paradiseo/eo/src/eo
mac ff108477c3 eoCounter?
eoEasyEA -- made it copyable again
eoEvalFunc -- added specialized eoEvalFuncCounter
eoEvolutionStrategy -- nothing much
eoGenContinue -- nothing
eoPop -- fixed nth_element_fitness
eoBitOp -- fixed error in xover
eoFileMonitor -- now appends always
eoParam -- worked around memory leak in MSC's strstream
eoParser -- changed -pconfig_file to @config_file
eoParser -- added messages instead of exception when required param is missing
eoStat -- added eoDistanceStat
t-eoFunctor -- don't know
2000-08-23 12:03:01 +00:00

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//-----------------------------------------------------------------------------
// eo
// (c) GeNeura Team 1998
/*
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Contact: todos@geneura.ugr.es, http://geneura.ugr.es
*/
//-----------------------------------------------------------------------------
#ifndef __GNUG__
// to avoid long name warnings
#pragma warning(disable:4786)
#endif // __GNUG__
#ifndef _eo_
#define _eo_
//-----------------------------------------------------------------------------
#include <utils/eoData.h>
#include <eoObject.h>
#include <eoPrintable.h>
#include <eoPersistent.h>
#include <eoScalarFitness.h>
#include <EO.h>
#include <utils/rnd_generators.h>
#include <eoFunctor.h>
#include <apply.h>
// eo's
#include <eoVariableLength.h>
#include <eoFixedLength.h>
//#include <eoID.h>
//#include <eoVector.h>
//#include <eo1d.h>
#include <other/eoString.h>
#include <ga/eoBin.h>
#include <eoInit.h>
//#include <eoUniform.h>
//#include <eoNormal.h>
//#include <eoNegExp.h>
#include <eoOp.h>
//#include <eoDup.h>
//#include <eoKill.h>
//#include <eoTranspose.h>
//#include <eoXOver2.h>
//#include <eoUniformXOver.h>
//#include <eoMutation.h>
#include <eoPop.h>
#include <ga/eoBitOp.h>
// Evaluation functions
#include <eoEvalFunc.h>
#include <eoEvalFuncPtr.h>
// Continuators
#include <eoContinue.h>
#include <eoCombinedContinue.h>
#include <eoGenContinue.h>
#include <eoFitContinue.h>
// Selection and reproduction stuff
#include <eoSelectOne.h>
#include <eoSelectRandom.h>
#include <eoDetTournament.h>
#include <eoProportional.h>
#include <eoStochTournament.h>
#include <eoProportionalOpSel.h>
#include <eoProportionalGOpSel.h>
#include <eoSequentialGOpSel.h>
//#include <eoLottery.h>
//#include <eoBreeder.h>
//#include <eoInsertion.h>
//#include <eoInclusion.h>
//#include <eoGeneration.h>
//#include <eoProportionalOpSel.h>
// Algorithms
#include <eoEasyEA.h>
#include <eoSGA.h>
#include <eoSteadyStateEA.h>
#include <eoEvolutionStrategy.h>
// Utils
#include <utils/checkpointing>
// aliens
//#include <eoNonUniform.h>
#include <eoCounter.h>
#include <utils/eoParser.h>
//-----------------------------------------------------------------------------
// to be continued ...
//-----------------------------------------------------------------------------
/*
//#include <eoFitness.h>
//#include <eoProblem.h>
*/
//-----------------------------------------------------------------------------
#endif _eo_
// Local Variables:
// mode: C++
// End: