use the full-matrix pheromones model
This commit is contained in:
parent
b5a56c9cb5
commit
3f556fe0e7
1 changed files with 61 additions and 24 deletions
|
|
@ -8,6 +8,7 @@ import path
|
|||
|
||||
|
||||
def LOG( *args ):
|
||||
"""Print something on stderr and flush"""
|
||||
for msg in args:
|
||||
sys.stderr.write( str(msg) )
|
||||
sys.stderr.write(" ")
|
||||
|
|
@ -15,6 +16,7 @@ def LOG( *args ):
|
|||
|
||||
|
||||
def LOGN( *args ):
|
||||
"""Print something on stdeer, with a trailing new line, and flush"""
|
||||
LOG( *args )
|
||||
LOG("\n")
|
||||
|
||||
|
|
@ -40,18 +42,9 @@ def cost( permutation, cost_func, cities ):
|
|||
return dist
|
||||
|
||||
|
||||
def initialize_pheromones( cities, init_value ):
|
||||
rows = {}
|
||||
for i in cities:
|
||||
cols = {}
|
||||
for j in cities:
|
||||
cols[j] = init_value
|
||||
rows[i] = cols
|
||||
return rows
|
||||
|
||||
|
||||
def choose( cities, last, exclude, pheromones, w_heuristic, w_history, cost_func = graph_distance ):
|
||||
def look( cities, last, exclude, pheromones, w_heuristic, w_history, cost_func = graph_distance ):
|
||||
choices = []
|
||||
# gather informations about possible moves
|
||||
for current in cities:
|
||||
if current in exclude:
|
||||
# This is faster than "if current not in exclude"
|
||||
|
|
@ -65,7 +58,7 @@ def choose( cities, last, exclude, pheromones, w_heuristic, w_history, cost_func
|
|||
return choices
|
||||
|
||||
|
||||
def proba_select( choices ):
|
||||
def proba_choose( choices ):
|
||||
s = float(sum( c["proba"] for c in choices ))
|
||||
if s == 0.0:
|
||||
return random.choice(choices)["city"]
|
||||
|
|
@ -79,24 +72,24 @@ def proba_select( choices ):
|
|||
return c[-1]["city"]
|
||||
|
||||
|
||||
def greedy_select( choices ):
|
||||
def greedy_choose( choices ):
|
||||
c = max( choices, key = lambda c : c["proba"] )
|
||||
return c["city"]
|
||||
|
||||
|
||||
def walk( cities, pheromone, w_heuristic, w_history, c_greedy, cost_func = graph_distance, ):
|
||||
def walk( cities, pheromones, w_heuristic, w_history, c_greedy, cost_func = graph_distance ):
|
||||
assert( len(cities) > 0 )
|
||||
# permutations are indices
|
||||
# randomly draw the first city index
|
||||
permutation = [ random.choice( cities.keys() ) ]
|
||||
# then choose the next ones to build the permutation
|
||||
while len(permutation) < len(cities):
|
||||
choices = choose( cities, permutation[-1], permutation, pheromone, w_heuristic, w_history, cost_func )
|
||||
choices = look( cities, permutation[-1], permutation, pheromones, w_heuristic, w_history, cost_func )
|
||||
do_greedy = ( random.random() <= c_greedy )
|
||||
if do_greedy:
|
||||
next_city = greedy_select( choices )
|
||||
next_city = greedy_choose( choices )
|
||||
else:
|
||||
next_city = proba_select( choices )
|
||||
next_city = proba_choose( choices )
|
||||
permutation.append( next_city )
|
||||
|
||||
# assert no duplicates
|
||||
|
|
@ -104,27 +97,71 @@ def walk( cities, pheromone, w_heuristic, w_history, c_greedy, cost_func = graph
|
|||
return permutation
|
||||
|
||||
|
||||
def update_global( pheromones, candidate, decay ):
|
||||
def initialize_pheromones_whole( cities, init_value ):
|
||||
rows = {}
|
||||
for i in cities:
|
||||
cols = {}
|
||||
for j in cities:
|
||||
cols[j] = init_value
|
||||
rows[i] = cols
|
||||
return rows
|
||||
|
||||
|
||||
def update_global_whole( pheromones, candidate, graph, decay ):
|
||||
for i,j in tour(candidate["permutation"]):
|
||||
value = ((1.0 - decay) * pheromones[i][j]) + (decay * (1.0/candidate["cost"]))
|
||||
pheromones[i][j] = value
|
||||
pheromones[j][i] = value
|
||||
|
||||
|
||||
def update_local( pheromones, candidate, w_pheromone, init_pheromone ):
|
||||
def update_local_whole( pheromones, candidate, graph, w_pheromone, init_pheromone ):
|
||||
for i,j in tour(candidate["permutation"]):
|
||||
value = ((1.0 - w_pheromone) * pheromones[i][j]) + (w_pheromone * init_pheromone)
|
||||
pheromones[i][j] = value
|
||||
pheromones[j][i] = value
|
||||
|
||||
|
||||
def initialize_pheromones_neighbors( cities, init_value ):
|
||||
rows = {}
|
||||
for i in cities:
|
||||
cols = {}
|
||||
for j in cities:
|
||||
# set an init value for neighbors only
|
||||
if j in cities[i]:
|
||||
cols[j] = init_value
|
||||
else: # else, there should be no edge
|
||||
cols[j] = 0
|
||||
rows[i] = cols
|
||||
return rows
|
||||
|
||||
|
||||
def update_global_neighbors( pheromones, candidate, graph, decay ):
|
||||
for ci,cj in tour(candidate["permutation"]):
|
||||
# subpath between ci and cj
|
||||
p,c = path.astar( graph, ci, cj )
|
||||
# deposit pheromones on each edges of the subpath
|
||||
for i,j in zip(p,p[1:]):
|
||||
value = ((1.0 - decay) * pheromones[i][j]) + (decay * (1.0/candidate["cost"]))
|
||||
pheromones[i][j] = value
|
||||
pheromones[j][i] = value
|
||||
|
||||
|
||||
def update_local_neighbors( pheromones, candidate, graph, w_pheromone, init_pheromone ):
|
||||
for ci,cj in tour(candidate["permutation"]):
|
||||
p,c = path.astar( graph, ci, cj )
|
||||
for i,j in zip(p,p[1:]):
|
||||
value = ((1.0 - w_pheromone) * pheromones[i][j]) + (w_pheromone * init_pheromone)
|
||||
pheromones[i][j] = value
|
||||
pheromones[j][i] = value
|
||||
|
||||
|
||||
def search( cities, max_iterations, nb_ants, decay, w_heuristic, w_pheromone, w_history, c_greedy, cost_func = graph_distance ):
|
||||
# like random.shuffle(cities) but on a copy
|
||||
best = { "permutation" : sorted( cities, key=lambda i: random.random()) }
|
||||
best["cost"] = cost( best["permutation"], cost_func, cities )
|
||||
|
||||
init_pheromone = 1.0 / float(len(cities)) * best["cost"]
|
||||
pheromone = initialize_pheromones( cities, init_pheromone )
|
||||
pheromones = initialize_pheromones_whole( cities, init_pheromone )
|
||||
|
||||
for i in range(max_iterations):
|
||||
LOG( i )
|
||||
|
|
@ -132,15 +169,15 @@ def search( cities, max_iterations, nb_ants, decay, w_heuristic, w_pheromone, w_
|
|||
for j in range(nb_ants):
|
||||
LOG( "." )
|
||||
candidate = {}
|
||||
candidate["permutation"] = walk( cities, pheromone, w_heuristic, w_history, c_greedy, cost_func )
|
||||
candidate["permutation"] = walk( cities, pheromones, w_heuristic, w_history, c_greedy, cost_func )
|
||||
candidate["cost"] = cost( candidate["permutation"], cost_func, cities )
|
||||
if candidate["cost"] < best["cost"]:
|
||||
best = candidate
|
||||
update_local( pheromone, candidate, w_pheromone, init_pheromone )
|
||||
update_global( pheromone, best, decay )
|
||||
update_local_whole( pheromones, candidate, cities, w_pheromone, init_pheromone )
|
||||
update_global_whole( pheromones, best, cities, decay )
|
||||
LOGN( best["cost"] )
|
||||
|
||||
return best,pheromone
|
||||
return best,pheromones
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue