use eoExceptions everywhere
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127 changed files with 524 additions and 418 deletions
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@ -57,7 +57,7 @@ template <class EOT> class eoTruncate : public eoReduce<EOT>
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if (_newgen.size() == _newsize)
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return;
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if (_newgen.size() < _newsize)
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throw std::logic_error("eoTruncate: Cannot truncate to a larger size!\n");
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throw eoException("eoTruncate: Cannot truncate to a larger size!\n");
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_newgen.sort();
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_newgen.resize(_newsize);
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@ -74,7 +74,7 @@ template <class EOT> class eoRandomReduce : public eoReduce<EOT>
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if (_newgen.size() == _newsize)
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return;
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if (_newgen.size() < _newsize)
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throw std::logic_error("eoRandomReduce: Cannot truncate to a larger size!\n");
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throw eoException("eoRandomReduce: Cannot truncate to a larger size!\n");
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// shuffle the population, then trucate
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_newgen.shuffle();
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@ -123,7 +123,7 @@ public:
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if (presentSize == _newsize)
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return;
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if (presentSize < _newsize)
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throw std::logic_error("eoTruncate: Cannot truncate to a larger size!\n");
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throw eoException("eoTruncate: Cannot truncate to a larger size!\n");
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std::vector<EPpair> scores(presentSize);
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for (unsigned i=0; i<presentSize; i++)
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{
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@ -186,7 +186,7 @@ class eoLinearTruncate : public eoReduce<EOT>
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if (oldSize == _newsize)
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return;
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if (oldSize < _newsize)
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throw std::logic_error("eoLinearTruncate: Cannot truncate to a larger size!\n");
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throw eoException("eoLinearTruncate: Cannot truncate to a larger size!\n");
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for (unsigned i=0; i<oldSize - _newsize; i++)
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{
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typename eoPop<EOT>::iterator it = _newgen.it_worse_element();
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@ -224,7 +224,7 @@ public:
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if (oldSize == _newsize)
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return;
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if (oldSize < _newsize)
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throw std::logic_error("eoDetTournamentTruncate: Cannot truncate to a larger size!\n");
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throw eoException("eoDetTournamentTruncate: Cannot truncate to a larger size!\n");
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// Now OK to erase some losers
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@ -280,7 +280,7 @@ public:
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if (oldSize == _newsize)
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return;
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if (oldSize < _newsize)
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throw std::logic_error("eoStochTournamentTruncate: Cannot truncate to a larger size!\n");
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throw eoException("eoStochTournamentTruncate: Cannot truncate to a larger size!\n");
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// Now OK to erase some losers
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for (unsigned i=0; i<oldSize - _newsize; i++)
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{
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