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<h1>
<font color="#FF0000">Templates/make_op_OneMax.h</font></h1></center>
The places where you have to put some code are on <b><font color="#FF6666">pink
background</font></b>.. Only the the <a href="eoTutorial.html#colors">character
colors have the usual meaning</a>.
<p><a NAME="start"></a>
<table BORDER=0 CELLSPACING=0 COLS=1 WIDTH="100%" BGCOLOR="#CCCCCC" NOSAVE >
<tr NOSAVE>
<td NOSAVE><tt><font color="#993300">// -*- mode: c++; c-indent-level:
4; c++-member-init-indent: 8; comment-column: 35; -*-</font></tt>
<p><tt><font color="#993300">//-----------------------------------------------------------------------------</font></tt>
<br><tt><font color="#993300">// make_op_OneMax.h</font></tt>
<br><tt><font color="#993300">// (c) Marc Schoenauer, Maarten Keijzer and
GeNeura Team, 2001</font></tt>
<br><tt><font color="#993300">/*&nbsp;</font></tt>
<br><tt><font color="#993300">&nbsp;&nbsp;&nbsp;&nbsp; This library is
free software; you can redistribute it and/or</font></tt>
<br><tt><font color="#993300">&nbsp;&nbsp;&nbsp;&nbsp; modify it under
the terms of the GNU Lesser General Public</font></tt>
<br><tt><font color="#993300">&nbsp;&nbsp;&nbsp;&nbsp; License as published
by the Free Software Foundation; either</font></tt>
<br><tt><font color="#993300">&nbsp;&nbsp;&nbsp;&nbsp; version 2 of the
License, or (at your option) any later version.</font></tt>
<br><tt><font color="#993300">&nbsp;&nbsp;&nbsp;&nbsp; This library is
distributed in the hope that it will be useful,</font></tt>
<br><tt><font color="#993300">&nbsp;&nbsp;&nbsp;&nbsp; but WITHOUT ANY
WARRANTY; without even the implied warranty of</font></tt>
<br><tt><font color="#993300">&nbsp;&nbsp;&nbsp;&nbsp; MERCHANTABILITY
or FITNESS FOR A PARTICULAR PURPOSE.&nbsp; See the GNU</font></tt>
<br><tt><font color="#993300">&nbsp;&nbsp;&nbsp;&nbsp; Lesser General Public
License for more details.</font></tt>
<br><tt><font color="#993300">&nbsp;&nbsp;&nbsp;&nbsp; You should have
received a copy of the GNU Lesser General Public</font></tt>
<br><tt><font color="#993300">&nbsp;&nbsp;&nbsp;&nbsp; License along with
this library; if not, write to the Free Software</font></tt>
<br><tt><font color="#993300">&nbsp;&nbsp;&nbsp;&nbsp; Foundation, Inc.,
59 Temple Place, Suite 330, Boston, MA&nbsp; 02111-1307&nbsp; USA</font></tt>
<br><tt><font color="#993300">&nbsp;&nbsp;&nbsp;&nbsp; Contact: todos@geneura.ugr.es,
http://geneura.ugr.es</font></tt>
<br><tt><font color="#993300">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
Marc.Schoenauer@inria.fr</font></tt>
<br><tt><font color="#993300">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
mkeijzer@dhi.dk</font></tt>
<br><tt><font color="#993300">*/</font></tt>
<br><tt><font color="#993300">//-----------------------------------------------------------------------------</font></tt>
<p><b><tt><font color="#993300">#ifndef _make_op_OneMax_h</font></tt></b>
<br><b><tt><font color="#993300">#define _make_op_OneMax_h</font></tt></b>
<p><tt><font color="#993300">// the operators</font></tt>
<br><b><tt><font color="#993300">#include &lt;eoOp.h></font></tt></b>
<br><b><tt><font color="#993300">#include &lt;eoGenOp.h></font></tt></b>
<br><b><tt><font color="#993300">#include &lt;eoCloneOps.h></font></tt></b>
<br><b><tt><font color="#993300">#include &lt;eoOpContainer.h></font></tt></b>
<br><tt><font color="#993300">// combinations of simple eoOps (eoMonOp
and eoQuadOp)</font></tt>
<br><b><tt><font color="#993300">#include &lt;eoProportionalCombinedOp.h></font></tt></b>
<p><tt><font color="#993300">/** definition of mutation:&nbsp;</font></tt>
<br><tt><font color="#993300">* class eoOneMaxMonop MUST derive from eoMonOp&lt;eoOneMax></font></tt>
<br><tt><font color="#993300">*/</font></tt>
<br><b><tt><font color="#993300">#include "eoOneMaxMutation.h"</font></tt></b>
<p><tt><font color="#993300">/** definition of crossover (either as eoBinOp
(2->1) or eoQuadOp (2->2):&nbsp;</font></tt>
<br><tt><font color="#993300">* class eoOneMaxBinCrossover MUST derive
from eoBinOp&lt;eoOneMax></font></tt>
<br><tt><font color="#993300">* OR&nbsp;</font></tt>
<br><tt><font color="#993300">* class eoOneMaxQuadCrossover MUST derive
from eoQuadOp&lt;eoOneMax></font></tt>
<br><tt><font color="#993300">*/</font></tt>
<br><tt><font color="#993300">// #include "eoOneMaxBinOp.h"</font></tt>
<br><tt><font color="#993300">// OR</font></tt>
<br><b><tt><font color="#993300">#include "eoOneMaxQuadCrossover.h"</font></tt></b>
<p><tt><font color="#993300"><b>&nbsp;</b> // also need the parser and
state includes</font></tt>
<br><b><tt><font color="#993300">#include &lt;utils/eoParser.h></font></tt></b>
<br><b><tt><font color="#993300">#include &lt;utils/eoState.h></font></tt></b>
<p><tt><font color="#993300">/////////////////// variation operators ///////////////</font></tt>
<br><tt><font color="#993300">// canonical (crossover + mutation) only
at the moment //</font></tt>
<p><tt><font color="#993300">/*</font></tt>
<br><tt><font color="#993300">* This function builds the operators that
will be applied to the eoOneMax</font></tt>
<br><tt><font color="#993300">*</font></tt>
<br><tt><font color="#993300">* It uses a parser (to get user parameters),
a state (to store the memory)</font></tt>
<br><tt><font color="#993300">*&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; the last
parameter is an eoInit: if some operator needs some info&nbsp;</font></tt>
<br><tt><font color="#993300">*&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; about the
genotypes, the init has it all (e.g. bounds, ...)</font></tt>
<br><tt><font color="#993300">*&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Simply do&nbsp;</font></tt>
<br><tt><font color="#993300">*&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
EOT myEO;</font></tt>
<br><tt><font color="#993300">*&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
_init(myEO);</font></tt>
<br><tt><font color="#993300">*&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; and myEO
is then an ACTUAL object</font></tt>
<br><tt><font color="#993300">*</font></tt>
<br><tt><font color="#993300">* As usual, the template is the complete
EOT even though only the fitness</font></tt>
<br><tt><font color="#993300">* is actually templatized here: the following
only applies to eoOneMax</font></tt>
<br><tt><font color="#993300">*/</font></tt></td>
</tr>
</table>
<a NAME="operators"></a>
<table BORDER=0 CELLSPACING=0 COLS=1 WIDTH="100%" BGCOLOR="#CCCCCC" NOSAVE >
<tr>
<td><b><tt><font color="#993399">template &lt;class EOT></font></tt></b>
<br><b><tt><font color="#993399">eoGenOp&lt;EOT> &amp; do_make_op(eoParameterLoader&amp;
_parser, eoState&amp; _state, eoInit&lt;EOT>&amp; _init)</font></tt></b>
<br><b><tt><font color="#993399">{</font></tt></b>
<br><tt><font color="#993399"><b>&nbsp;</b> // this is a temporary version,
while Maarten codes the full tree-structured</font></tt>
<br><tt><font color="#993399"><b>&nbsp;</b> // general operator input</font></tt>
<br><tt><font color="#993399"><b>&nbsp;</b> // BTW we must leave that simple
version available somehow, as it is the one</font></tt>
<br><tt><font color="#993399"><b>&nbsp;</b> // that 90% people use!</font></tt>
<p><tt><font color="#993399"><b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</b> /////////////////////////////</font></tt>
<br><tt><font color="#993399"><b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</b> //
Variation operators</font></tt>
<br><tt><font color="#993399"><b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</b> ////////////////////////////</font></tt>
<br><tt><font color="#993399"><b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</b> //
read crossover and mutations, combine each in a proportional Op</font></tt>
<br><tt><font color="#993399"><b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</b> //
and create the eoGenOp that calls crossover at rate pCross&nbsp;</font></tt>
<br><tt><font color="#993399"><b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</b> //
then mutation with rate pMut</font></tt>
<p><tt><font color="#993399"><b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</b> // the
crossovers</font></tt>
<br><tt><font color="#993399"><b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</b> /////////////////</font></tt>
<p><tt><font color="#993399"><b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</b> // here
we can have eoQuadOp (2->2) only - no time for the eoBinOp case</font></tt>
<p><tt><font color="#993399"><b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</b> // you
can have more than one - combined in a proportional way</font></tt>
<p><tt><font color="#993399"><b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</b> // first,
define the crossover objects and read their rates from the parser</font></tt>
<p><tt><font color="#993399"><b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</b> // A
first crossover&nbsp;</font></tt>
<br><a NAME="cross_ctor"></a><tt><font color="#993399"><b>&nbsp;&nbsp;&nbsp;&nbsp;
eoQuadOp&lt;Indi> *cross = new eoOneMaxQuadCrossover&lt;Indi> </b>/* </font><font color="#FF6666">(varType&nbsp;
_anyVariable)</font><font color="#993399"> */;</font></tt>
<br><tt><font color="#993399"><b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</b> //
store in the state</font></tt>
<br><b><tt><font color="#993399">&nbsp;&nbsp;&nbsp;&nbsp; _state.storeFunctor(cross);</font></tt></b>
<p><tt><font color="#993399"><b>&nbsp;</b> // read its relative rate in
the combination</font></tt>
<br><b><tt><font color="#993399">&nbsp;&nbsp;&nbsp;&nbsp; double cross1Rate
= _parser.createParam(1.0, "cross1Rate", "Relative rate for crossover 1",
'1', "Variation Operators").value();</font></tt></b>
<p><tt><font color="#993399"><b>&nbsp;</b> // and create the combined operator
with this one</font></tt>
<br><b><tt><font color="#993399">&nbsp;eoPropCombinedQuadOp&lt;Indi> *propXover
=&nbsp;</font></tt></b>
<br><b><tt><font color="#993399">&nbsp;&nbsp;&nbsp;&nbsp; new eoPropCombinedQuadOp&lt;Indi>(*cross,
cross1Rate);</font></tt></b>
<br><tt><font color="#993399"><b>&nbsp;</b> // and of course stor it in
the state</font></tt>
<br><b><tt><font color="#993399">&nbsp;&nbsp;&nbsp;&nbsp; _state.storeFunctor(propXover);</font></tt></b>
<br>&nbsp;</td>
</tr>
</table>
<table BORDER=0 CELLSPACING=0 COLS=1 WIDTH="100%" BGCOLOR="#FFCCCC" NOSAVE >
<tr>
<td><a NAME="crossover"></a><tt><font color="#993399"><b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</b>
// Optional: A second(and third, and ...)&nbsp; crossover&nbsp;</font></tt>
<br><tt><font color="#993399"><b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</b> //&nbsp;&nbsp;&nbsp;
of course you must create the corresponding classes</font></tt>
<br><tt><font color="#993399"><b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</b> //
and all ***MUST*** derive from eoQuadOp&lt;Indi></font></tt>
<p><tt><font color="#993399"><b>&nbsp;</b> /* Uncomment if necessary -
and replicate as many time as you need</font></tt>
<br><tt><font color="#993399">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
cross = new eoOneMaxSecondCrossover&lt;Indi>(varType&nbsp; _anyVariable);&nbsp;</font></tt>
<br><tt><font color="#993399">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
_state.storeFunctor(cross);</font></tt>
<br><tt><font color="#993399">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
double cross2Rate = _parser.createParam(1.0, "cross2Rate", "Relative rate
for crossover 2", '2', "Variation Operators").value();&nbsp;</font></tt>
<br><tt><font color="#993399">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
propXover.add(*cross, cross2Rate);&nbsp;</font></tt>
<br><tt><font color="#993399">&nbsp;*/</font></tt>
<br><tt><font color="#993399"><b>&nbsp;</b> // if you want some gentle
output, the last one shoudl be like</font></tt>
<br><tt><font color="#993399"><b>&nbsp;</b> //&nbsp; propXover.add(*cross,
crossXXXRate, true);</font></tt>
<br>&nbsp;</td>
</tr>
</table>
<table BORDER=0 CELLSPACING=0 COLS=1 WIDTH="100%" BGCOLOR="#CCCCCC" NOSAVE >
<tr>
<td>
<br><tt><font color="#993399"><b>&nbsp;</b> // the mutation: same story</font></tt>
<br><tt><font color="#993399"><b>&nbsp;</b> ////////////////</font></tt>
<br><tt><font color="#993399"><b>&nbsp;</b> // you can have more than one
- combined in a proportional way</font></tt>
<p><tt><font color="#993399"><b>&nbsp;</b> // for each mutation,&nbsp;</font></tt>
<br><tt><font color="#993399"><b>&nbsp;</b> // - define the mutator object</font></tt>
<br><tt><font color="#993399"><b>&nbsp;</b> // - read its rate from the
parser</font></tt>
<br><tt><font color="#993399"><b>&nbsp;</b> // - add it to the proportional
combination</font></tt>
<p><tt><font color="#993399"><b>&nbsp;</b> // a first mutation&nbsp;</font></tt>
<br><a NAME="mut_ctor"></a><tt><font color="#993399"><b>eoMonOp&lt;Indi>
*mut = new eoOneMaxMutation&lt;Indi></b> /* </font><font color="#FF6666">(varType&nbsp;
_anyVariable)</font><font color="#993399"> */;</font></tt>
<br><b><tt><font color="#993399">&nbsp;_state.storeFunctor(mut);</font></tt></b>
<br><tt><font color="#993399"><b>&nbsp;</b> // its relative rate in the
combination</font></tt>
<br><b><tt><font color="#993399">&nbsp;double mut1Rate = _parser.createParam(1.0,
"mut1Rate", "Relative rate for mutation 1", '1', "Variation Operators").value();</font></tt></b>
<br><tt><font color="#993399"><b>&nbsp;</b> // and the creation of the
combined operator with this one</font></tt>
<br><b><tt><font color="#993399">&nbsp;eoPropCombinedMonOp&lt;Indi> *propMutation
= new eoPropCombinedMonOp&lt;Indi>(*mut, mut1Rate);</font></tt></b>
<br><b><tt><font color="#993399">&nbsp;_state.storeFunctor(propMutation);</font></tt></b>
<br>&nbsp;</td>
</tr>
</table>
<table BORDER=0 CELLSPACING=0 COLS=1 WIDTH="100%" BGCOLOR="#FFCCCC" NOSAVE >
<tr>
<td><a NAME="mutation"></a><tt><font color="#993399"><b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</b>
// Optional: A second(and third, and ...)&nbsp; mutation with their rates</font></tt>
<br><tt><font color="#993399"><b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</b> //&nbsp;&nbsp;&nbsp;
of course you must create the corresponding classes</font></tt>
<br><tt><font color="#993399"><b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</b> //
and all ***MUST*** derive from eoMonOp&lt;Indi></font></tt>
<p><tt><font color="#993399"><b>&nbsp;</b> /* Uncomment if necessary -
and replicate as many time as you need</font></tt>
<br><tt><font color="#993399">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
mut = new eoOneMaxSecondMutation&lt;Indi>(varType&nbsp; _anyVariable);</font></tt>
<br><tt><font color="#993399">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
_state.storeFunctor(mut);</font></tt>
<br><tt><font color="#993399">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
double mut2Rate = _parser.createParam(1.0, "mut2Rate", "Relative rate for
mutation 2", '2', "Variation Operators").value();&nbsp;</font></tt>
<br><tt><font color="#993399">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
propMutation.add(*mut, mut2Rate);&nbsp;</font></tt>
<br><tt><font color="#993399">&nbsp;*/</font></tt>
<br><tt><font color="#993399"><b>&nbsp;</b> // if you want some gentle
output, the last one shoudl be like</font></tt>
<br><tt><font color="#993399"><b>&nbsp;</b> //&nbsp; propMutation.add(*mut,
mutXXXRate, true);</font></tt>
<p><tt><font color="#993399"><b>&nbsp;</b> // end of crossover and mutation
definitions</font></tt>
<br>&nbsp;</td>
</tr>
</table>
<table BORDER=0 CELLSPACING=0 COLS=1 WIDTH="100%" BGCOLOR="#CCCCCC" NOSAVE >
<tr>
<td>
<br><tt><font color="#993399">// from now on, you do not need to modify
anything</font></tt>
<br><tt><font color="#993399">// though you CAN add things to the checkpointing
(see tutorial)</font></tt>
<p><tt><font color="#993399"><b>&nbsp;</b> // now build the eoGenOp:</font></tt>
<br><tt><font color="#993399"><b>&nbsp;</b> // to simulate SGA (crossover
with proba pCross + mutation with proba pMut</font></tt>
<br><tt><font color="#993399"><b>&nbsp;</b> // we must construct</font></tt>
<br><tt><font color="#993399"><b>&nbsp;</b> //&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
a sequential combination of</font></tt>
<br><tt><font color="#993399"><b>&nbsp;</b> //&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
with proba 1, a proportional combination of&nbsp;</font></tt>
<br><tt><font color="#993399"><b>&nbsp;</b> //&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
a QuadCopy and our crossover</font></tt>
<br><tt><font color="#993399"><b>&nbsp;</b> //&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
with proba pMut, our mutation</font></tt>
<p><tt><font color="#993399"><b>&nbsp;</b> // but of course you're free
to use any smart combination you could think of</font></tt>
<br><tt><font color="#993399"><b>&nbsp;</b> // especially, if you have
to use eoBinOp rather than eoQuad Op you&ugrave;ll have</font></tt>
<br><tt><font color="#993399"><b>&nbsp;</b> // to modify that part</font></tt>
<p><a NAME="donottouch"></a><tt><font color="#993399"><b>&nbsp;</b> //
First read the individual level parameters</font></tt>
<br><b><tt><font color="#993399">&nbsp;&nbsp;&nbsp;&nbsp; eoValueParam&lt;double>&amp;
pCrossParam = _parser.createParam(0.6, "pCross", "Probability of Crossover",
'C', "Variation Operators" );</font></tt></b>
<br><tt><font color="#993399"><b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</b> //
minimum check</font></tt>
<br><b><tt><font color="#993399">&nbsp;&nbsp;&nbsp;&nbsp; if ( (pCrossParam.value()
&lt; 0) || (pCrossParam.value() > 1) )</font></tt></b>
<br><b><tt><font color="#993399">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
throw runtime_error("Invalid pCross");</font></tt></b>
<p><b><tt><font color="#993399">&nbsp;&nbsp;&nbsp;&nbsp; eoValueParam&lt;double>&amp;
pMutParam = _parser.createParam(0.1, "pMut", "Probability of Mutation",
'M', "Variation Operators" );</font></tt></b>
<br><tt><font color="#993399"><b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</b> //
minimum check</font></tt>
<br><b><tt><font color="#993399">&nbsp;&nbsp;&nbsp;&nbsp; if ( (pMutParam.value()
&lt; 0) || (pMutParam.value() > 1) )</font></tt></b>
<br><b><tt><font color="#993399">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
throw runtime_error("Invalid pMut");</font></tt></b>
<p><tt><font color="#993399"><b>&nbsp;</b> // the crossover - with probability
pCross</font></tt>
<br><b><tt><font color="#993399">&nbsp;eoProportionalOp&lt;Indi> * propOp
= new eoProportionalOp&lt;Indi> ;</font></tt></b>
<br><b><tt><font color="#993399">&nbsp;_state.storeFunctor(propOp);</font></tt></b>
<br><b><tt><font color="#993399">&nbsp;eoQuadOp&lt;Indi> *ptQuad = new
eoQuadCloneOp&lt;Indi>;</font></tt></b>
<br><b><tt><font color="#993399">&nbsp;_state.storeFunctor(ptQuad);</font></tt></b>
<br><tt><font color="#993399"><b>&nbsp;propOp->add(*propXover, pCrossParam.value());
</b>//
crossover, with proba pcross</font></tt>
<br><tt><font color="#993399"><b>&nbsp;propOp->add(*ptQuad, 1-pCrossParam.value());
</b>//
nothing, with proba 1-pcross</font></tt>
<p><tt><font color="#993399"><b>&nbsp;</b> // now the sequential</font></tt>
<br><b><tt><font color="#993399">&nbsp;eoSequentialOp&lt;Indi> *op = new
eoSequentialOp&lt;Indi>;</font></tt></b>
<br><b><tt><font color="#993399">&nbsp;_state.storeFunctor(op);</font></tt></b>
<br><tt><font color="#993399"><b>&nbsp;op->add(*propOp, 1.0); </b>// always
do combined crossover</font></tt>
<br><tt><font color="#993399"><b>&nbsp;op->add(*propMutation, pMutParam.value());
</b>//
then mutation, with proba pmut</font></tt>
<p><tt><font color="#993399"><b>&nbsp;</b> // that's it - return a reference</font></tt>
<br><b><tt><font color="#993399">&nbsp;return *op;</font></tt></b>
<br><b><tt><font color="#993399">}</font></tt></b>
<p><b><tt><font color="#993399">#endif</font></tt></b></td>
</tr>
</table>
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<address>
<a href="mailto:marc.schoenauer@inria.fr">Marc Schoenauer</a></address>
<br><!-- Created: Nov 2000 --><!-- hhmts start -->Last modified: Fri May
3 08:06:20 2002<!-- hhmts end -->
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