paradiseo/trunk/paradiseo-peo/src/peoParallelAlgorithmWrapper.h

161 lines
4.8 KiB
C++

/*
* <peoParallelAlgorithmWrapper.h>
* Copyright (C) DOLPHIN Project-Team, INRIA Futurs, 2006-2007
* (C) OPAC Team, LIFL, 2002-2007
*
* Sebastien Cahon, Alexandru-Adrian Tantar
*
* This software is governed by the CeCILL license under French law and
* abiding by the rules of distribution of free software. You can use,
* modify and/ or redistribute the software under the terms of the CeCILL
* license as circulated by CEA, CNRS and INRIA at the following URL
* "http://www.cecill.info".
*
* As a counterpart to the access to the source code and rights to copy,
* modify and redistribute granted by the license, users are provided only
* with a limited warranty and the software's author, the holder of the
* economic rights, and the successive licensors have only limited liability.
*
* In this respect, the user's attention is drawn to the risks associated
* with loading, using, modifying and/or developing or reproducing the
* software by the user in light of its specific status of free software,
* that may mean that it is complicated to manipulate, and that also
* therefore means that it is reserved for developers and experienced
* professionals having in-depth computer knowledge. Users are therefore
* encouraged to load and test the software's suitability as regards their
* requirements in conditions enabling the security of their systems and/or
* data to be ensured and, more generally, to use and operate it in the
* same conditions as regards security.
* The fact that you are presently reading this means that you have had
* knowledge of the CeCILL license and that you accept its terms.
*
* ParadisEO WebSite : http://paradiseo.gforge.inria.fr
* Contact: paradiseo-help@lists.gforge.inria.fr
*
*/
#ifndef __peoParaAlgorithm_h
#define __peoParaAlgorithm_h
#include "core/runner.h"
#include "core/peo_debug.h"
class peoParallelAlgorithmWrapper : public Runner
{
public:
template< typename AlgorithmType > peoParallelAlgorithmWrapper( AlgorithmType& externalAlgorithm )
: algorithm( new Algorithm< AlgorithmType, void >( externalAlgorithm ) )
{}
template< typename AlgorithmType, typename AlgorithmDataType > peoParallelAlgorithmWrapper( AlgorithmType& externalAlgorithm, AlgorithmDataType& externalData )
: algorithm( new Algorithm< AlgorithmType, AlgorithmDataType >( externalAlgorithm, externalData ) )
{}
template< typename AlgorithmReturnType > peoParallelAlgorithmWrapper( AlgorithmReturnType& (*externalAlgorithm)() )
: algorithm( new FunctionAlgorithm< AlgorithmReturnType, void >( externalAlgorithm ) )
{}
template< typename AlgorithmReturnType, typename AlgorithmDataType > peoParallelAlgorithmWrapper( AlgorithmReturnType& (*externalAlgorithm)( AlgorithmDataType& ), AlgorithmDataType& externalData )
: algorithm( new FunctionAlgorithm< AlgorithmReturnType, AlgorithmDataType >( externalAlgorithm, externalData ) )
{}
~peoParallelAlgorithmWrapper()
{
delete algorithm;
}
void run()
{
algorithm->operator()();
}
private:
struct AbstractAlgorithm
{
// virtual destructor as we will be using inheritance and polymorphism
virtual ~AbstractAlgorithm()
{ }
// operator to be called for executing the algorithm
virtual void operator()()
{ }
};
template< typename AlgorithmType, typename AlgorithmDataType > struct Algorithm : public AbstractAlgorithm
{
Algorithm( AlgorithmType& externalAlgorithm, AlgorithmDataType& externalData )
: algorithm( externalAlgorithm ), algorithmData( externalData )
{}
virtual void operator()()
{
algorithm( algorithmData );
}
AlgorithmType& algorithm;
AlgorithmDataType& algorithmData;
};
template< typename AlgorithmType > struct Algorithm< AlgorithmType, void > : public AbstractAlgorithm
{
Algorithm( AlgorithmType& externalAlgorithm ) : algorithm( externalAlgorithm )
{}
virtual void operator()()
{
algorithm();
}
AlgorithmType& algorithm;
};
template< typename AlgorithmReturnType, typename AlgorithmDataType > struct FunctionAlgorithm : public AbstractAlgorithm
{
FunctionAlgorithm( AlgorithmReturnType (*externalAlgorithm)( AlgorithmDataType& ), AlgorithmDataType& externalData )
: algorithm( externalAlgorithm ), algorithmData( externalData )
{}
virtual void operator()()
{
algorithm( algorithmData );
}
AlgorithmReturnType (*algorithm)( AlgorithmDataType& );
AlgorithmDataType& algorithmData;
};
template< typename AlgorithmReturnType > struct FunctionAlgorithm< AlgorithmReturnType, void > : public AbstractAlgorithm
{
FunctionAlgorithm( AlgorithmReturnType (*externalAlgorithm)() )
: algorithm( externalAlgorithm )
{}
virtual void operator()()
{
algorithm();
}
AlgorithmReturnType (*algorithm)();
};
private:
AbstractAlgorithm* algorithm;
};
#endif