git-svn-id: svn://scm.gforge.inria.fr/svnroot/paradiseo@1819 331e1502-861f-0410-8da2-ba01fb791d7f
149 lines
4.6 KiB
C++
149 lines
4.6 KiB
C++
/*
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<moRandomSearchExplorer.h>
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Copyright (C) DOLPHIN Project-Team, INRIA Lille - Nord Europe, 2006-2010
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Sébastien Verel, Arnaud Liefooghe, Jérémie Humeau
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This software is governed by the CeCILL license under French law and
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abiding by the rules of distribution of free software. You can use,
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modify and/ or redistribute the software under the terms of the CeCILL
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license as circulated by CEA, CNRS and INRIA at the following URL
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"http://www.cecill.info".
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As a counterpart to the access to the source code and rights to copy,
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modify and redistribute granted by the license, users are provided only
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with a limited warranty and the software's author, the holder of the
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economic rights, and the successive licensors have only limited liability.
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In this respect, the user's attention is drawn to the risks associated
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with loading, using, modifying and/or developing or reproducing the
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software by the user in light of its specific status of free software,
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that may mean that it is complicated to manipulate, and that also
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therefore means that it is reserved for developers and experienced
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professionals having in-depth computer knowledge. Users are therefore
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encouraged to load and test the software's suitability as regards their
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requirements in conditions enabling the security of their systems and/or
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data to be ensured and, more generally, to use and operate it in the
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same conditions as regards security.
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The fact that you are presently reading this means that you have had
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knowledge of the CeCILL license and that you accept its terms.
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ParadisEO WebSite : http://paradiseo.gforge.inria.fr
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Contact: paradiseo-help@lists.gforge.inria.fr
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*/
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#ifndef _moRandomSearchexplorer_h
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#define _moRandomSearchexplorer_h
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#include <explorer/moNeighborhoodExplorer.h>
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#include <neighborhood/moNeighborhood.h>
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#include <eoEvalFunc.h>
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#include <eoInit.h>
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/**
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* Explorer for a pure random search:
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* the solution is initialized at each step
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*/
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template< class Neighbor >
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class moRandomSearchExplorer : public moNeighborhoodExplorer<Neighbor>
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{
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public:
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typedef typename Neighbor::EOT EOT ;
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typedef moNeighborhood<Neighbor> Neighborhood ;
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using moNeighborhoodExplorer<Neighbor>::neighborhood;
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using moNeighborhoodExplorer<Neighbor>::eval;
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/**
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* Constructor
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* @param _init the solution initializer, to explore at random the search space
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* @param _fulleval the evaluation function
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* @param _nbStep maximum number of step to do
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*/
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moRandomSearchExplorer(eoInit<EOT>& _init, eoEvalFunc<EOT>& _fulleval, unsigned _nbStep) : moNeighborhoodExplorer<Neighbor>(), init(_init), fulleval(_fulleval), nbStep(_nbStep) {
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// number of step done
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step = 0;
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}
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/**
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* Destructor
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*/
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~moRandomSearchExplorer() {}
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/**
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* initialization of the number of step to be done
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* @param _solution unused solution
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*/
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virtual void initParam(EOT & _solution) {
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step = 0;
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};
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/**
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* increase the number of step
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* @param _solution unused solution
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*/
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virtual void updateParam(EOT & _solution) {
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step++;
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};
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/**
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* terminate: NOTHING TO DO
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* @param _solution unused solution
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*/
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virtual void terminate(EOT & _solution) {};
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/**
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* Explore the neighborhood with only one random solution
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* we supposed that the first neighbor is uniformly selected in the neighborhood
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* @param _solution
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*/
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virtual void operator()(EOT & _solution) {
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//init the first neighbor
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init(_solution);
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//eval the _solution moved with the neighbor and stock the result in the neighbor
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fulleval(_solution);
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};
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/**
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* continue if it is remains some steps to do
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* @param _solution the solution
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* @return true there is some steps to do
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*/
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virtual bool isContinue(EOT & _solution) {
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return (step < nbStep) ;
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};
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/**
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* move the solution with the best neighbor
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* @param _solution the solution to move
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*/
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virtual void move(EOT & _solution) {
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// the solution is already move. So nothing to do !
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};
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/**
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* accept test : always accept
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* @param _solution the solution
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* @return true if the best neighbor ameliorate the fitness
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*/
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virtual bool accept(EOT & _solution) {
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return true;
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};
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private:
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// initialization method to explore at random the search space
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eoInit<EOT> & init;
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// the full eval function
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eoEvalFunc<EOT> & fulleval;
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// current number of step
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unsigned int step;
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// maximum number of steps to do
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unsigned int nbStep;
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};
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#endif
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