paradiseo/eo/src/eoReduceMerge.h
2012-08-30 11:30:11 +02:00

124 lines
3.8 KiB
C++

/** -*- mode: c++; c-indent-level: 4; c++-member-init-indent: 8; comment-column: 35; -*-
-----------------------------------------------------------------------------
eoReduceMerge.h
(c) Maarten Keijzer, Marc Schoenauer, GeNeura Team, 2000
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Contact: todos@geneura.ugr.es, http://geneura.ugr.es
Marc.Schoenauer@polytechnique.fr
mkeijzer@dhi.dk
*/
//-----------------------------------------------------------------------------
#ifndef _eoReduceMerge_h
#define _eoReduceMerge_h
//-----------------------------------------------------------------------------
#include <eoPop.h>
#include <eoFunctor.h>
#include <eoMerge.h>
#include <eoReduce.h>
#include <eoReplacement.h>
#include <utils/eoHowMany.h>
//-----------------------------------------------------------------------------
/** @addtogroup Replacors
* @{
*/
/**
eoReduceMerge: Replacement strategies that start by reducing the parents,
then merge with the offspring
This is the way to do SSGA: the offspring gets inserted in the population
even if it is worse than anybody else.
@see eoReduceMerge
@see eoSSGAWorseReplacement
@see eoSSGADetTournamentReplacement
@see eoSSGAStochTournamentReplacement
*/
template <class EOT>
class eoReduceMerge : public eoReplacement<EOT>
{
public:
eoReduceMerge(eoReduce<EOT>& _reduce, eoMerge<EOT>& _merge) :
reduce(_reduce), merge(_merge)
{}
void operator()(eoPop<EOT>& _parents, eoPop<EOT>& _offspring)
{
if (_parents.size() < _offspring.size())
throw std::logic_error("eoReduceMerge: More offspring than parents!\n");
reduce(_parents, _parents.size() - _offspring.size());
merge(_offspring, _parents);
}
private :
eoReduce<EOT>& reduce;
eoMerge<EOT>& merge;
};
/**
SSGA replace worst. Is an eoReduceMerge.
*/
template <class EOT>
class eoSSGAWorseReplacement : public eoReduceMerge<EOT>
{
public :
eoSSGAWorseReplacement() : eoReduceMerge<EOT>(truncate, plus) {}
private :
eoLinearTruncate<EOT> truncate;
eoPlus<EOT> plus;
};
/**
SSGA deterministic tournament replacement. Is an eoReduceMerge.
*/
template <class EOT>
class eoSSGADetTournamentReplacement : public eoReduceMerge<EOT>
{
public :
eoSSGADetTournamentReplacement(unsigned _t_size) :
eoReduceMerge<EOT>(truncate, plus), truncate(_t_size) {}
private :
eoDetTournamentTruncate<EOT> truncate;
eoPlus<EOT> plus;
};
/** SSGA stochastic tournament replacement. Is an eoReduceMerge.
It much cleaner to insert directly the offspring in the parent population,
but it is NOT equivalent in case of more than 1 offspring as already
replaced could be removed , which is not possible in the eoReduceMerge
So what the heck ! */
template <class EOT>
class eoSSGAStochTournamentReplacement : public eoReduceMerge<EOT>
{
public :
eoSSGAStochTournamentReplacement(double _t_rate) :
eoReduceMerge<EOT>(truncate, plus), truncate(_t_rate) {}
private :
eoStochTournamentTruncate<EOT> truncate;
eoPlus<EOT> plus;
};
/** @} */
#endif