Add moBitsNeighbor* which change several bits in a bitsring
git-svn-id: svn://scm.gforge.inria.fr/svnroot/paradiseo@2074 331e1502-861f-0410-8da2-ba01fb791d7f
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138
trunk/paradiseo-mo/src/problems/bitString/moBitsNeighbor.h
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138
trunk/paradiseo-mo/src/problems/bitString/moBitsNeighbor.h
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/*
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<moBitsNeighbor.h>
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Copyright (C) DOLPHIN Project-Team, INRIA Lille - Nord Europe, 2006-2010
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Sebastien Verel, Arnaud Liefooghe, Jeremie Humeau
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This software is governed by the CeCILL license under French law and
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abiding by the rules of distribution of free software. You can use,
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modify and/ or redistribute the software under the terms of the CeCILL
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license as circulated by CEA, CNRS and INRIA at the following URL
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"http://www.cecill.info".
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As a counterpart to the access to the source code and rights to copy,
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modify and redistribute granted by the license, users are provided only
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with a limited warranty and the software's author, the holder of the
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economic rights, and the successive licensors have only limited liability.
|
||||
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||||
In this respect, the user's attention is drawn to the risks associated
|
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with loading, using, modifying and/or developing or reproducing the
|
||||
software by the user in light of its specific status of free software,
|
||||
that may mean that it is complicated to manipulate, and that also
|
||||
therefore means that it is reserved for developers and experienced
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||||
professionals having in-depth computer knowledge. Users are therefore
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||||
encouraged to load and test the software's suitability as regards their
|
||||
requirements in conditions enabling the security of their systems and/or
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data to be ensured and, more generally, to use and operate it in the
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same conditions as regards security.
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The fact that you are presently reading this means that you have had
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knowledge of the CeCILL license and that you accept its terms.
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ParadisEO WebSite : http://paradiseo.gforge.inria.fr
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Contact: paradiseo-help@lists.gforge.inria.fr
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*/
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#ifndef _moBitsNeighbor_h
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#define _moBitsNeighbor_h
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#include <neighborhood/moNeighbor.h>
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/**
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* Neighbor to flip several bits
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* of a solution of type eoBit
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*/
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template< class EOT, class Fitness=typename EOT::Fitness >
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class moBitsNeighbor : virtual public moNeighbor<EOT, Fitness>, public moBackableNeighbor<EOT>
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{
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public:
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// position of bits which are flipped
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vector<unsigned int> bits;
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// number of bits to flip
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unsigned int nBits;
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/**
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* Default Constructor
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*/
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moBitsNeighbor() : moNeighbor<EOT, Fitness>() {}
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/**
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* Copy Constructor
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* @param _n the neighbor to copy
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*/
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moBitsNeighbor(const moBitsNeighbor& _source) : moNeighbor<EOT, Fitness>(_source) {
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bits.resize(_source.bits.size());
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nBits = _source.nBits;
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for(unsigned i = 0; i < bits.size(); i++)
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this->bits[i] = _source.bits[i] ;
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}
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/**
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* Assignment operator
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* @param _source the source neighbor
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*/
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moBitsNeighbor<EOT, Fitness> & operator=(const moBitsNeighbor<EOT, Fitness> & _source) {
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moNeighbor<EOT, Fitness>::operator=(_source);
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if (bits.size() != _source.bits.size())
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bits.resize(_source.bits.size());
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nBits = _source.nBits;
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for(unsigned i = 0; i < bits.size(); i++)
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this->bits[i] = _source.bits[i] ;
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return *this ;
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}
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/**
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* Return the class Name
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* @return the class name as a std::string
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*/
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virtual std::string className() const {
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return "moBitsNeighbor";
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}
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/**
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* flipped the bits according to the bits vector
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* @param _solution the solution to move
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*/
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virtual void move(EOT& _solution) {
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for(unsigned i = 0; i < nBits; i++)
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_solution[ this->bits[i] ] = !_solution[ this->bits[i] ];
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}
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/**
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* flipped the bits according to the bits vector
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* @param _solution the solution to move back
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*/
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virtual void moveBack(EOT& _solution) {
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for(unsigned i = 0; i < nBits; i++)
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_solution[ this->bits[i] ] = !_solution[ this->bits[i] ];
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}
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/**
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* @param _neighbor a neighbor
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* @return if _neighbor and this one are equals
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*/
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virtual bool equals(moBitsNeighbor<EOT>& _neighbor) {
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if (nBits != _neighbor.nBits)
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return false;
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else {
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unsigned int i = 0;
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while ((i < nBits) && (bits[i] == _neighbor.bits[i])) i++;
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if (i < nBits)
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return false;
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else
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return true;
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}
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}
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};
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#endif
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209
trunk/paradiseo-mo/src/problems/bitString/moBitsNeighborhood.h
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209
trunk/paradiseo-mo/src/problems/bitString/moBitsNeighborhood.h
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@ -0,0 +1,209 @@
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/*
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<moBitsNeighborhood.h>
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Copyright (C) DOLPHIN Project-Team, INRIA Lille - Nord Europe, 2006-2010
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Sebastien Verel, Arnaud Liefooghe, Jeremie Humeau
|
||||
|
||||
This software is governed by the CeCILL license under French law and
|
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abiding by the rules of distribution of free software. You can use,
|
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modify and/ or redistribute the software under the terms of the CeCILL
|
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license as circulated by CEA, CNRS and INRIA at the following URL
|
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"http://www.cecill.info".
|
||||
|
||||
As a counterpart to the access to the source code and rights to copy,
|
||||
modify and redistribute granted by the license, users are provided only
|
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with a limited warranty and the software's author, the holder of the
|
||||
economic rights, and the successive licensors have only limited liability.
|
||||
|
||||
In this respect, the user's attention is drawn to the risks associated
|
||||
with loading, using, modifying and/or developing or reproducing the
|
||||
software by the user in light of its specific status of free software,
|
||||
that may mean that it is complicated to manipulate, and that also
|
||||
therefore means that it is reserved for developers and experienced
|
||||
professionals having in-depth computer knowledge. Users are therefore
|
||||
encouraged to load and test the software's suitability as regards their
|
||||
requirements in conditions enabling the security of their systems and/or
|
||||
data to be ensured and, more generally, to use and operate it in the
|
||||
same conditions as regards security.
|
||||
The fact that you are presently reading this means that you have had
|
||||
knowledge of the CeCILL license and that you accept its terms.
|
||||
|
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ParadisEO WebSite : http://paradiseo.gforge.inria.fr
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Contact: paradiseo-help@lists.gforge.inria.fr
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*/
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#ifndef _moBitsNeighborhood_h
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#define _moBitsNeighborhood_h
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#include <neighborhood/moNeighborhood.h>
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#include <utils/eoRNG.h>
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/**
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* A neighborhood for bit string solutions
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* where several bits could be flipped
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* in a given Hamming distance
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*/
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template< class Neighbor >
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class moBitsNeighborhood : public moNeighborhood<Neighbor>
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{
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public:
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/**
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* Define type of a solution corresponding to Neighbor
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*/
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typedef typename Neighbor::EOT EOT;
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/**
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* Constructor
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* @param _length bit string length
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* @param _nBits maximum number of bits to flip (radius of the neighborhood)
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*/
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moBitsNeighborhood(unsigned _length, unsigned _nBits): moNeighborhood<Neighbor>(), length(_length), nBits(_nBits) {
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int j;
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bool last;
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neighborhoodSize = 0;
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for(int d = 1; d <= nBits; d++) {
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vector<unsigned int> bits(d);
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// the first one for this Hamming distance
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for(unsigned i = 0; i < d; i++)
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bits[i] = i;
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neighborsVec.push_back(bits);
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/*
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std::cout << "first --" << std::endl;
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for(unsigned i = 0; i < d; i++)
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std::cout << bits[i] ;
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std::cout << std::endl;
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*/
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// the others ones
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last = false;
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while(!last) {
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j = d - 1;
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if (bits[j] < length - 1) {
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bits[j]++;
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neighborsVec.push_back(bits);
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} else {
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j--;
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while ( (j >= 0) && (bits[j] + 1 == bits[j+1]) )
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j--;
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if (j < 0) {
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last = true;
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} else {
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bits[j]++;
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for(unsigned i = j+1; i < d; i++)
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bits[i] = bits[i-1] + 1;
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neighborsVec.push_back(bits);
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}
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}
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/*
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std::cout << "fin de while" << std::endl;
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for(unsigned i = 0; i < d; i++)
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std::cout << bits[i] << " ";
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std::cout << std::endl;
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*/
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}
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}
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neighborhoodSize = neighborsVec.size();
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}
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/**
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* Test if it exist a neighbor
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* @param _solution the solution to explore
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* @return true if the neighborhood was not empty: the population size is at least 1
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*/
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virtual bool hasNeighbor(EOT& _solution) {
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return _solution.size() > 0;
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}
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/**
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* Initialization of the neighborhood:
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* apply several bit flips on the solution
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* @param _solution the solution to explore
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* @param _neighbor the first neighbor
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*/
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virtual void init(EOT & _solution, Neighbor & _neighbor) {
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key = 0;
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_neighbor.bits.resize(nBits);
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setNeighbor(0, _neighbor);
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}
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/**
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* Give the next neighbor
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* apply several bit flips on the solution
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* @param _solution the solution to explore (population of solutions)
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* @param _neighbor the next neighbor which in order of distance
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*/
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virtual void next(EOT & _solution, Neighbor & _neighbor) {
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key++;
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setNeighbor(key, _neighbor);
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}
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/**
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* Test if all neighbors are explored or not,if false, there is no neighbor left to explore
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* @param _solution the solution to explore
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* @return true if there is again a neighbor to explore: population size larger or equals than 1
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*/
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virtual bool cont(EOT & _solution) {
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return key < neighborhoodSize - 1;
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}
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/**
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* Return the class Name
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* @return the class name as a std::string
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*/
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virtual std::string className() const {
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return "moBitsNeighborhood";
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}
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unsigned int index() {
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return key;
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}
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protected:
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// length of the bit strings
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unsigned int length;
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// radius of the neighborhood
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unsigned int nBits;
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// size of the neighborhood
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unsigned int neighborhoodSize;
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// list of neighbors
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vector< vector<unsigned int> > neighborsVec;
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// key of the neighbor which is currently explored
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unsigned int key;
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/**
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* Set the neighbor to the correct neighbor
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* @param _key index in neighborVec of the neighbor to set
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* @param _neighbor neighbor to set
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*/
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virtual void setNeighbor(unsigned _key, Neighbor & _neighbor) {
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_neighbor.nBits = neighborsVec[_key].size();
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for(unsigned i = 0; i < _neighbor.nBits; i++)
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_neighbor.bits[i] = neighborsVec[_key][i];
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}
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};
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#endif
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