/* * * Copyright (C) DOLPHIN Project-Team, INRIA Futurs, 2006-2007 * (C) OPAC Team, LIFL, 2002-2007 * * Fran<-61><-89>ois Legillon * * This software is governed by the CeCILL license under French law and * abiding by the rules of distribution of free software. You can use, * modify and/ or redistribute the software under the terms of the CeCILL * license as circulated by CEA, CNRS and INRIA at the following URL * "http://www.cecill.info". * * As a counterpart to the access to the source code and rights to copy, * modify and redistribute granted by the license, users are provided only * with a limited warranty and the software's author, the holder of the * economic rights, and the successive licensors have only limited liability. * * In this respect, the user's attention is drawn to the risks associated * with loading, using, modifying and/or developing or reproducing the * software by the user in light of its specific status of free software, * that may mean that it is complicated to manipulate, and that also * therefore means that it is reserved for developers and experienced * professionals having in-depth computer knowledge. Users are therefore * encouraged to load and test the software's suitability as regards their * requirements in conditions enabling the security of their systems and/or * data to be ensured and, more generally, to use and operate it in the * same conditions as regards security. * The fact that you are presently reading this means that you have had * knowledge of the CeCILL license and that you accept its terms. * * ParadisEO WebSite : http://paradiseo.gforge.inria.fr * Contact: paradiseo-help@lists.gforge.inria.fr * */ //----------------------------------------------------------------------------- #ifndef MOEODICHOWEIGHTSTRAT_H_ #define MOEODICHOWEIGHTSTRAT_H_ #include #include #include #include /** * Change all weights according to a pattern ressembling to a "double strategy" 2 to 1 then 1 to 2. * Can only be applied to 2 objectives vector problem */ template class moeoDichoWeightStrategy: public moeoVariableWeightStrategy { public: /** * default constructor */ moeoDichoWeightStrategy():random(default_random),num(0){} /** * constructor with a given random generator, for algorithms wanting to keep the same generator for some reason * @param _random an uniform random generator */ moeoDichoWeightStrategy(UF_random_generator &_random):random(_random),num(0){} /** * * @param _weights the weights to change * @param moeot a moeot, will be kept in an archive in order to calculate weights later */ void operator()(std::vector &_weights,const MOEOT &moeot){ std::vector res; ObjectiveVector tmp; _weights.resize(moeot.objectiveVector().size()); if (arch.size()<2){ //archive too small, we generate starting weights to populate it //if no better solution is provided, we will toggle between (0,1) and (1,0) arch(moeot); if (num==0){ _weights[0]=0; _weights[1]=1; num++; }else{ _weights[1]=0; _weights[0]=1; num=0; std::sort(arch.begin(),arch.end(),cmpParetoSort()); it=arch.begin(); } return; }else{ if (it!=arch.end()){ tmp=(*it).objectiveVector(); it++; if (it==arch.end()){ //we were at the last elements, recurse to update the archive operator()(_weights,moeot); return; } toAdd.push_back(moeot); res=normal(tmp,(*it).objectiveVector()); _weights[0]=res[0]; _weights[1]=res[1]; }else{ //we only add new elements to the archive once we have done an entire cycle on it, //to prevent iterator breaking //then we reset the iterator, and we recurse to start over arch(toAdd); toAdd.clear(); std::sort(arch.begin(),arch.end(),cmpParetoSort()); it=arch.begin(); operator()(_weights,moeot); return; } } } private: typedef typename MOEOT::ObjectiveVector ObjectiveVector; std::vector normal(const ObjectiveVector &_obj1, const ObjectiveVector &_obj2){ std::vector res; double sum=0; for (unsigned int i=0;i<_obj1.size();i++){ if (_obj1[i]>_obj2[i]) res.push_back(_obj1[i]-_obj2[i]); else res.push_back(_obj2[i]-_obj1[i]); sum+=res[i]; } for (unsigned int i=0;i<_obj1.size();i++) res[i]=res[i]/sum; return res; } struct cmpParetoSort { //since we apply it to a 2dimension pareto front, we can sort every objectiveVector // following either objective without problem bool operator()(const MOEOT & a,const MOEOT & b) const { return b.objectiveVector()[0] &random; UF_random_generator default_random; int num; moeoUnboundedArchive arch; eoPop toAdd; typename eoPop::iterator it; }; #endif