#include #include namespace nsga2 { using namespace std; typedef std::pair double_index_pair; class compare_nodes { public : bool operator()(const double_index_pair& a, const double_index_pair& b) const { return a.first < b.first; } }; void assign_worths(const std::vector& front, unsigned rank, std::vector& worths) { unsigned nObjectives = front[0].fitness.size(); //traits::nObjectives(); //_pop[_cf[0]].fitness().size(); std::vector niche_distance(front.size()); for (unsigned o = 0; o < nObjectives; ++o) { std::vector > performance(front.size()); for (unsigned i =0; i < front.size(); ++i) { performance[i].first = front[i].fitness[o]; performance[i].second = i; } std::sort(performance.begin(), performance.end(), compare_nodes()); // a lambda operator would've been nice here std::vector nc(front.size(), 0.0); for (unsigned i = 1; i < front.size()-1; ++i) { // and yet another level of indirection nc[performance[i].second] = performance[i+1].first - performance[i-1].first; } // set boundary at max_dist + 1 (so it will get chosen over all the others //nc[performance[0].second] += 0; nc[performance.back().second] = std::numeric_limits::infinity(); // best on objective for (unsigned i = 0; i < nc.size(); ++i) { niche_distance[i] += nc[i]; } } // now we've got niche_distances, scale them between (0, 1), making sure that infinities get maximum rank double max = 0; for (unsigned i = 0; i < niche_distance.size(); ++i) { if (niche_distance[i] != std::numeric_limits::infinity()) { max = std::max(max, niche_distance[i]); } } for (unsigned i = 0; i < front.size(); ++i) { double dist = niche_distance[i]; if (dist == std::numeric_limits::infinity()) { dist = 1.0; } else { dist /= (1+max); } unsigned idx = front[i].index; worths[idx] = rank + dist; } } }