Commit graph

16 commits

Author SHA1 Message Date
kuepper
6e0c4a7264 Make sure uint32_t is defined correctly in eoRNG.h and use it where
appropriate.
2005-09-26 10:18:15 +00:00
kuepper
1cf47e414e conditional compilation fixes 2004-09-20 17:06:25 +00:00
okoenig
86fa476c67 Removed "using namespace std" statements from header files in EO -- "std::" identifier were added where necessary. 2003-02-27 19:28:07 +00:00
evomarc
9f7976c292 Removed all references to CrtDebug blabla that were supposed to be
MSVC specific but generated an error with MSVC 6.0
2001-12-07 05:51:36 +00:00
evomarc
72b6692f9b Modified all init sequences in Lesson2 and Lesson3 - and all corresponding
files in html dir - after the return of eoRndGenerators and subsequent
modifications of eoInit
2001-02-27 05:09:10 +00:00
evomarc
415b419671 The BIG change of general operator interface
I also changed
  - the eoQuadratic into eoQuad (as dicussed with Maarten)
  - the eoBin into eoBit, with more appropriate names for the "binary"
    operators (that can be unary!) as no one protested when I posted on
    eodev list
2001-02-09 05:09:26 +00:00
evomarc
41ff11bd7f I have separated the include files into
eo   everything that is general to any representation
   es.h everything about real representation (in es dir)
   ga.h everything related to bitstring representation (in ga dir)

To be continued by gp.h, and ...

This has lead to some slight modifications in test file eobin and all tutorial
examples files...
2001-01-27 07:41:46 +00:00
evomarc
a998ad0a41 Checking in the name changes in selection procedures.
This impacts on many files, creating new entries in src (the old ones are moved
to obsolete dir), modifying t-eoSymreg.cpp and t-eobin.cpp in test,
as well as gprop.cc and mastermind.cc in app dir (not to mention almost all
files in tutorial:-(
2001-01-05 05:42:08 +00:00
evomarc
5d8c30b2ae A few details in the comments 2001-01-02 07:19:55 +00:00
evomarc
04e429fdb1 I had to change the whole way the parameters are read, because EGCS did not
allow the nice constructs I had imagined (and compiled with g++)
- I removed the createParam method in Parser class - that was creating the parameters
  on the heap. Not allowed to have a templatized method ???
- I removed the subroutine read_param in SecondBitEA, as you need to create
  permanent parameters (eoParser only holds references), and egcs did not allow
  to create them by reference, i.e. in the line
  eoValueParam<xxx> & blablaParam(...);

So now everything is done in the main_function, and 3 lines are needed to create
and read every paramter (sigh ...)
2001-01-02 07:03:57 +00:00
evomarc
f97ab01cd4 Had forgotten the section name of the parser.processParam call in the
definition fo the parameter.
2000-12-22 15:13:54 +00:00
evomarc
21cd652430 Back to the 3 lines to declare a parameter and read it within the parser:
some compiler (egcs) don't like the createParam method in eoParser.h
Also removed the reference in parameters declarations (a cut-and-paste error).
2000-12-22 14:56:12 +00:00
evomarc
ed0e76350a Update after the change in replacements 2000-12-19 18:43:25 +00:00
evomarc
4944881d7c - added the #define for eo_verbose (true) and eo_no_verbose (false)
- added the eoNormMutation, simple normal mutation for simple real variables
Modified Files:
 	src/eo src/es/eoRealOp.h tutorial/Lesson2/FirstRealEA.cpp
 	tutorial/Lesson3/SecondBitEA.cpp
2000-12-04 14:53:59 +00:00
evomarc
b225f093e6 I had dropped the parser from the outState - so I had to modify also
read_param to get it back!
2000-12-01 18:03:17 +00:00
evomarc
b8d4e7faef Initial version of the tutorial.
Warning: all Makefile's are hand-made, and will only work in Linux
2000-11-29 18:19:57 +00:00