
.unbind('touchend.deckmenu').bind('touchend.deckmenu', function(e) {
|
||||
var now = Date.now();
|
||||
|
||||
// Ignore this touch event if it caused a nav change (swipe)
|
||||
if (currentSlide !== $[deck]('getSlide')) return;
|
||||
|
||||
if (now - touchEndTime < opts.touch.doubletapWindow) {
|
||||
$[deck]('toggleMenu');
|
||||
e.preventDefault();
|
||||
}
|
||||
touchEndTime = now;
|
||||
});
|
||||
|
||||
// Selecting slides from the menu
|
||||
$.each($[deck]('getSlides'), function(i, $s) {
|
||||
$s.unbind('click.deckmenu').bind('click.deckmenu', function(e) {
|
||||
if (!$[deck]('getContainer').hasClass(opts.classes.menu)) return;
|
||||
|
||||
$[deck]('go', i);
|
||||
$[deck]('hideMenu');
|
||||
e.stopPropagation();
|
||||
e.preventDefault();
|
||||
});
|
||||
});
|
||||
})
|
||||
.bind('deck.change', function(e, from, to) {
|
||||
var container = $[deck]('getContainer');
|
||||
|
||||
if (container.hasClass($[deck]('getOptions').classes.menu)) {
|
||||
container.scrollTop($[deck]('getSlide', to).offset().top);
|
||||
}
|
||||
});
|
||||
})(jQuery, 'deck');
|
||||
|
||||
91
tutorial/eo/Parallelization/js/deck.navigation.js
Executable file
91
tutorial/eo/Parallelization/js/deck.navigation.js
Executable file
|
|
@ -0,0 +1,91 @@
|
|||
/*!
|
||||
Deck JS - deck.navigation
|
||||
Copyright (c) 2011 Caleb Troughton
|
||||
Dual licensed under the MIT license and GPL license.
|
||||
https://github.com/imakewebthings/deck.js/blob/master/MIT-license.txt
|
||||
https://github.com/imakewebthings/deck.js/blob/master/GPL-license.txt
|
||||
*/
|
||||
|
||||
/*
|
||||
This module adds clickable previous and next links to the deck.
|
||||
*/
|
||||
(function($, deck, undefined) {
|
||||
var $d = $(document),
|
||||
|
||||
/* Updates link hrefs, and disabled states if last/first slide */
|
||||
updateButtons = function(e, from, to) {
|
||||
var opts = $[deck]('getOptions'),
|
||||
last = $[deck]('getSlides').length - 1,
|
||||
prevSlide = $[deck]('getSlide', to - 1),
|
||||
nextSlide = $[deck]('getSlide', to + 1),
|
||||
prevId = prevSlide ? prevSlide.attr('id') : undefined;
|
||||
nextId = nextSlide ? nextSlide.attr('id') : undefined;
|
||||
|
||||
$(opts.selectors.previousLink)
|
||||
.toggleClass(opts.classes.navDisabled, !to)
|
||||
.attr('href', '#' + (prevId ? prevId : ''));
|
||||
$(opts.selectors.nextLink)
|
||||
.toggleClass(opts.classes.navDisabled, to === last)
|
||||
.attr('href', '#' + (nextId ? nextId : ''));
|
||||
};
|
||||
|
||||
/*
|
||||
Extends defaults/options.
|
||||
|
||||
options.classes.navDisabled
|
||||
This class is added to a navigation link when that action is disabled.
|
||||
It is added to the previous link when on the first slide, and to the
|
||||
next link when on the last slide.
|
||||
|
||||
options.selectors.nextLink
|
||||
The elements that match this selector will move the deck to the next
|
||||
slide when clicked.
|
||||
|
||||
options.selectors.previousLink
|
||||
The elements that match this selector will move to deck to the previous
|
||||
slide when clicked.
|
||||
*/
|
||||
$.extend(true, $[deck].defaults, {
|
||||
classes: {
|
||||
navDisabled: 'deck-nav-disabled'
|
||||
},
|
||||
|
||||
selectors: {
|
||||
nextLink: '.deck-next-link',
|
||||
previousLink: '.deck-prev-link'
|
||||
}
|
||||
});
|
||||
|
||||
$d.bind('deck.init', function() {
|
||||
var opts = $[deck]('getOptions'),
|
||||
slides = $[deck]('getSlides'),
|
||||
$current = $[deck]('getSlide'),
|
||||
ndx;
|
||||
|
||||
// Setup prev/next link events
|
||||
$(opts.selectors.previousLink)
|
||||
.unbind('click.decknavigation')
|
||||
.bind('click.decknavigation', function(e) {
|
||||
$[deck]('prev');
|
||||
e.preventDefault();
|
||||
});
|
||||
|
||||
$(opts.selectors.nextLink)
|
||||
.unbind('click.decknavigation')
|
||||
.bind('click.decknavigation', function(e) {
|
||||
$[deck]('next');
|
||||
e.preventDefault();
|
||||
});
|
||||
|
||||
// Find where we started in the deck and set initial states
|
||||
$.each(slides, function(i, $slide) {
|
||||
if ($slide === $current) {
|
||||
ndx = i;
|
||||
return false;
|
||||
}
|
||||
});
|
||||
updateButtons(null, ndx, ndx);
|
||||
})
|
||||
.bind('deck.change', updateButtons);
|
||||
})(jQuery, 'deck');
|
||||
|
||||
170
tutorial/eo/Parallelization/js/deck.scale.js
Executable file
170
tutorial/eo/Parallelization/js/deck.scale.js
Executable file
|
|
@ -0,0 +1,170 @@
|
|||
/*!
|
||||
Deck JS - deck.scale
|
||||
Copyright (c) 2011-2012 Caleb Troughton
|
||||
Dual licensed under the MIT license and GPL license.
|
||||
https://github.com/imakewebthings/deck.js/blob/master/MIT-license.txt
|
||||
https://github.com/imakewebthings/deck.js/blob/master/GPL-license.txt
|
||||
*/
|
||||
|
||||
/*
|
||||
This module adds automatic scaling to the deck. Slides are scaled down
|
||||
using CSS transforms to fit within the deck container. If the container is
|
||||
big enough to hold the slides without scaling, no scaling occurs. The user
|
||||
can disable and enable scaling with a keyboard shortcut.
|
||||
|
||||
Note: CSS transforms may make Flash videos render incorrectly. Presenters
|
||||
that need to use video may want to disable scaling to play them. HTML5 video
|
||||
works fine.
|
||||
*/
|
||||
(function($, deck, window, undefined) {
|
||||
var $d = $(document),
|
||||
$w = $(window),
|
||||
baseHeight, // Value to scale against
|
||||
timer, // Timeout id for debouncing
|
||||
rootSlides,
|
||||
|
||||
/*
|
||||
Internal function to do all the dirty work of scaling the slides.
|
||||
*/
|
||||
scaleDeck = function() {
|
||||
var opts = $[deck]('getOptions'),
|
||||
obh = opts.baseHeight,
|
||||
$container = $[deck]('getContainer'),
|
||||
baseHeight = obh ? obh : $container.height();
|
||||
|
||||
// Scale each slide down if necessary (but don't scale up)
|
||||
$.each(rootSlides, function(i, $slide) {
|
||||
var slideHeight = $slide.innerHeight(),
|
||||
$scaler = $slide.find('.' + opts.classes.scaleSlideWrapper),
|
||||
scale = $container.hasClass(opts.classes.scale) ?
|
||||
baseHeight / slideHeight :
|
||||
1;
|
||||
|
||||
$.each('Webkit Moz O ms Khtml'.split(' '), function(i, prefix) {
|
||||
if (scale === 1) {
|
||||
$scaler.css(prefix + 'Transform', '');
|
||||
}
|
||||
else {
|
||||
$scaler.css(prefix + 'Transform', 'scale(' + scale + ')');
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
/*
|
||||
Extends defaults/options.
|
||||
|
||||
options.classes.scale
|
||||
This class is added to the deck container when scaling is enabled.
|
||||
It is enabled by default when the module is included.
|
||||
|
||||
options.classes.scaleSlideWrapper
|
||||
Scaling is done using a wrapper around the contents of each slide. This
|
||||
class is applied to that wrapper.
|
||||
|
||||
options.keys.scale
|
||||
The numeric keycode used to toggle enabling and disabling scaling.
|
||||
|
||||
options.baseHeight
|
||||
When baseHeight is falsy, as it is by default, the deck is scaled in
|
||||
proportion to the height of the deck container. You may instead specify
|
||||
a height as a number of px, and slides will be scaled against this
|
||||
height regardless of the container size.
|
||||
|
||||
options.scaleDebounce
|
||||
Scaling on the browser resize event is debounced. This number is the
|
||||
threshold in milliseconds. You can learn more about debouncing here:
|
||||
http://unscriptable.com/index.php/2009/03/20/debouncing-javascript-methods/
|
||||
|
||||
*/
|
||||
$.extend(true, $[deck].defaults, {
|
||||
classes: {
|
||||
scale: 'deck-scale',
|
||||
scaleSlideWrapper: 'deck-slide-scaler'
|
||||
},
|
||||
|
||||
keys: {
|
||||
scale: 83 // s
|
||||
},
|
||||
|
||||
baseHeight: null,
|
||||
scaleDebounce: 200
|
||||
});
|
||||
|
||||
/*
|
||||
jQuery.deck('disableScale')
|
||||
|
||||
Disables scaling and removes the scale class from the deck container.
|
||||
*/
|
||||
$[deck]('extend', 'disableScale', function() {
|
||||
$[deck]('getContainer').removeClass($[deck]('getOptions').classes.scale);
|
||||
scaleDeck();
|
||||
});
|
||||
|
||||
/*
|
||||
jQuery.deck('enableScale')
|
||||
|
||||
Enables scaling and adds the scale class to the deck container.
|
||||
*/
|
||||
$[deck]('extend', 'enableScale', function() {
|
||||
$[deck]('getContainer').addClass($[deck]('getOptions').classes.scale);
|
||||
scaleDeck();
|
||||
});
|
||||
|
||||
/*
|
||||
jQuery.deck('toggleScale')
|
||||
|
||||
Toggles between enabling and disabling scaling.
|
||||
*/
|
||||
$[deck]('extend', 'toggleScale', function() {
|
||||
var $c = $[deck]('getContainer');
|
||||
$[deck]($c.hasClass($[deck]('getOptions').classes.scale) ?
|
||||
'disableScale' : 'enableScale');
|
||||
});
|
||||
|
||||
$d.bind('deck.init', function() {
|
||||
var opts = $[deck]('getOptions'),
|
||||
slideTest = $.map([
|
||||
opts.classes.before,
|
||||
opts.classes.previous,
|
||||
opts.classes.current,
|
||||
opts.classes.next,
|
||||
opts.classes.after
|
||||
], function(el, i) {
|
||||
return '.' + el;
|
||||
}).join(', ');
|
||||
|
||||
// Build top level slides array
|
||||
rootSlides = [];
|
||||
$.each($[deck]('getSlides'), function(i, $el) {
|
||||
if (!$el.parentsUntil(opts.selectors.container, slideTest).length) {
|
||||
rootSlides.push($el);
|
||||
}
|
||||
});
|
||||
|
||||
// Use a wrapper on each slide to handle content scaling
|
||||
$.each(rootSlides, function(i, $slide) {
|
||||
$slide.children().wrapAll('<div class="' + opts.classes.scaleSlideWrapper + '"/>');
|
||||
});
|
||||
|
||||
// Debounce the resize scaling
|
||||
$w.unbind('resize.deckscale').bind('resize.deckscale', function() {
|
||||
window.clearTimeout(timer);
|
||||
timer = window.setTimeout(scaleDeck, opts.scaleDebounce);
|
||||
})
|
||||
// Scale once on load, in case images or something change layout
|
||||
.unbind('load.deckscale').bind('load.deckscale', scaleDeck);
|
||||
|
||||
// Bind key events
|
||||
$d.unbind('keydown.deckscale').bind('keydown.deckscale', function(e) {
|
||||
if (e.which === opts.keys.scale || $.inArray(e.which, opts.keys.scale) > -1) {
|
||||
$[deck]('toggleScale');
|
||||
e.preventDefault();
|
||||
}
|
||||
});
|
||||
|
||||
// Enable scale on init
|
||||
$[deck]('enableScale');
|
||||
});
|
||||
})(jQuery, 'deck', this);
|
||||
|
||||
95
tutorial/eo/Parallelization/js/deck.status.js
Executable file
95
tutorial/eo/Parallelization/js/deck.status.js
Executable file
|
|
@ -0,0 +1,95 @@
|
|||
/*!
|
||||
Deck JS - deck.status
|
||||
Copyright (c) 2011 Caleb Troughton
|
||||
Dual licensed under the MIT license and GPL license.
|
||||
https://github.com/imakewebthings/deck.js/blob/master/MIT-license.txt
|
||||
https://github.com/imakewebthings/deck.js/blob/master/GPL-license.txt
|
||||
*/
|
||||
|
||||
/*
|
||||
This module adds a (current)/(total) style status indicator to the deck.
|
||||
*/
|
||||
(function($, deck, undefined) {
|
||||
var $d = $(document),
|
||||
|
||||
updateCurrent = function(e, from, to) {
|
||||
var opts = $[deck]('getOptions');
|
||||
|
||||
$(opts.selectors.statusCurrent).text(opts.countNested ?
|
||||
to + 1 :
|
||||
$[deck]('getSlide', to).data('rootSlide')
|
||||
);
|
||||
};
|
||||
|
||||
/*
|
||||
Extends defaults/options.
|
||||
|
||||
options.selectors.statusCurrent
|
||||
The element matching this selector displays the current slide number.
|
||||
|
||||
options.selectors.statusTotal
|
||||
The element matching this selector displays the total number of slides.
|
||||
|
||||
options.countNested
|
||||
If false, only top level slides will be counted in the current and
|
||||
total numbers.
|
||||
*/
|
||||
$.extend(true, $[deck].defaults, {
|
||||
selectors: {
|
||||
statusCurrent: '.deck-status-current',
|
||||
statusTotal: '.deck-status-total'
|
||||
},
|
||||
|
||||
countNested: true
|
||||
});
|
||||
|
||||
$d.bind('deck.init', function() {
|
||||
var opts = $[deck]('getOptions'),
|
||||
slides = $[deck]('getSlides'),
|
||||
$current = $[deck]('getSlide'),
|
||||
ndx;
|
||||
|
||||
// Set total slides once
|
||||
if (opts.countNested) {
|
||||
$(opts.selectors.statusTotal).text(slides.length);
|
||||
}
|
||||
else {
|
||||
/* Determine root slides by checking each slide's ancestor tree for
|
||||
any of the slide classes. */
|
||||
var rootIndex = 1,
|
||||
slideTest = $.map([
|
||||
opts.classes.before,
|
||||
opts.classes.previous,
|
||||
opts.classes.current,
|
||||
opts.classes.next,
|
||||
opts.classes.after
|
||||
], function(el, i) {
|
||||
return '.' + el;
|
||||
}).join(', ');
|
||||
|
||||
/* Store the 'real' root slide number for use during slide changes. */
|
||||
$.each(slides, function(i, $el) {
|
||||
var $parentSlides = $el.parentsUntil(opts.selectors.container, slideTest);
|
||||
|
||||
$el.data('rootSlide', $parentSlides.length ?
|
||||
$parentSlides.last().data('rootSlide') :
|
||||
rootIndex++
|
||||
);
|
||||
});
|
||||
|
||||
$(opts.selectors.statusTotal).text(rootIndex - 1);
|
||||
}
|
||||
|
||||
// Find where we started in the deck and set initial state
|
||||
$.each(slides, function(i, $el) {
|
||||
if ($el === $current) {
|
||||
ndx = i;
|
||||
return false;
|
||||
}
|
||||
});
|
||||
updateCurrent(null, ndx, ndx);
|
||||
})
|
||||
/* Update current slide number with each change event */
|
||||
.bind('deck.change', updateCurrent);
|
||||
})(jQuery, 'deck');
|
||||
|
||||
4
tutorial/eo/Parallelization/js/jquery-1.7.min.js
vendored
Executable file
4
tutorial/eo/Parallelization/js/jquery-1.7.min.js
vendored
Executable file
File diff suppressed because one or more lines are too long
4
tutorial/eo/Parallelization/js/modernizr.custom.js
Executable file
4
tutorial/eo/Parallelization/js/modernizr.custom.js
Executable file
File diff suppressed because one or more lines are too long
1
tutorial/eo/Parallelization/js/shjs-cpp.js
Executable file
1
tutorial/eo/Parallelization/js/shjs-cpp.js
Executable file
|
|
@ -0,0 +1 @@
|
|||
if(!this.sh_languages){this.sh_languages={}}sh_languages.cpp=[[[/(\b(?:class|struct|typename))([ \t]+)([A-Za-z0-9_]+)/g,["sh_keyword","sh_normal","sh_classname"],-1],[/\b(?:class|const_cast|delete|dynamic_cast|explicit|false|friend|inline|mutable|namespace|new|operator|private|protected|public|reinterpret_cast|static_cast|template|this|throw|true|try|typeid|typename|using|virtual)\b/g,"sh_keyword",-1],[/\/\/\//g,"sh_comment",1],[/\/\//g,"sh_comment",7],[/\/\*\*/g,"sh_comment",8],[/\/\*/g,"sh_comment",9],[/(\bstruct)([ \t]+)([A-Za-z0-9_]+)/g,["sh_keyword","sh_normal","sh_classname"],-1],[/^[ \t]*#(?:[ \t]*include)/g,"sh_preproc",10,1],[/^[ \t]*#(?:[ \t]*[A-Za-z0-9_]*)/g,"sh_preproc",-1],[/\b[+-]?(?:(?:0x[A-Fa-f0-9]+)|(?:(?:[\d]*\.)?[\d]+(?:[eE][+-]?[\d]+)?))u?(?:(?:int(?:8|16|32|64))|L)?\b/g,"sh_number",-1],[/"/g,"sh_string",13],[/'/g,"sh_string",14],[/\b(?:__asm|__cdecl|__declspec|__export|__far16|__fastcall|__fortran|__import|__pascal|__rtti|__stdcall|_asm|_cdecl|__except|_export|_far16|_fastcall|__finally|_fortran|_import|_pascal|_stdcall|__thread|__try|asm|auto|break|case|catch|cdecl|const|continue|default|do|else|enum|extern|for|goto|if|pascal|register|return|sizeof|static|struct|switch|typedef|union|volatile|while)\b/g,"sh_keyword",-1],[/\b(?:bool|char|double|float|int|long|short|signed|unsigned|void|wchar_t)\b/g,"sh_type",-1],[/~|!|%|\^|\*|\(|\)|-|\+|=|\[|\]|\\|:|;|,|\.|\/|\?|&|<|>|\|/g,"sh_symbol",-1],[/\{|\}/g,"sh_cbracket",-1],[/(?:[A-Za-z]|_)[A-Za-z0-9_]*(?=[ \t]*\()/g,"sh_function",-1],[/([A-Za-z](?:[^`~!@#$%&*()_=+{}|;:",<.>\/?'\\[\]\^\-\s]|[_])*)((?:<.*>)?)(\s+(?=[*&]*[A-Za-z][^`~!@#$%&*()_=+{}|;:",<.>\/?'\\[\]\^\-\s]*\s*[`~!@#$%&*()_=+{}|;:",<.>\/?'\\[\]\^\-\[\]]+))/g,["sh_usertype","sh_usertype","sh_normal"],-1]],[[/$/g,null,-2],[/(?:<?)[A-Za-z0-9_\.\/\-_~]+@[A-Za-z0-9_\.\/\-_~]+(?:>?)|(?:<?)[A-Za-z0-9_]+:\/\/[A-Za-z0-9_\.\/\-_~]+(?:>?)/g,"sh_url",-1],[/<\?xml/g,"sh_preproc",2,1],[/<!DOCTYPE/g,"sh_preproc",4,1],[/<!--/g,"sh_comment",5],[/<(?:\/)?[A-Za-z](?:[A-Za-z0-9_:.-]*)(?:\/)?>/g,"sh_keyword",-1],[/<(?:\/)?[A-Za-z](?:[A-Za-z0-9_:.-]*)/g,"sh_keyword",6,1],[/&(?:[A-Za-z0-9]+);/g,"sh_preproc",-1],[/<(?:\/)?[A-Za-z][A-Za-z0-9]*(?:\/)?>/g,"sh_keyword",-1],[/<(?:\/)?[A-Za-z][A-Za-z0-9]*/g,"sh_keyword",6,1],[/@[A-Za-z]+/g,"sh_type",-1],[/(?:TODO|FIXME|BUG)(?:[:]?)/g,"sh_todo",-1]],[[/\?>/g,"sh_preproc",-2],[/([^=" \t>]+)([ \t]*)(=?)/g,["sh_type","sh_normal","sh_symbol"],-1],[/"/g,"sh_string",3]],[[/\\(?:\\|")/g,null,-1],[/"/g,"sh_string",-2]],[[/>/g,"sh_preproc",-2],[/([^=" \t>]+)([ \t]*)(=?)/g,["sh_type","sh_normal","sh_symbol"],-1],[/"/g,"sh_string",3]],[[/-->/g,"sh_comment",-2],[/<!--/g,"sh_comment",5]],[[/(?:\/)?>/g,"sh_keyword",-2],[/([^=" \t>]+)([ \t]*)(=?)/g,["sh_type","sh_normal","sh_symbol"],-1],[/"/g,"sh_string",3]],[[/$/g,null,-2]],[[/\*\//g,"sh_comment",-2],[/(?:<?)[A-Za-z0-9_\.\/\-_~]+@[A-Za-z0-9_\.\/\-_~]+(?:>?)|(?:<?)[A-Za-z0-9_]+:\/\/[A-Za-z0-9_\.\/\-_~]+(?:>?)/g,"sh_url",-1],[/<\?xml/g,"sh_preproc",2,1],[/<!DOCTYPE/g,"sh_preproc",4,1],[/<!--/g,"sh_comment",5],[/<(?:\/)?[A-Za-z](?:[A-Za-z0-9_:.-]*)(?:\/)?>/g,"sh_keyword",-1],[/<(?:\/)?[A-Za-z](?:[A-Za-z0-9_:.-]*)/g,"sh_keyword",6,1],[/&(?:[A-Za-z0-9]+);/g,"sh_preproc",-1],[/<(?:\/)?[A-Za-z][A-Za-z0-9]*(?:\/)?>/g,"sh_keyword",-1],[/<(?:\/)?[A-Za-z][A-Za-z0-9]*/g,"sh_keyword",6,1],[/@[A-Za-z]+/g,"sh_type",-1],[/(?:TODO|FIXME|BUG)(?:[:]?)/g,"sh_todo",-1]],[[/\*\//g,"sh_comment",-2],[/(?:<?)[A-Za-z0-9_\.\/\-_~]+@[A-Za-z0-9_\.\/\-_~]+(?:>?)|(?:<?)[A-Za-z0-9_]+:\/\/[A-Za-z0-9_\.\/\-_~]+(?:>?)/g,"sh_url",-1],[/(?:TODO|FIXME|BUG)(?:[:]?)/g,"sh_todo",-1]],[[/$/g,null,-2],[/</g,"sh_string",11],[/"/g,"sh_string",12],[/\/\/\//g,"sh_comment",1],[/\/\//g,"sh_comment",7],[/\/\*\*/g,"sh_comment",8],[/\/\*/g,"sh_comment",9]],[[/$/g,null,-2],[/>/g,"sh_string",-2]],[[/$/g,null,-2],[/\\(?:\\|")/g,null,-1],[/"/g,"sh_string",-2]],[[/"/g,"sh_string",-2],[/\\./g,"sh_specialchar",-1]],[[/'/g,"sh_string",-2],[/\\./g,"sh_specialchar",-1]]];
|
||||
1
tutorial/eo/Parallelization/js/shjs.js
Executable file
1
tutorial/eo/Parallelization/js/shjs.js
Executable file
File diff suppressed because one or more lines are too long
35
tutorial/eo/Parallelization/mpi.c
Executable file
35
tutorial/eo/Parallelization/mpi.c
Executable file
|
|
@ -0,0 +1,35 @@
|
|||
# include <mpi.h>
|
||||
# include <stdio.h>
|
||||
# include <string.h>
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
int rank, size;
|
||||
char someString[] = "Can haz cheezburgerz?";
|
||||
|
||||
MPI_Init(&argc, &argv);
|
||||
|
||||
MPI_Comm_rank( MPI_COMM_WORLD, & rank );
|
||||
MPI_Comm_size( MPI_COMM_WORLD, & size );
|
||||
|
||||
if ( rank == 0 )
|
||||
{
|
||||
int n = 42;
|
||||
int i;
|
||||
for( i = 1; i < size; ++i)
|
||||
{
|
||||
MPI_Send( &n, 1, MPI_INT, i, 0, MPI_COMM_WORLD );
|
||||
MPI_Send( &someString, strlen( someString )+1, MPI_CHAR, i, 0, MPI_COMM_WORLD );
|
||||
}
|
||||
} else {
|
||||
char buffer[ 128 ];
|
||||
int received;
|
||||
MPI_Status stat;
|
||||
MPI_Recv( &received, 1, MPI_INT, 0, 0, MPI_COMM_WORLD, &stat );
|
||||
printf( "[Worker] Number : %d\n", received );
|
||||
MPI_Recv( buffer, 128, MPI_CHAR, 0, 0, MPI_COMM_WORLD, &stat );
|
||||
printf( "[Worker] String : %s\n", buffer );
|
||||
}
|
||||
|
||||
MPI_Finalize();
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue