paradiseo/eo/tutorial/Lesson2/FirstRealEA.cpp
evomarc 41ff11bd7f I have separated the include files into
eo   everything that is general to any representation
   es.h everything about real representation (in es dir)
   ga.h everything related to bitstring representation (in ga dir)

To be continued by gp.h, and ...

This has lead to some slight modifications in test file eobin and all tutorial
examples files...
2001-01-27 07:41:46 +00:00

195 lines
6.6 KiB
C++

//-----------------------------------------------------------------------------
// FirstRealEA.cpp
//-----------------------------------------------------------------------------
//*
// Still an instance of a VERY simple Real-coded Genetic Algorithm
// (see FirstBitGA.cpp) but now with Breeder - and Combined Ops
//
//-----------------------------------------------------------------------------
// standard includes
#include <stdexcept> // runtime_error
#include <iostream> // cout
#include <strstream> // ostrstream, istrstream
// the general include for eo
#include <eo>
// REPRESENTATION
//-----------------------------------------------------------------------------
// Include the corresponding file
#include <es.h> // real-valued representation & operators
// define your individuals
typedef eoReal<double> Indi;
// EVALFUNC
//-----------------------------------------------------------------------------
// a simple fitness function that computes the euclidian norm of a real vector
// Now in a separate file, and declared as binary_value(const vector<bool> &)
#include "real_value.h"
// GENERAL
//-----------------------------------------------------------------------------
void main_function(int argc, char **argv)
{
// PARAMETRES
const unsigned int SEED = 42; // seed for random number generator
const unsigned int T_SIZE = 3; // size for tournament selection
const unsigned int VEC_SIZE = 8; // Number of object variables in genotypes
const unsigned int POP_SIZE = 20; // Size of population
const unsigned int MAX_GEN = 500; // Maximum number of generation before STOP
const unsigned int MIN_GEN = 10; // Minimum number of generation before ...
const unsigned int STEADY_GEN = 50; // stop after STEADY_GEN gen. without improvelent
const float P_CROSS = 0.8; // Crossover probability
const float P_MUT = 0.5; // mutation probability
const double EPSILON = 0.01; // range for real uniform mutation
double SIGMA = 0.3; // std dev. for normal mutation
// some parameters for chosing among different operators
const double segmentRate = 0.5; // relative weight for 1-pt Xover
const double arithmeticRate = 0.5; // relative weight for 2-pt Xover
const double uniformMutRate = 0.5; // relative weight for bit-flip mutation
const double detMutRate = 0.5; // relative weight for one-bit mutation
const double normalMutRate = 0.5; // relative weight for normal mutation
// GENERAL
//////////////////////////
// Random seed
//////////////////////////
//reproducible random seed: if you don't change SEED above,
// you'll aways get the same result, NOT a random run
rng.reseed(SEED);
// EVAL
/////////////////////////////
// Fitness function
////////////////////////////
// Evaluation: from a plain C++ fn to an EvalFunc Object
// you need to give the full description of the function
eoEvalFuncPtr<Indi, double, const vector<double>& > eval( real_value );
// INIT
////////////////////////////////
// Initilisation of population
////////////////////////////////
// based on a uniform generator
eoInitFixedLength<Indi, uniform_generator<double> >
random(VEC_SIZE, uniform_generator<double>(-1.0, 1.0));
// Initialization of the population
eoPop<Indi> pop(POP_SIZE, random);
// and evaluate it in one loop
apply<Indi>(eval, pop); // STL syntax
// OUTPUT
// sort pop before printing it!
pop.sort();
// Print (sorted) intial population (raw printout)
cout << "Initial Population" << endl;
cout << pop;
// ENGINE
/////////////////////////////////////
// selection and replacement
////////////////////////////////////
// SELECT
// The robust tournament selection
eoDetTournamentSelect<Indi> selectOne(T_SIZE);
// is now encapsulated in a eoSelectPerc (entage)
eoSelectPerc<Indi> select(selectOne);// by default rate==1
// REPLACE
// And we now have the full slection/replacement - though with
// no replacement (== generational replacement) at the moment :-)
eoGenerationalReplacement<Indi> replace;
// OPERATORS
//////////////////////////////////////
// The variation operators
//////////////////////////////////////
// CROSSOVER
// uniform chooce on segment made by the parents
eoSegmentCrossover<Indi> xoverS;
// uniform choice in hypercube built by the parents
eoArithmeticCrossover<Indi> xoverA;
// Combine them with relative weights
eoPropCombinedQuadOp<Indi> xover(xoverS, segmentRate);
xover.add(xoverA, arithmeticRate, true);
// MUTATION
// offspring(i) uniformly chosen in [parent(i)-epsilon, parent(i)+epsilon]
eoUniformMutation<Indi> mutationU(EPSILON);
// k (=1) coordinates of parents are uniformly modified
eoDetUniformMutation<Indi> mutationD(EPSILON);
// all coordinates of parents are normally modified (stDev SIGMA)
eoNormalMutation<Indi> mutationN(SIGMA);
// Combine them with relative weights
eoPropCombinedMonOp<Indi> mutation(mutationU, uniformMutRate);
mutation.add(mutationD, detMutRate);
mutation.add(mutationN, normalMutRate, true);
// STOP
// CHECKPOINT
//////////////////////////////////////
// termination conditions: use more than one
/////////////////////////////////////
// stop after MAX_GEN generations
eoGenContinue<Indi> genCont(MAX_GEN);
// do MIN_GEN gen., then stop after STEADY_GEN gen. without improvement
eoSteadyFitContinue<Indi> steadyCont(MIN_GEN, STEADY_GEN);
// stop when fitness reaches a target (here VEC_SIZE)
eoFitContinue<Indi> fitCont(0);
// do stop when one of the above says so
eoCombinedContinue<Indi> continuator(genCont);
continuator.add(steadyCont);
continuator.add(fitCont);
// The operators are encapsulated into an eoTRansform object
eoSGATransform<Indi> transform(xover, P_CROSS, mutation, P_MUT);
// GENERATION
/////////////////////////////////////////
// the algorithm
////////////////////////////////////////
// Easy EA requires
// selection, transformation, eval, replacement, and stopping criterion
eoEasyEA<Indi> gga(continuator, eval, select, transform, replace);
// Apply algo to pop - that's it!
cout << "\n Here we go\n\n";
gga(pop);
// OUTPUT
// Print (sorted) intial population
pop.sort();
cout << "FINAL Population\n" << pop << endl;
// GENERAL
}
// A main that catches the exceptions
int main(int argc, char **argv)
{
#ifdef _MSC_VER
// rng.reseed(42);
int flag = _CrtSetDbgFlag(_CRTDBG_LEAK_CHECK_DF);
flag |= _CRTDBG_LEAK_CHECK_DF;
_CrtSetDbgFlag(flag);
// _CrtSetBreakAlloc(100);
#endif
try
{
main_function(argc, argv);
}
catch(exception& e)
{
cout << "Exception: " << e.what() << '\n';
}
return 1;
}