git-svn-id: svn://scm.gforge.inria.fr/svnroot/paradiseo@609 331e1502-861f-0410-8da2-ba01fb791d7f
258 lines
11 KiB
C++
258 lines
11 KiB
C++
// "peoAsyncIslandMig.h"
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// (c) OPAC Team, LIFL, August 2005
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/*
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Contact: paradiseo-help@lists.gforge.inria.fr
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*/
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#ifndef __peoAsyncIslandMig_h
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#define __peoAsyncIslandMig_h
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#include <queue>
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#include <utils/eoUpdater.h>
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#include <eoContinue.h>
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#include <eoSelect.h>
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#include <eoReplacement.h>
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#include <eoPop.h>
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#include "core/topology.h"
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#include "core/cooperative.h"
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#include "core/eoPop_comm.h"
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#include "core/peo_debug.h"
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//! Class providing the basis for the asynchronous island migration model.
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//! The peoAsyncIslandMig class offers the elementary basis for implementating an
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//! asynchronous island migration model - requires the specification of several basic
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//! parameters, i.e. continuation criterion, selection and replacement strategies,
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//! a topological model and the source and destination population for the migrating individuals.
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//! As opposed to the synchronous migration model, in the asynchronous migration approach, there is
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//! no synchronization step between islands after performing the emigration phase.
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//!
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//! The migration operator is called at the end of each generation of an evolutionary algorithms
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//! as a checkpoint object - the following code exposes the structure of a classic evolutionary algorithm:
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//!
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//! <table style="border:none; border-spacing:0px;text-align:left; vertical-align:top; font-size:8pt;" border="0">
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//! <tr><td><b>do</b> { </td> <td> </td></tr>
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//! <tr><td> select( population, offsprings ); </td> <td>// select the offsprings from the current population</td></tr>
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//! <tr><td> transform( offsprings ); </td> <td>// crossover and mutation operators are applied on the selected offsprings</td></tr>
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//! <tr><td> evaluate( offsprings ); </td> <td>// evaluation step of the resulting offsprings</td></tr>
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//! <tr><td> replace( population, offsprings ); </td> <td>// replace the individuals in the current population whith individuals from the offspring population, according to a specified replacement strategy</td></tr>
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//! <tr><td>} <b>while</b> ( eaCheckpointContinue( population ) ); </td> <td>// checkpoint operators are applied on the current population, including the migration operator, if any specified </td></tr>
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//! </table>
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//!
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//! Constructing an asynchronous island migration model requires having defined (1) a topological migration model,
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//! (2) the control parameters of the migration process, (3) a checkpoint object associated with an evolutionary algorithm,
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//! and (4) an owner object must be set. The owner object must be derived from the <b>Runner</b> class (for example
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//! a peoEA object represents a possible owner).
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//! A simple example is offered bellow:
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//!
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//! <ol>
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//! <li> topological model to be followed when performing migrations: <br/>
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//! <br/>
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//! <table style="border:none; border-spacing:0px;text-align:left; vertical-align:top; font-size:8pt;" border="0">
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//! <tr><td>RingTopology migTopology; </td> <td>// a simple ring topological model - each island communicates with two other islands</td></tr>
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//! </table>
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//! </li>
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//!
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//! <li> the continuation criterion, selection and replacement strategy etc. are defined: <br/>
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//! <br/>
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//! <table style="border:none; border-spacing:0px; font-size:8pt;" border="0">
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//! <tr><td>eoPop< EOT > population( POP_SIZE, popInitializer ); </td> <td>// population of individuals to be used for the evolutionary algorithm</td></tr>
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//! <tr><td> </td> <td> </td></tr>
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//! <tr><td>eoPeriodicContinue< EOT > migCont( MIG_FREQ ); </td> <td>// migrations occur periodically at MIG_FREQ iterations</td></tr>
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//! <tr><td>eoRandomSelect< EOT > migSelectStrategy; </td> <td>// selection strategy - in this case a random selection is applied</td></tr>
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//! <tr><td>eoSelectNumber< EOT > migSelect( migSelectStrategy, MIG_SIZE ); </td> <td>// number of individuals to be selected using the specified strategy</td></tr>
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//! <tr><td>eoPlusReplacement< EOT > migReplace; </td> <td>// immigration strategy - the worse individuals in the destination population are replaced by the immigrant individuals</td></tr>
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//! <tr><td> </td> <td> </td></tr>
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//! <tr><td>peoAsyncIslandMig< EOT > asyncMigration(
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//! <br/> migCont, migSelect, migReplace, migTopology,
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//! <br/> population, population
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//! <br/> ); </td>
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//! <td>// asynchronous migration object - the emigrant individuals are selected from the same from population in which the immigrant individuals are being integrated </td></tr>
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//! </table>
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//! </li>
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//!
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//! <li> creation of a checkpoint object as part of the definition of an evolutionary algoritm (details of th EA not given as being out of scope): <br/>
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//! <br/>
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//! <table style="border:none; border-spacing:0px;text-align:left; vertical-align:top; font-size:8pt;" border="0">
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//! <tr><td>... </td> <td> </td></tr>
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//! <tr><td>eoGenContinue< EOT > eaCont( NUM_GEN ); </td> <td>// the evolutionary algorithm will stop after NUM_GEN generations</td></tr>
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//! <tr><td>eoCheckPoint< EOT > eaCheckpointContinue( eaCont ); </td> <td>// number of individuals to be selected using the specified strategy</td></tr>
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//! <tr><td>... </td> <td> </td></tr>
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//! <tr><td>eaCheckpointContinue.add( asyncMigration ); </td> <td>// adding the migration operator as checkpoint element</td></tr>
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//! <tr><td>... </td> <td> </td></tr>
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//! </table>
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//! </li>
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//!
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//! <li> definition of an owner evolutionary algorithm (an object inheriting the <b>Runner</b> class): <br/>
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//! <br/>
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//! <table style="border:none; border-spacing:0px;text-align:left; vertical-align:top; font-size:8pt;" border="0">
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//! <tr><td>peoEA< EOT > eaAlg( eaCheckpointContinue, eaPopEval, eaSelect, eaTransform, eaReplace); </td> <td>// evolutionary algorithm having as checkpoint the eaCheckpointContinue object defined above </td></tr>
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//! <tr><td>asyncMigration.setOwner( eaAlg ); </td> <td>// setting the evolutionary algorithm as owner of the migration object </td></tr>
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//! <tr><td>eaAlg( population ); </td> <td>// applying the evolutionary algorithm on a given population </td></tr>
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//! </table>
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//! </li>
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//! </ol>
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//!
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//! The source and the destination population for the migration object were specified as being the same, in step no. 2,
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//! as we are usually interested in selecting the emigrants and integrating the immigrant individuals from and in, respectively, one unique
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//! population, iteratively evolved by an evolutionary algorithm. There is no restriction in having two distinct populations
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//! as source and destination for the emigrant and immigrant individuals respectively.
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//!
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//! The above steps only create an asynchronous migration object associated to an evolutionary algorithm. The creation of several
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//! islands requires the reiteration of the steps 2 through 4 for creating distinct algorithms, with distinct populations and
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//! the associated distinctly parametrized migration objects. The interconnecting element is the underlying topology, defined at step 1
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//! (the same C++ migTopology object has to be passed as parameter for all the migration objects, in order to interconnect them).
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template< class EOT > class peoAsyncIslandMig : public Cooperative, public eoUpdater {
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public:
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//! Constructor for the peoAsyncIslandMig class; the characteristics of the migration model are defined
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//! through the specified parameters - out of the box objects provided in EO, etc., or custom, derived objects may be passed as parameters.
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//!
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//! @param eoContinue< EOT >& __cont - continuation criterion specifying whether the migration is performed or not;
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//! @param eoSelect< EOT >& __select - selection strategy to be applied for constructing a list of emigrant individuals out of the source population;
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//! @param eoReplacement< EOT >& __replace - replacement strategy used for integrating the immigrant individuals in the destination population;
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//! @param Topology& __topology - topological model to be followed when performing migrations;
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//! @param eoPop< EOT >& __source - source population from which the emigrant individuals are selected;
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//! @param eoPop< EOT >& __destination - destination population in which the immigrant population are integrated.
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peoAsyncIslandMig(
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eoContinue< EOT >& __cont,
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eoSelect< EOT >& __select,
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eoReplacement< EOT >& __replace,
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Topology& __topology,
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eoPop< EOT >& __source,
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eoPop< EOT >& __destination
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);
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//! Function operator to be called as checkpoint for performing the migration step. The emigrant individuals are selected
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//! from the source population and sent to the next island (defined by the topology object) while the immigrant
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//! individuals are integrated in the destination population. There is no need to explicitly call the function - the
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//! wrapper checkpoint object (please refer to the above example) will perform the call when required.
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void operator()();
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//! Auxiliary function dealing with sending the emigrant individuals. There is no need to explicitly call the function.
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void pack();
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//! Auxiliary function dealing with receiving immigrant individuals. There is no need to explicitly call the function.
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void unpack();
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private:
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void emigrate();
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void immigrate();
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private:
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eoContinue< EOT >& cont; // continuator
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eoSelect< EOT >& select; // the selection strategy
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eoReplacement< EOT >& replace; // the replacement strategy
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Topology& topology; // the neighboring topology
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// source and destination populations
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eoPop< EOT >& source;
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eoPop< EOT >& destination;
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// immigrants & emigrants in the queue
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std :: queue< eoPop< EOT > > imm;
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std :: queue< eoPop< EOT > > em;
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std :: queue< Cooperative* > coop_em;
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};
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template< class EOT > peoAsyncIslandMig< EOT > :: peoAsyncIslandMig(
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eoContinue< EOT >& __cont,
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eoSelect< EOT >& __select,
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eoReplacement< EOT >& __replace,
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Topology& __topology,
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eoPop< EOT >& __source,
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eoPop< EOT >& __destination
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) : cont( __cont ), select( __select ), replace( __replace ), topology( __topology ), source( __source ), destination( __destination )
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{
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__topology.add( *this );
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}
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template< class EOT > void peoAsyncIslandMig< EOT > :: pack()
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{
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lock(); {
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:: pack( coop_em.front()->getKey() );
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:: pack( em.front() );
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coop_em.pop();
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em.pop();
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}
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unlock();
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}
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template< class EOT > void peoAsyncIslandMig< EOT > :: unpack()
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{
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lock(); {
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eoPop< EOT > mig;
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:: unpack( mig );
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imm.push( mig );
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}
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unlock();
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}
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template< class EOT > void peoAsyncIslandMig< EOT > :: emigrate()
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{
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std :: vector< Cooperative* >in, out;
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topology.setNeighbors( this, in, out );
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for ( unsigned i = 0; i < out.size(); i++ ) {
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eoPop< EOT > mig;
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select( source, mig );
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em.push( mig );
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coop_em.push( out[i] );
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send( out[i] );
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printDebugMessage( "sending some emigrants." );
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}
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}
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template< class EOT > void peoAsyncIslandMig< EOT > :: immigrate()
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{
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lock(); {
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while ( !imm.empty() ) {
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replace( destination, imm.front() );
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imm.pop();
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printDebugMessage( "receiving some immigrants." );
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}
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}
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unlock();
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}
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template< class EOT > void peoAsyncIslandMig< EOT > :: operator()() {
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if ( !cont( source ) ) {
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emigrate(); // sending emigrants
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immigrate(); // receiving immigrants
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}
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}
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#endif
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