More important, the eoRealVectorBounds, vectorized version (a vector<eoRealBounds *>
has also become an eoPersistent object and now derives from an eoRealBaseVectorBounds
class.
A useful consequence (and actual motivatino) was to be able to have soem
eoValueParam<eoRealVectorBounds> with all possibilities for input
(see doc for Lesson4 in the tutorial for the syntax).
that makes full use of libes.a.
The user guide is in Lesson4 of the tutorial - programmer's guide
will come later.
Plus many small changes here and there
src/es/eoEsGlobalXover.h and src/es/eoEsLocalXover.h for crossover
src/es/make_XXX_es.h for user-input
test/t-eoEsAll.cpp to test
However, an old bug appeared: className was not const in eoGenOp (and derived classes)
so I had to change that throughtout the hierarchy
Changed es.h in src/es into make_es.h (was ambiguous with src/es.h)
Changed the interface of make_genotype - now templatized by the EOT
and not the fitness - this is mandatory for ES genoptypes as it allows to
choose the type of gentype at run-time (from existing types, of course!)
Also moved make_help.cpp into utils dir (otherwise you'd had to maintain
a copy into each representation dir!).
Also: introducing eoRndGenerators.h for eoRndGenerator derived classes:
eoNormalGenerator
eoUniformGenerator
eoBooleanGenerator
eoNegExpGenerator
Note the suffix that are added to aid in determining what these classes do
(a comment starting with // before the class definition is not taken into account)
Also updated the initial overall comment -
and waouw, doxygen generates links there, too! Cool.
Changed the signature of eoMon, eoBin and eoQuadOp to return a bool,
without invalidating fitness. Added a set of invalidators to take over
that job (see for instance eoSGA and eoSGATransform how this can transparantly used)
Derived eoState from eoFunctorStore (for convenience, from a design perspective this may sound wrong)
Added a wrap_op function that does the wrapping for you (see eoOpContainer how this made this functor
exceedingly less hairy). Checked all the tests removed the eoGeneric*Op family (not needed anymore)
and of course changed all the operators to reflect the change (and found a few that didn't
invalidate the fitness, thus really pointing out the advantage of the current approach)
I also changed
- the eoQuadratic into eoQuad (as dicussed with Maarten)
- the eoBin into eoBit, with more appropriate names for the "binary"
operators (that can be unary!) as no one protested when I posted on
eodev list
The former simply set values to the boundary values in case they are out
The latter allows to short-cut all bound-checks when no need
SOme day I will put this in utils, and have a eoRealBounds.cpp in the
pre-compiled library
but in generic format.
They are used at the omoment only in eoEsStdevXOver.h that calls a crossover
on the object variables, then a crossover on teh stdev vectors!
A piece of cake :-)
eo everything that is general to any representation
es.h everything about real representation (in es dir)
ga.h everything related to bitstring representation (in ga dir)
To be continued by gp.h, and ...
This has lead to some slight modifications in test file eobin and all tutorial
examples files...
- added the eoNormMutation, simple normal mutation for simple real variables
Modified Files:
src/eo src/es/eoRealOp.h tutorial/Lesson2/FirstRealEA.cpp
tutorial/Lesson3/SecondBitEA.cpp