Better install for libraries.

This commit is contained in:
music_dev 2002-10-14 16:16:01 +00:00
commit 0aac89e6b3
5 changed files with 842 additions and 872 deletions

View file

@ -1,102 +1,112 @@
# Microsoft Developer Studio Project File - Name="all_lib" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=all_lib - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "all_lib.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "all_lib.mak" CFG="all_lib - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "all_lib - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "all_lib - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "all_lib - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"Release/eo_lib.lib"
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Install
PostBuild_Cmds=copy Release\eo_lib.lib lib\
# End Special Build Tool
!ELSEIF "$(CFG)" == "all_lib - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"Debug/eo_libd.lib"
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Install
PostBuild_Cmds=copy Debug\eo_libd.lib lib\
# End Special Build Tool
!ENDIF
# Begin Target
# Name "all_lib - Win32 Release"
# Name "all_lib - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# End Group
# End Target
# End Project
# Microsoft Developer Studio Project File - Name="all_lib" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=all_lib - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "all_lib.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "all_lib.mak" CFG="all_lib - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "all_lib - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "all_lib - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "all_lib - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"Release/eo_lib.lib"
# Begin Custom Build - Installing $(InputPath) in lib directory
TargetPath=.\Release\eo_lib.lib
InputPath=.\Release\eo_lib.lib
SOURCE="$(InputPath)"
"lib\$(TargetPath)" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
if not exist "lib" md "lib"
copy "$(TargetPath)" "lib"
# End Custom Build
!ELSEIF "$(CFG)" == "all_lib - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"Debug/eo_libd.lib"
# Begin Custom Build - Installing $(InputPath) in lib directory
TargetPath=.\Debug\eo_libd.lib
InputPath=.\Debug\eo_libd.lib
SOURCE="$(InputPath)"
"lib\$(TargetPath)" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
if not exist "lib" md "lib"
copy "$(TargetPath)" "lib"
# End Custom Build
!ENDIF
# Begin Target
# Name "all_lib - Win32 Release"
# Name "all_lib - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# End Group
# End Target
# End Project

View file

@ -1,132 +1,122 @@
# Microsoft Developer Studio Project File - Name="eo" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=eo - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "eo.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "eo.mak" CFG="eo - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "eo - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "eo - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "eo - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release\obj"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MT /w /W0 /GR /GX /O2 /I "..\src" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0xc0a /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Install
PostBuild_Cmds=copy Release\eo.lib lib\
# End Special Build Tool
!ELSEIF "$(CFG)" == "eo - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debugj"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug\obj"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GR /GX /ZI /Od /I "..\src" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0xc0a /d "_DEBUG"
# ADD RSC /l 0xc0a /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"Debug\eod.lib"
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Install
PostBuild_Cmds=copy Debug\eod.lib lib\
# End Special Build Tool
!ENDIF
# Begin Target
# Name "eo - Win32 Release"
# Name "eo - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=..\src\eoFunctorStore.cpp
# End Source File
# Begin Source File
SOURCE=..\src\eoParetoFitness.cpp
# End Source File
# Begin Source File
SOURCE=..\src\eoPersistent.cpp
# End Source File
# Begin Source File
SOURCE=..\src\eoPrintable.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=..\src\eoFunctorStore.H
# End Source File
# Begin Source File
SOURCE=..\src\eoPersistent.h
# End Source File
# Begin Source File
SOURCE=..\src\eoPrintable.h
# End Source File
# End Group
# End Target
# End Project
# Microsoft Developer Studio Project File - Name="eo" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=eo - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "eo.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "eo.mak" CFG="eo - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "eo - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "eo - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "eo - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MT /w /W0 /GR /GX /O2 /I "..\src" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0xc0a /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ELSEIF "$(CFG)" == "eo - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debugj"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GR /GX /ZI /Od /I "..\src" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0xc0a /d "_DEBUG"
# ADD RSC /l 0xc0a /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"Debug\eod.lib"
!ENDIF
# Begin Target
# Name "eo - Win32 Release"
# Name "eo - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=..\src\eoFunctorStore.cpp
# End Source File
# Begin Source File
SOURCE=..\src\eoParetoFitness.cpp
# End Source File
# Begin Source File
SOURCE=..\src\eoPersistent.cpp
# End Source File
# Begin Source File
SOURCE=..\src\eoPrintable.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=..\src\eoFunctorStore.H
# End Source File
# Begin Source File
SOURCE=..\src\eoPersistent.h
# End Source File
# Begin Source File
SOURCE=..\src\eoPrintable.h
# End Source File
# End Group
# End Target
# End Project

View file

@ -1,234 +1,224 @@
# Microsoft Developer Studio Project File - Name="es" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=es - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "es.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "es.mak" CFG="es - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "es - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "es - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "es - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MT /w /W0 /GR /GX /O2 /I "..\src" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "NO_GNUPLOT" /YX /FD /Zm200 /c
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Install
PostBuild_Cmds=copy Release\es.lib lib\
# End Special Build Tool
!ELSEIF "$(CFG)" == "es - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /w /W0 /Gm /GR /GX /ZI /Od /I "..\src" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "NO_GNUPLOT" /YX /FD /GZ /Zm200 /c
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"Debug\esd.lib"
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Install
PostBuild_Cmds=copy Debug\esd.lib lib\
# End Special Build Tool
!ENDIF
# Begin Target
# Name "es - Win32 Release"
# Name "es - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=..\src\es\make_algo_scalar_es.cpp
# End Source File
# Begin Source File
SOURCE=..\src\es\make_algo_scalar_real.cpp
# End Source File
# Begin Source File
SOURCE=..\src\es\make_checkpoint_es.cpp
# End Source File
# Begin Source File
SOURCE=..\src\es\make_checkpoint_real.cpp
# End Source File
# Begin Source File
SOURCE=..\src\es\make_continue_es.cpp
# End Source File
# Begin Source File
SOURCE=..\src\es\make_continue_real.cpp
# End Source File
# Begin Source File
SOURCE=..\src\es\make_genotype_es.cpp
# End Source File
# Begin Source File
SOURCE=..\src\es\make_genotype_real.cpp
# End Source File
# Begin Source File
SOURCE=..\src\es\make_op_es.cpp
# End Source File
# Begin Source File
SOURCE=..\src\es\make_op_real.cpp
# End Source File
# Begin Source File
SOURCE=..\src\es\make_pop_es.cpp
# End Source File
# Begin Source File
SOURCE=..\src\es\make_pop_real.cpp
# End Source File
# Begin Source File
SOURCE=..\src\es\make_run_es.cpp
# End Source File
# Begin Source File
SOURCE=..\src\es\make_run_real.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=..\src\es\eoEsChromInit.h
# End Source File
# Begin Source File
SOURCE=..\src\es\eoEsFull.h
# End Source File
# Begin Source File
SOURCE=..\src\es\eoEsGlobalXover.h
# End Source File
# Begin Source File
SOURCE=..\src\es\eoEsMutate.h
# End Source File
# Begin Source File
SOURCE=..\src\es\eoEsMutationInit.h
# End Source File
# Begin Source File
SOURCE=..\src\es\eoEsSimple.h
# End Source File
# Begin Source File
SOURCE=..\src\es\eoEsStandardXover.h
# End Source File
# Begin Source File
SOURCE=..\src\es\eoEsStdev.h
# End Source File
# Begin Source File
SOURCE=..\src\es\eoNormalMutation.h
# End Source File
# Begin Source File
SOURCE=..\src\es\eoReal.h
# End Source File
# Begin Source File
SOURCE=..\src\es\eoRealAtomXover.h
# End Source File
# Begin Source File
SOURCE=..\src\es\eoRealInitBounded.h
# End Source File
# Begin Source File
SOURCE=..\src\es\eoRealOp.h
# End Source File
# Begin Source File
SOURCE=..\src\es\make_es.h
# End Source File
# Begin Source File
SOURCE=..\src\es\make_genotype_real.h
# End Source File
# Begin Source File
SOURCE=..\src\es\make_op.h
# End Source File
# Begin Source File
SOURCE=..\src\es\make_op_es.h
# End Source File
# Begin Source File
SOURCE=..\src\es\make_op_real.h
# End Source File
# Begin Source File
SOURCE=..\src\es\make_real.h
# End Source File
# End Group
# End Target
# End Project
# Microsoft Developer Studio Project File - Name="es" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=es - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "es.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "es.mak" CFG="es - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "es - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "es - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "es - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MT /w /W0 /GR /GX /O2 /I "..\src" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "NO_GNUPLOT" /YX /FD /Zm200 /c
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ELSEIF "$(CFG)" == "es - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /w /W0 /Gm /GR /GX /ZI /Od /I "..\src" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "NO_GNUPLOT" /YX /FD /GZ /Zm200 /c
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"Debug\esd.lib"
!ENDIF
# Begin Target
# Name "es - Win32 Release"
# Name "es - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=..\src\es\make_algo_scalar_es.cpp
# End Source File
# Begin Source File
SOURCE=..\src\es\make_algo_scalar_real.cpp
# End Source File
# Begin Source File
SOURCE=..\src\es\make_checkpoint_es.cpp
# End Source File
# Begin Source File
SOURCE=..\src\es\make_checkpoint_real.cpp
# End Source File
# Begin Source File
SOURCE=..\src\es\make_continue_es.cpp
# End Source File
# Begin Source File
SOURCE=..\src\es\make_continue_real.cpp
# End Source File
# Begin Source File
SOURCE=..\src\es\make_genotype_es.cpp
# End Source File
# Begin Source File
SOURCE=..\src\es\make_genotype_real.cpp
# End Source File
# Begin Source File
SOURCE=..\src\es\make_op_es.cpp
# End Source File
# Begin Source File
SOURCE=..\src\es\make_op_real.cpp
# End Source File
# Begin Source File
SOURCE=..\src\es\make_pop_es.cpp
# End Source File
# Begin Source File
SOURCE=..\src\es\make_pop_real.cpp
# End Source File
# Begin Source File
SOURCE=..\src\es\make_run_es.cpp
# End Source File
# Begin Source File
SOURCE=..\src\es\make_run_real.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=..\src\es\eoEsChromInit.h
# End Source File
# Begin Source File
SOURCE=..\src\es\eoEsFull.h
# End Source File
# Begin Source File
SOURCE=..\src\es\eoEsGlobalXover.h
# End Source File
# Begin Source File
SOURCE=..\src\es\eoEsMutate.h
# End Source File
# Begin Source File
SOURCE=..\src\es\eoEsMutationInit.h
# End Source File
# Begin Source File
SOURCE=..\src\es\eoEsSimple.h
# End Source File
# Begin Source File
SOURCE=..\src\es\eoEsStandardXover.h
# End Source File
# Begin Source File
SOURCE=..\src\es\eoEsStdev.h
# End Source File
# Begin Source File
SOURCE=..\src\es\eoNormalMutation.h
# End Source File
# Begin Source File
SOURCE=..\src\es\eoReal.h
# End Source File
# Begin Source File
SOURCE=..\src\es\eoRealAtomXover.h
# End Source File
# Begin Source File
SOURCE=..\src\es\eoRealInitBounded.h
# End Source File
# Begin Source File
SOURCE=..\src\es\eoRealOp.h
# End Source File
# Begin Source File
SOURCE=..\src\es\make_es.h
# End Source File
# Begin Source File
SOURCE=..\src\es\make_genotype_real.h
# End Source File
# Begin Source File
SOURCE=..\src\es\make_op.h
# End Source File
# Begin Source File
SOURCE=..\src\es\make_op_es.h
# End Source File
# Begin Source File
SOURCE=..\src\es\make_op_real.h
# End Source File
# Begin Source File
SOURCE=..\src\es\make_real.h
# End Source File
# End Group
# End Target
# End Project

View file

@ -1,154 +1,144 @@
# Microsoft Developer Studio Project File - Name="ga" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=ga - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "ga.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "ga.mak" CFG="ga - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "ga - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "ga - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "ga - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MT /w /W0 /GR /GX /O2 /I "..\src" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "NO_GNUPLOT" /YX /FD /c
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Install
PostBuild_Cmds=copy Release\ga.lib lib\
# End Special Build Tool
!ELSEIF "$(CFG)" == "ga - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "ga___Win32_Debug"
# PROP BASE Intermediate_Dir "ga___Win32_Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /w /W0 /Gm /GR /GX /ZI /Od /I "..\src" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "NO_GNUPLOT" /YX /FD /GZ /c
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"Debug\gad.lib"
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Install
PostBuild_Cmds=copy Debug\gad.lib lib\
# End Special Build Tool
!ENDIF
# Begin Target
# Name "ga - Win32 Release"
# Name "ga - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=..\src\ga\make_algo_scalar_ga.cpp
# End Source File
# Begin Source File
SOURCE=..\src\ga\make_checkpoint_ga.cpp
# End Source File
# Begin Source File
SOURCE=..\src\ga\make_continue_ga.cpp
# End Source File
# Begin Source File
SOURCE=..\src\ga\make_genotype_ga.cpp
# End Source File
# Begin Source File
SOURCE=..\src\ga\make_op_ga.cpp
# End Source File
# Begin Source File
SOURCE=..\src\ga\make_pop_ga.cpp
# End Source File
# Begin Source File
SOURCE=..\src\ga\make_run_ga.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=..\src\ga\eoBit.h
# End Source File
# Begin Source File
SOURCE=..\src\ga\eoBitOp.h
# End Source File
# Begin Source File
SOURCE=..\src\ga\eoBitOpFactory.h
# End Source File
# Begin Source File
SOURCE=..\src\ga\make_ga.h
# End Source File
# Begin Source File
SOURCE=..\src\ga\make_genotype_ga.h
# End Source File
# Begin Source File
SOURCE=..\src\ga\make_op.h
# End Source File
# End Group
# End Target
# End Project
# Microsoft Developer Studio Project File - Name="ga" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=ga - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "ga.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "ga.mak" CFG="ga - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "ga - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "ga - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "ga - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MT /w /W0 /GR /GX /O2 /I "..\src" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "NO_GNUPLOT" /YX /FD /c
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ELSEIF "$(CFG)" == "ga - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "ga___Win32_Debug"
# PROP BASE Intermediate_Dir "ga___Win32_Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /w /W0 /Gm /GR /GX /ZI /Od /I "..\src" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "NO_GNUPLOT" /YX /FD /GZ /c
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"Debug\gad.lib"
!ENDIF
# Begin Target
# Name "ga - Win32 Release"
# Name "ga - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=..\src\ga\make_algo_scalar_ga.cpp
# End Source File
# Begin Source File
SOURCE=..\src\ga\make_checkpoint_ga.cpp
# End Source File
# Begin Source File
SOURCE=..\src\ga\make_continue_ga.cpp
# End Source File
# Begin Source File
SOURCE=..\src\ga\make_genotype_ga.cpp
# End Source File
# Begin Source File
SOURCE=..\src\ga\make_op_ga.cpp
# End Source File
# Begin Source File
SOURCE=..\src\ga\make_pop_ga.cpp
# End Source File
# Begin Source File
SOURCE=..\src\ga\make_run_ga.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=..\src\ga\eoBit.h
# End Source File
# Begin Source File
SOURCE=..\src\ga\eoBitOp.h
# End Source File
# Begin Source File
SOURCE=..\src\ga\eoBitOpFactory.h
# End Source File
# Begin Source File
SOURCE=..\src\ga\make_ga.h
# End Source File
# Begin Source File
SOURCE=..\src\ga\make_genotype_ga.h
# End Source File
# Begin Source File
SOURCE=..\src\ga\make_op.h
# End Source File
# End Group
# End Target
# End Project

View file

@ -1,250 +1,240 @@
# Microsoft Developer Studio Project File - Name="utils" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=utils - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "utils.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "utils.mak" CFG="utils - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "utils - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "utils - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "utils - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MT /w /W0 /GR /GX /O2 /I "..\src" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Install
PostBuild_Cmds=copy Release\utils.lib lib\
# End Special Build Tool
!ELSEIF "$(CFG)" == "utils - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "utils___Win32_Debug"
# PROP BASE Intermediate_Dir "utils___Win32_Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GR /GX /ZI /Od /I "..\src" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"Debug\utilsd.lib"
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Install
PostBuild_Cmds=copy Debug\utilsd.lib lib\
# End Special Build Tool
!ENDIF
# Begin Target
# Name "utils - Win32 Release"
# Name "utils - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=..\src\utils\eoFileMonitor.cpp
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoParser.cpp
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoRealBounds.cpp
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoRNG.cpp
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoState.cpp
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoStdoutMonitor.cpp
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoUpdater.cpp
# End Source File
# Begin Source File
SOURCE=..\src\utils\make_help.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=..\src\utils\compatibility.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoCheckPoint.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoData.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoDistance.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoFDCStat.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoFileMonitor.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoFileSnapshot.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoGnuplot.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoGnuplot1DMonitor.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoGnuplot1DSnapshot.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoHowMany.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoMOFitnessStat.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoMonitor.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoParam.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoParser.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoPopStat.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoRealBounds.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoRealVectorBounds.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoRndGenerators.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoRNG.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoScalarFitnessStat.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoStat.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoState.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoStdoutMonitor.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoUpdatable.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoUpdater.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\pipecom.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\rnd_generators.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\selectors.h
# End Source File
# End Group
# End Target
# End Project
# Microsoft Developer Studio Project File - Name="utils" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=utils - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "utils.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "utils.mak" CFG="utils - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "utils - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "utils - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "utils - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MT /w /W0 /GR /GX /O2 /I "..\src" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ELSEIF "$(CFG)" == "utils - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "utils___Win32_Debug"
# PROP BASE Intermediate_Dir "utils___Win32_Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GR /GX /ZI /Od /I "..\src" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"Debug\utilsd.lib"
!ENDIF
# Begin Target
# Name "utils - Win32 Release"
# Name "utils - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=..\src\utils\eoFileMonitor.cpp
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoParser.cpp
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoRealBounds.cpp
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoRNG.cpp
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoState.cpp
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoStdoutMonitor.cpp
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoUpdater.cpp
# End Source File
# Begin Source File
SOURCE=..\src\utils\make_help.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=..\src\utils\compatibility.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoCheckPoint.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoData.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoDistance.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoFDCStat.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoFileMonitor.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoFileSnapshot.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoGnuplot.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoGnuplot1DMonitor.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoGnuplot1DSnapshot.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoHowMany.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoMOFitnessStat.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoMonitor.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoParam.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoParser.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoPopStat.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoRealBounds.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoRealVectorBounds.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoRndGenerators.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoRNG.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoScalarFitnessStat.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoStat.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoState.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoStdoutMonitor.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoUpdatable.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoUpdater.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\pipecom.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\rnd_generators.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\selectors.h
# End Source File
# End Group
# End Target
# End Project