88 lines
2.6 KiB
C
88 lines
2.6 KiB
C
/** @mainpage Welcome to Evolving Objects
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@section intro Introduction
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EO is a templates-based, ANSI-C++ compliant evolutionary computation library. It
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contains classes for almost any kind of evolutionary computation you might come
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up to - at least for the ones we could think of. It is component-based, so that
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if you don't find the class you need in it, it is very easy to subclass existing
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abstract or concrete classes.
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@section tutorial Tutorial
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The best place to learn about the features and approaches of EO is to look at
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the <a href="../../tutorial/html/eoTutorial.html">tutorial</a>.
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@section install Installation
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The installation procedure of the package is detailed in the <a
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href="../../README">README</a> file in the top-directory of the source-tree.
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@section design Overall Design
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For an introduction to the design of EO you can look at the <a
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href="http://eodev.sourceforge.net/eo/doc/LeCreusot.pdf">slides</a> from a talk
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at EA 2001 or the corresponding <a
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href="http://eodev.sourceforge.net/eo/doc/EO_EA2001.pdf">article</a> in <a
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href="http://portal.acm.org/citation.cfm?id=727742"><em>Lecture Notes In
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Computer Science</em> <b>2310</b>, <em>Selected Papers from the 5th European
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Conference on Artificial Evolution</em></a>.
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*/
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/** @page webpages Related webpages
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- EO <a href="http://eodev.sourceforge.net">homepage</a>
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- EO <a href="../../tutorial/html/eoTutorial.html">Tutorial</a>.
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- SourceForge <a href="https://sourceforge.net/projects/eodev">project page</a>
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- <a href="../../README">README</a>
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- <a href="../../NEWS">NEWS</a>
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*/
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/** @page Related Projects
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<h1>ParadisEO</h1>
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<a href="http://paradiseo.gforge.inria.fr">ParadisEO</a> is a project that
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extends EO for the flexible design of single solution-based metaheuristics,
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metaheuristics for multi objective optimization as well as hybrid, parallel and distributed
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metaheuristics.
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*/
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/** An old TODO list for EO, this could be updated...
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@todo (old) Provide a way to easily manipulate the algorithm in runtime, be it from
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grafically or text; expand command-line capabities?
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@todo (old) Provide a graphical interface for Windows, in VC++ or BBuilder.
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@todo (old) Create more examples of the objects of which there is only one instance:
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algorithms, evaluators. Try to adapt most well-know algorithms to EO
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@todo (old) Integrate the gTK interface seamlessly in the library.
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@todo Complete documentation.
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@todo (for release 1.1) Update README, INSTALL, ... for cmake based build system.
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*/
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// Local Variables:
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// coding: iso-8859-1
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// mode: C++
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// c-file-offsets: ((c . 0))
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// c-file-style: "Stroustrup"
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// fill-column: 80
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// End:
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