paradiseo/mo/src/explorer/moRandomBestHCexplorer.h
2019-08-17 16:56:52 -03:00

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/*
<moRandomBestHCexplorer.h>
Copyright (C) DOLPHIN Project-Team, INRIA Lille - Nord Europe, 2006-2010
Sebastien Verel, Arnaud Liefooghe, Jeremie Humeau
This software is governed by the CeCILL license under French law and
abiding by the rules of distribution of free software. You can use,
modify and/ or redistribute the software under the terms of the CeCILL
license as circulated by CEA, CNRS and INRIA at the following URL
"http://www.cecill.info".
As a counterpart to the access to the source code and rights to copy,
modify and redistribute granted by the license, users are provided only
with a limited warranty and the software's author, the holder of the
economic rights, and the successive licensors have only limited liability.
In this respect, the user's attention is drawn to the risks associated
with loading, using, modifying and/or developing or reproducing the
software by the user in light of its specific status of free software,
that may mean that it is complicated to manipulate, and that also
therefore means that it is reserved for developers and experienced
professionals having in-depth computer knowledge. Users are therefore
encouraged to load and test the software's suitability as regards their
requirements in conditions enabling the security of their systems and/or
data to be ensured and, more generally, to use and operate it in the
same conditions as regards security.
The fact that you are presently reading this means that you have had
knowledge of the CeCILL license and that you accept its terms.
ParadisEO WebSite : http://paradiseo.gforge.inria.fr
Contact: paradiseo-help@lists.gforge.inria.fr
*/
#ifndef _moRandomBestHCexplorer_h
#define _moRandomBestHCexplorer_h
#include "moNeighborhoodExplorer.h"
#include "../comparator/moNeighborComparator.h"
#include "../comparator/moSolNeighborComparator.h"
#include "../neighborhood/moNeighborhood.h"
#include <vector>
#include <paradiseo/eo/utils/eoRNG.h>
/**
* Explorer for Hill-Climbing
* which choose randomly one of the best solution in the neighborhood at each iteration
*/
template< class Neighbor >
class moRandomBestHCexplorer : public moNeighborhoodExplorer<Neighbor>
{
public:
typedef typename Neighbor::EOT EOT ;
typedef moNeighborhood<Neighbor> Neighborhood ;
using moNeighborhoodExplorer<Neighbor>::neighborhood;
using moNeighborhoodExplorer<Neighbor>::eval;
using moNeighborhoodExplorer<Neighbor>::currentNeighbor;
using moNeighborhoodExplorer<Neighbor>::selectedNeighbor;
/**
* Constructor
* @param _neighborhood the neighborhood
* @param _eval the evaluation function
* @param _neighborComparator a neighbor comparator
* @param _solNeighborComparator solution vs neighbor comparator
*/
moRandomBestHCexplorer(Neighborhood& _neighborhood,
moEval<Neighbor>& _eval,
moNeighborComparator<Neighbor>& _neighborComparator,
moSolNeighborComparator<Neighbor>& _solNeighborComparator) :
moNeighborhoodExplorer<Neighbor>(_neighborhood, _eval),
neighborComparator(_neighborComparator),
solNeighborComparator(_solNeighborComparator) {
isAccept = false;
}
/**
* Destructor
*/
~moRandomBestHCexplorer() {
}
/**
* empty the vector of best solutions
* @param _solution unused solution
*/
virtual void initParam(EOT & _solution) {
// delete all the best solutions
bestVector.clear();
};
/**
* empty the vector of best solutions
* @param _solution unused solution
*/
virtual void updateParam(EOT & _solution) {
// delete all the best solutions
bestVector.clear();
};
/**
* terminate: NOTHING TO DO
* @param _solution unused solution
*/
virtual void terminate(EOT & _solution) {};
/**
* Explore the neighborhood of a solution
* @param _solution the current solution
*/
virtual void operator()(EOT & _solution) {
//Test if _solution has a Neighbor
if (neighborhood.hasNeighbor(_solution)) {
//init the first neighbor
neighborhood.init(_solution, currentNeighbor);
//eval the _solution moved with the neighbor and stock the result in the neighbor
eval(_solution, currentNeighbor);
//initialize the best neighbor
bestVector.push_back(currentNeighbor);
//test all others neighbors
while (neighborhood.cont(_solution)) {
//next neighbor
neighborhood.next(_solution, currentNeighbor);
//eval
eval(_solution, currentNeighbor);
//if we found a better neighbor, update the best
if (neighborComparator(bestVector[0], currentNeighbor)) {
bestVector.clear();
bestVector.push_back(currentNeighbor);
}
else if (neighborComparator.equals(currentNeighbor, bestVector[0])) //if the current is equals to previous best solutions then update vector of the best solution
bestVector.push_back(currentNeighbor);
}
// choose randomly one of the best solutions
unsigned int i = rng.random(bestVector.size());
// the selected Neighbor
selectedNeighbor = bestVector[i];
}
else {
//if _solution hasn't neighbor,
isAccept=false;
}
};
/**
* continue if a move is accepted
* @param _solution the solution
* @return true if an ameliorated neighbor was be found
*/
virtual bool isContinue(EOT & _solution) {
return isAccept ;
};
/**
* move the solution with the best neighbor
* @param _solution the solution to move
*/
/*
virtual void move(EOT & _solution) {
// choose randomly one of the best solutions
unsigned int i = rng.random(bestVector.size());
//move the solution
bestVector[i].move(_solution);
//update its fitness
_solution.fitness(bestVector[i].fitness());
};
*/
/**
* accept test if an amelirated neighbor was found
* @param _solution the solution
* @return true if the best neighbor ameliorate the fitness
*/
virtual bool accept(EOT & _solution) {
if (neighborhood.hasNeighbor(_solution))
isAccept = solNeighborComparator(_solution, selectedNeighbor) ;
return isAccept;
};
protected:
// comparator between solution and neighbor or between neighbors
moNeighborComparator<Neighbor>& neighborComparator;
moSolNeighborComparator<Neighbor>& solNeighborComparator;
// the best solutions in the neighborhood
std::vector<Neighbor> bestVector;
// true if the move is accepted
bool isAccept ;
};
#endif