PARADISEO-GPU README FILE ======================================================================= check latest news at http://paradiseo.gforge.inria.fr/ ======================================================================= Welcome to ParadisEO-GPU, the reusable design and implementation of parallel meta- heuristics on Graphics Processing Units (GPU). The latest news about ParadisEO-GPU can be found on the gforge repository at http://paradiseo.gforge.inria.fr/index.php?n=Doc.API In case of any problem, please e-mail us at paradiseo-help@lists.gforge.inria.fr ======================================================================= BUILDING PARADISEO-PEO ======================================================================= The basic installation procedure goes the following. To compile paradiseo-gpu in the default directory, go to paradiseo-gpu/build/ and run: > cmake .. > make // for an easy-use of the provided lessons > make install // optional (if the documentation is not already available) > make doc To compile paradiseo-peo anywhere else, simply run: > cmake $(GPU) -Dconfig= > make // for an easy-use of the provided lessons > make install // optional (if the documentation is not already available) > make doc To clean everything, simply run > make clean =================================================================== DIRECTORY STRUCTURE =================================================================== After unpacking the archive file, you should end up with the following structure: .../ The main PARADISEO-GPU directory, created when unpacking. | +-- build BUILD directory that contains libraries and executable files. | +-- src SOURCE directory Contains most PARADISEO-GPU .h files. | +-- doc DOCUMENTATION directory (generated by Doxygen). | | | +- html HTML files - start at index.html. | | | +- latex latex files - use to generate Postcript doc. | | | +- man Unix man format documentation. | | +-- tutorial APPLICATIONS | +-- INSTANCES The instances problem directory (QAP instances ...) | +-- OneMax How make One max problem with parallel evalution of neighborhood(bit flipping) with hamming distances =1 | +-- KswapOneMax How make One max problem with parallel evalution of neighborhood(bit flipping) with hamming distances >=1 | +-- PPP_GPU How make Permuted Perceptron Problem with parallel evalution of neighborhood on GPU | +-- QAP_GPU How make Quadratic Assignement Problem with parallel evaluation of neighborhood on GPU | +-- QAP_CPU How make Quadratic Assignement Problem with sequentiel evaluation of neighborhood on CPU =================================================================== NOTES =================================================================== Mailing list : paradiseo-help@lists.gforge.inria.fr