/* Copyright (C) DOLPHIN Project-Team, INRIA Lille - Nord Europe, 2006-2010 Sebastien Verel, Arnaud Liefooghe, Jeremie Humeau This software is governed by the CeCILL license under French law and abiding by the rules of distribution of free software. You can ue, modify and/ or redistribute the software under the terms of the CeCILL license as circulated by CEA, CNRS and INRIA at the following URL "http://www.cecill.info". In this respect, the user's attention is drawn to the risks associated with loading, using, modifying and/or developing or reproducing the software by the user in light of its specific status of free software, that may mean that it is complicated to manipulate, and that also therefore means that it is reserved for developers and experienced professionals having in-depth computer knowledge. Users are therefore encouraged to load and test the software's suitability as regards their requirements in conditions enabling the security of their systems and/or data to be ensured and, more generally, to use and operate it in the same conditions as regards security. The fact that you are presently reading this means that you have had knowledge of the CeCILL license and that you accept its terms. ParadisEO WebSite : http://paradiseo.gforge.inria.fr Contact: paradiseo-help@lists.gforge.inria.fr */ #ifndef _moRoyalRoadIncrEval_H #define _moRoyalRoadIncrEval_H #include #include /** * Incremental evaluation Function for the Royal Road problem */ template< class Neighbor > class moRoyalRoadIncrEval : public moEval { public: typedef typename Neighbor::EOT EOT; /** * Constructor * @param _rr full evaluation of the Royal Road (to have the same block size) */ moRoyalRoadIncrEval(RoyalRoadEval & _rr) : k(_rr.blockSize()) {} /** * incremental evaluation of the neighbor for the Royal Road problem * @param _solution the solution to move (bit string) * @param _neighbor the neighbor to consider (of type moBitNeigbor) */ virtual void operator()(EOT & _solution, Neighbor & _neighbor) { // which block can be changed? unsigned int n = _neighbor.index() / k; // complete block? unsigned int offset = n * k; unsigned int j = 0; while (_solution[offset + j] && j < k) j++; if (j == k) // the block is complete, so the fitness decreases from one _neighbor.fitness(_solution.fitness() - 1); else { if ((_solution[_neighbor.index()] == 0) && (offset + j == _neighbor.index())) { // can the block be filled? j++; // next bit while (_solution[offset + j] && j < k) j++; if (j == k) // the block can be filled, so the fitness increases from one _neighbor.fitness(_solution.fitness() + 1); else _neighbor.fitness(_solution.fitness()); } else _neighbor.fitness(_solution.fitness()); } } protected: // size of the blocks unsigned int k; }; #endif