/* Copyright (C) DOLPHIN Project-Team, INRIA Lille - Nord Europe, 2006-2010 Sebastien Verel, Arnaud Liefooghe, Jeremie Humeau This software is governed by the CeCILL license under French law and abiding by the rules of distribution of free software. You can use, modify and/ or redistribute the software under the terms of the CeCILL license as circulated by CEA, CNRS and INRIA at the following URL "http://www.cecill.info". As a counterpart to the access to the source code and rights to copy, modify and redistribute granted by the license, users are provided only with a limited warranty and the software's author, the holder of the economic rights, and the successive licensors have only limited liability. In this respect, the user's attention is drawn to the risks associated with loading, using, modifying and/or developing or reproducing the software by the user in light of its specific status of free software, that may mean that it is complicated to manipulate, and that also therefore means that it is reserved for developers and experienced professionals having in-depth computer knowledge. Users are therefore encouraged to load and test the software's suitability as regards their requirements in conditions enabling the security of their systems and/or data to be ensured and, more generally, to use and operate it in the same conditions as regards security. The fact that you are presently reading this means that you have had knowledge of the CeCILL license and that you accept its terms. ParadisEO WebSite : http://paradiseo.gforge.inria.fr Contact: paradiseo-help@lists.gforge.inria.fr */ #ifndef _moRandomBestHCexplorer_h #define _moRandomBestHCexplorer_h #include #include #include #include #include #include #include /** * Explorer for Hill-Climbing * which choose randomly one of the best solution in the neighborhood at each iteration */ template< class Neighbor > class moRandomBestHCexplorer : public moNeighborhoodExplorer { public: typedef typename Neighbor::EOT EOT ; typedef moNeighborhood Neighborhood ; using moNeighborhoodExplorer::neighborhood; using moNeighborhoodExplorer::eval; using moNeighborhoodExplorer::currentNeighbor; using moNeighborhoodExplorer::selectedNeighbor; /** * Constructor * @param _neighborhood the neighborhood * @param _eval the evaluation function * @param _neighborComparator a neighbor comparator * @param _solNeighborComparator solution vs neighbor comparator */ moRandomBestHCexplorer(Neighborhood& _neighborhood, moEval& _eval, moNeighborComparator& _neighborComparator, moSolNeighborComparator& _solNeighborComparator) : moNeighborhoodExplorer(_neighborhood, _eval), neighborComparator(_neighborComparator), solNeighborComparator(_solNeighborComparator) { isAccept = false; } /** * Destructor */ ~moRandomBestHCexplorer() { } /** * empty the vector of best solutions * @param _solution unused solution */ virtual void initParam(EOT & /*_solution*/) { // delete all the best solutions bestVector.clear(); }; /** * empty the vector of best solutions * @param _solution unused solution */ virtual void updateParam(EOT & /*_solution*/) { // delete all the best solutions bestVector.clear(); }; /** * terminate: NOTHING TO DO * @param _solution unused solution */ virtual void terminate(EOT & /*_solution*/) {}; /** * Explore the neighborhood of a solution * @param _solution the current solution */ virtual void operator()(EOT & _solution) { //Test if _solution has a Neighbor if (neighborhood.hasNeighbor(_solution)) { //init the first neighbor neighborhood.init(_solution, currentNeighbor); //eval the _solution moved with the neighbor and stock the result in the neighbor eval(_solution, currentNeighbor); //initialize the best neighbor assert(not currentNeighbor.invalid()); bestVector.push_back(currentNeighbor); //test all others neighbors while (neighborhood.cont(_solution)) { //next neighbor neighborhood.next(_solution, currentNeighbor); //eval eval(_solution, currentNeighbor); assert(not currentNeighbor.invalid()); //if we found a better neighbor, update the best #ifndef NDEBUG assert(bestVector.size() > 0); assert(not bestVector.at(0).invalid()); if (neighborComparator(bestVector.at(0), currentNeighbor)) { #else if (neighborComparator(bestVector[0], currentNeighbor)) { #endif bestVector.clear(); assert(not currentNeighbor.invalid()); bestVector.push_back(currentNeighbor); } //if the current is equals to previous best solutions // then update vector of the best solution #ifndef NDEBUG else if (neighborComparator.equals(currentNeighbor, bestVector.at(0))) { #else else if (neighborComparator.equals(currentNeighbor, bestVector[0])) { #endif assert(not currentNeighbor.invalid()); bestVector.push_back(currentNeighbor); } } // choose randomly one of the best solutions unsigned int i = rng.random(bestVector.size()); // the selected Neighbor selectedNeighbor = bestVector[i]; } else { //if _solution hasn't neighbor, isAccept=false; } }; /** * continue if a move is accepted * @param _solution the solution * @return true if an ameliorated neighbor was be found */ virtual bool isContinue(EOT & /*_solution*/) { return isAccept ; }; /** * move the solution with the best neighbor * @param _solution the solution to move */ /* virtual void move(EOT & _solution) { // choose randomly one of the best solutions unsigned int i = rng.random(bestVector.size()); //move the solution bestVector[i].move(_solution); //update its fitness _solution.fitness(bestVector[i].fitness()); }; */ /** * accept test if an amelirated neighbor was found * @param _solution the solution * @return true if the best neighbor ameliorate the fitness */ virtual bool accept(EOT & _solution) { if (neighborhood.hasNeighbor(_solution)) isAccept = solNeighborComparator(_solution, selectedNeighbor) ; return isAccept; }; protected: // comparator between solution and neighbor or between neighbors moNeighborComparator& neighborComparator; moSolNeighborComparator& solNeighborComparator; // the best solutions in the neighborhood std::vector bestVector; // true if the move is accepted bool isAccept ; }; #endif