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eodev/eo/win/all_lib.dsp
2002-10-14 16:16:01 +00:00

112 lines
3.2 KiB
Text

# Microsoft Developer Studio Project File - Name="all_lib" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=all_lib - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "all_lib.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "all_lib.mak" CFG="all_lib - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "all_lib - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "all_lib - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "all_lib - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"Release/eo_lib.lib"
# Begin Custom Build - Installing $(InputPath) in lib directory
TargetPath=.\Release\eo_lib.lib
InputPath=.\Release\eo_lib.lib
SOURCE="$(InputPath)"
"lib\$(TargetPath)" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
if not exist "lib" md "lib"
copy "$(TargetPath)" "lib"
# End Custom Build
!ELSEIF "$(CFG)" == "all_lib - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"Debug/eo_libd.lib"
# Begin Custom Build - Installing $(InputPath) in lib directory
TargetPath=.\Debug\eo_libd.lib
InputPath=.\Debug\eo_libd.lib
SOURCE="$(InputPath)"
"lib\$(TargetPath)" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
if not exist "lib" md "lib"
copy "$(TargetPath)" "lib"
# End Custom Build
!ENDIF
# Begin Target
# Name "all_lib - Win32 Release"
# Name "all_lib - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# End Group
# End Target
# End Project