git-svn-id: svn://scm.gforge.inria.fr/svnroot/paradiseo@2583 331e1502-861f-0410-8da2-ba01fb791d7f
81 lines
3.2 KiB
Text
81 lines
3.2 KiB
Text
PARADISEO-GPU README FILE
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=======================================================================
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check latest news at http://paradiseo.gforge.inria.fr/
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=======================================================================
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Welcome to ParadisEO-GPU, the reusable design and implementation of parallel meta-
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heuristics on Graphics Processing Units (GPU).
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The latest news about ParadisEO-GPU can be found on the gforge repository at
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http://paradiseo.gforge.inria.fr/index.php?n=Doc.API
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In case of any problem, please e-mail us at
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paradiseo-help@lists.gforge.inria.fr
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=======================================================================
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BUILDING PARADISEO-PEO
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=======================================================================
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The basic installation procedure goes the following.
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To compile paradiseo-gpu in the default directory,
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go to paradiseo-gpu/build/ and run:
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> cmake ..
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> make
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// for an easy-use of the provided lessons
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> make install
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// optional (if the documentation is not already available)
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> make doc
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To compile paradiseo-peo anywhere else, simply run:
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> cmake $(GPU) -Dconfig=<path to the install.cmake file>
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> make
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// for an easy-use of the provided lessons
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> make install
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// optional (if the documentation is not already available)
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> make doc
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To clean everything, simply run
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> make clean
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===================================================================
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DIRECTORY STRUCTURE
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===================================================================
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After unpacking the archive file, you should end up with the following
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structure:
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.../ The main PARADISEO-GPU directory, created when unpacking.
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+-- build BUILD directory that contains libraries and executable files.
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+-- src SOURCE directory Contains most PARADISEO-GPU .h files.
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+-- doc DOCUMENTATION directory (generated by Doxygen).
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| +- html HTML files - start at index.html.
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| +- latex latex files - use to generate Postcript doc.
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| +- man Unix man format documentation.
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+-- tutorial APPLICATIONS
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+-- INSTANCES The instances problem directory (QAP instances ...)
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+-- OneMax How make One max problem with parallel evalution of neighborhood(bit flipping) with hamming distances =1
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+-- KswapOneMax How make One max problem with parallel evalution of neighborhood(bit flipping) with hamming distances >=1
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+-- PPP_GPU How make Permuted Perceptron Problem with parallel evalution of neighborhood on GPU
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+-- QAP_GPU How make Quadratic Assignement Problem with parallel evaluation of neighborhood on GPU
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+-- QAP_CPU How make Quadratic Assignement Problem with sequentiel evaluation of neighborhood on CPU
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===================================================================
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NOTES
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===================================================================
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Mailing list : paradiseo-help@lists.gforge.inria.fr
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