eo everything that is general to any representation es.h everything about real representation (in es dir) ga.h everything related to bitstring representation (in ga dir) To be continued by gp.h, and ... This has lead to some slight modifications in test file eobin and all tutorial examples files...
167 lines
4.8 KiB
C++
167 lines
4.8 KiB
C++
//-----------------------------------------------------------------------------
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// FirstRealGA.cpp
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//-----------------------------------------------------------------------------
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//*
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// An instance of a VERY simple Real-coded Genetic Algorithm
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//
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//-----------------------------------------------------------------------------
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// standard includes
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#include <stdexcept> // runtime_error
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#include <iostream> // cout
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#include <strstream> // ostrstream, istrstream
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// the general include for eo
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#include <eo>
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// REPRESENTATION
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//-----------------------------------------------------------------------------
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// Include the corresponding file
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#include <es.h> // real-representation & operators
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// define your individuals
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typedef eoReal<double> Indi;
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// EVAL
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//-----------------------------------------------------------------------------
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// a simple fitness function that computes the euclidian norm of a real vector
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// @param _indi A real-valued individual
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double real_value(const Indi & _indi)
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{
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double sum = 0;
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for (unsigned i = 0; i < _indi.size(); i++)
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sum += _indi[i]*_indi[i];
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return (-sum); // maximizing only
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}
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// GENERAL
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//-----------------------------------------------------------------------------
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void main_function(int argc, char **argv)
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{
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// PARAMETRES
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// all parameters are hard-coded!
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const unsigned int SEED = 42; // seed for random number generator
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const unsigned int VEC_SIZE = 8; // Number of object variables in genotypes
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const unsigned int POP_SIZE = 20; // Size of population
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const unsigned int T_SIZE = 3; // size for tournament selection
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const unsigned int MAX_GEN = 500; // Maximum number of generation before STOP
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const float CROSS_RATE = 0.8; // Crossover rate
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const double EPSILON = 0.01; // range for real uniform mutation
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const float MUT_RATE = 0.5; // mutation rate
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// GENERAL
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//////////////////////////
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// Random seed
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//////////////////////////
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//reproducible random seed: if you don't change SEED above,
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// you'll aways get the same result, NOT a random run
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rng.reseed(SEED);
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// EVAL
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/////////////////////////////
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// Fitness function
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////////////////////////////
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// Evaluation: from a plain C++ fn to an EvalFunc Object
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eoEvalFuncPtr<Indi> eval( real_value );
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// INIT
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////////////////////////////////
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// Initilisation of population
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////////////////////////////////
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// declare the population
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eoPop<Indi> pop;
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// fill it!
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for (unsigned int igeno=0; igeno<POP_SIZE; igeno++)
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{
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Indi v; // void individual, to be filled
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for (unsigned ivar=0; ivar<VEC_SIZE; ivar++)
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{
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double r = 2*rng.uniform() - 1; // new value, random in [-1,1)
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v.push_back(r); // append that random value to v
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}
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eval(v); // evaluate it
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pop.push_back(v); // and put it in the population
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}
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// OUTPUT
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// sort pop before printing it!
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pop.sort();
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// Print (sorted) intial population (raw printout)
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cout << "Initial Population" << endl;
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cout << pop;
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// ENGINE
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/////////////////////////////////////
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// selection and replacement
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////////////////////////////////////
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// SELECT
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// The robust tournament selection
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eoDetTournamentSelect<Indi> select(T_SIZE); // T_SIZE in [2,POP_SIZE]
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// REPLACE
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// eoSGA uses generational replacement by default
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// so no replacement procedure has to be given
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// OPERATORS
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//////////////////////////////////////
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// The variation operators
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//////////////////////////////////////
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// CROSSOVER
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// offspring(i) is a linear combination of parent(i)
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eoArithmeticCrossover<Indi> xover;
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// MUTATION
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// offspring(i) uniformly chosen in [parent(i)-epsilon, parent(i)+epsilon]
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eoUniformMutation<Indi> mutation(EPSILON);
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// STOP
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// CHECKPOINT
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//////////////////////////////////////
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// termination condition
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/////////////////////////////////////
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// stop after MAX_GEN generations
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eoGenContinue<Indi> continuator(MAX_GEN);
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// GENERATION
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/////////////////////////////////////////
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// the algorithm
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////////////////////////////////////////
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// standard Generational GA requires
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// selection, evaluation, crossover and mutation, stopping criterion
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eoSGA<Indi> gga(select, xover, CROSS_RATE, mutation, MUT_RATE,
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eval, continuator);
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// Apply algo to pop - that's it!
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gga(pop);
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// OUTPUT
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// Print (sorted) intial population
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pop.sort();
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cout << "FINAL Population\n" << pop << endl;
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// GENERAL
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}
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// A main that catches the exceptions
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int main(int argc, char **argv)
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{
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#ifdef _MSC_VER
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// rng.reseed(42);
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int flag = _CrtSetDbgFlag(_CRTDBG_LEAK_CHECK_DF);
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flag |= _CRTDBG_LEAK_CHECK_DF;
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_CrtSetDbgFlag(flag);
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// _CrtSetBreakAlloc(100);
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#endif
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try
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{
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main_function(argc, argv);
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}
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catch(exception& e)
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{
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cout << "Exception: " << e.what() << '\n';
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}
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return 1;
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}
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