/* Copyright (C) DOLPHIN Project-Team, INRIA Lille - Nord Europe, 2006-2010 Sebastien Verel, Arnaud Liefooghe, Jeremie Humeau This software is governed by the CeCILL license under French law and abiding by the rules of distribution of free software. You can ue, modify and/ or redistribute the software under the terms of the CeCILL license as circulated by CEA, CNRS and INRIA at the following URL "http://www.cecill.info". In this respect, the user's attention is drawn to the risks associated with loading, using, modifying and/or developing or reproducing the software by the user in light of its specific status of free software, that may mean that it is complicated to manipulate, and that also therefore means that it is reserved for developers and experienced professionals having in-depth computer knowledge. Users are therefore encouraged to load and test the software's suitability as regards their requirements in conditions enabling the security of their systems and/or data to be ensured and, more generally, to use and operate it in the same conditions as regards security. The fact that you are presently reading this means that you have had knowledge of the CeCILL license and that you accept its terms. ParadisEO WebSite : http://paradiseo.gforge.inria.fr Contact: paradiseo-help@lists.gforge.inria.fr */ #ifndef _moUBQPBitsIncrEval_H #define _moUBQPBitsIncrEval_H #include #include /** * Incremental evaluation Function for the UBQPSimple problem * when several bits are flipped (moBitsNeighbor) */ template< class Neighbor > class moUBQPBitsIncrEval : public moEval { public: typedef typename Neighbor::EOT EOT; /* * default constructor * @param _ubqpEval full evaluation of the UBQP problem */ moUBQPBitsIncrEval(UbqpEval & _ubqpEval) { n = _ubqpEval.getNbVar(); Q = _ubqpEval.getQ(); } /* * Incremental evaluation of the neighbor for the UBQP problem (complexity O(n * k) when k bits are flipped) * @param _solution the solution to move (bit string) * @param _neighbor the neighbor to consider of type moBitsNeighbor (several bits are flipped) */ virtual void operator()(EOT & _solution, Neighbor & _neighbor) { unsigned int b; unsigned int j; int d, delta; delta = 0; for(unsigned i = 0; i < _neighbor.nBits; i++) { b = _neighbor.bits[i]; d = Q[b][b]; for(j = 0; j < b; j++) if (_solution[j] == 1) d += Q[b][j]; for(j = b+1; j < n; j++) if (_solution[j] == 1) d += Q[j][b]; if (_solution[b] == 0) delta += d; else delta -= d; // move the solution on this bit _solution[b] = !_solution[b]; } // move back the solution for(unsigned i = 0; i < _neighbor.nBits; i++) { b = _neighbor.bits[i]; _solution[b] = !_solution[b]; } _neighbor.fitness(_solution.fitness() + delta); } /* * to get the matrix Q * * @return matrix Q */ int** getQ() { return Q; } /* * to get the number of variable (bit string length) * * @return bit string length */ int getNbVar() { return n; } private: // number of variables int n; // matrix Q (supposed to be in lower triangular form) int ** Q; }; #endif