paradiseo/edo/src/edoAlgo.h
2012-07-19 17:23:41 +02:00

64 lines
1.9 KiB
C++

/*
The Evolving Distribution Objects framework (EDO) is a template-based,
ANSI-C++ evolutionary computation library which helps you to write your
own estimation of distribution algorithms.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Copyright (C) 2010 Thales group
*/
/*
Authors:
Johann Dréo <johann.dreo@thalesgroup.com>
Caner Candan <caner.candan@thalesgroup.com>
*/
#ifndef _edoAlgo_h
#define _edoAlgo_h
#include <eoAlgo.h>
/**
@defgroup Algorithms Algorithms
In EDO, as in EO, an algorithm is a functor that takes one or several
solutions to an optimization problem as arguments, and iteratively modify
them with the help of operators.It differs from a canonical EO algorithm
because it is templatized on a edoDistrib rather than just an EOT.
@see eoAlgo
*/
/** An EDO algorithm differs from a canonical EO algorithm because it is
* templatized on a Distribution rather than just an EOT.
*
* Derivating from an eoAlgo, it should define an operator()( EOT sol )
*
* @ingroup Algorithms
*/
template < typename D >
class edoAlgo : public eoAlgo< typename D::EOType >
{
//! Alias for the type
typedef typename D::EOType EOType;
// virtual R operator()(A1) = 0; (defined in eoUF)
public:
virtual ~edoAlgo(){}
};
#endif // !_edoAlgo_h