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trunk/paradiseo-eo/doc/man/man3/eoFunctorBase.3
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trunk/paradiseo-eo/doc/man/man3/eoFunctorBase.3
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.TH "eoFunctorBase" 3 "19 Oct 2006" "Version 0.9.4-cvs" "EO" \" -*- nroff -*-
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.ad l
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.nh
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.SH NAME
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eoFunctorBase \- Base class for functors to get a nice hierarchy diagram.
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.PP
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.SH SYNOPSIS
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.br
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.PP
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\fC#include <eoFunctor.h>\fP
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.PP
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Inherited by \fBeoBF< A1, A2, R >\fP, \fBeoBF< AtomType &, AtomType &, bool >\fP, \fBeoBF< AtomType &, const AtomType &, bool >\fP, \fBeoBF< Chrom &, Chrom &, bool >\fP, \fBeoBF< const Dummy &, const Dummy &, double >\fP, \fBeoBF< const eoPop< Chrom > &, eoPop< Chrom > &, void >\fP, \fBeoBF< const eoPop< EOT > &, eoPop< EOT > &, void >\fP, \fBeoBF< const eoPop< eoVector< FitT, double > > &, eoPop< eoVector< FitT, double > > &, void >\fP, \fBeoBF< const EOT &, const EOT &, double >\fP, \fBeoBF< double &, const double &, bool >\fP, \fBeoBF< eoDistribution< EOT > &, eoPop< EOT > &, void >\fP, \fBeoBF< eoParseTree< FType, Node > &, eoParseTree< FType, Node > &, bool >\fP, \fBeoBF< eoPop< EOT > &, eoPop< EOT > &, void >\fP, \fBeoBF< eoPop< EOT > &, unsigned, void >\fP, \fBeoBF< eoPop< EoType > &, eoPop< EoType > &, void >\fP, \fBeoBF< eoPop< PyEO > &, unsigned, void >\fP, \fBeoBF< EOT &, const EOT &, bool >\fP, \fBeoBF< EOT &, EOT &, bool >\fP, \fBeoBF< EOType &, const EOType &, bool >\fP, \fBeoBF< EoType &, const EoType &, bool >\fP, \fBeoBF< EoType &, EoType &, bool >\fP, \fBeoBF< EOType &, EOType &, bool >\fP, \fBeoBF< eoVirus< FitT > &, const eoVirus< FitT > &, bool >\fP, \fBeoBF< ExternalEO &, const ExternalEO &, bool >\fP, \fBeoBF< ExternalEO &, ExternalEO &, bool >\fP, \fBeoBF< GenotypeT &, GenotypeT &, bool >\fP, \fBeoBF< PyEO &, const PyEO &, bool >\fP, \fBeoBF< PyEO &, PyEO &, bool >\fP, \fBeoBF< unsigned, Atom &, bool >\fP, \fBeoBF< unsigned, AtomType &, bool >\fP, \fBeoF< R >\fP, \fBeoF< AtomType >\fP, \fBeoF< bool >\fP, \fBeoF< eoMonitor & >\fP, \fBeoF< EOT >\fP, \fBeoF< int >\fP, \fBeoF< T >\fP, \fBeoF< void >\fP, \fBeoUF< A1, R >\fP, \fBeoUF< AtomType &, bool >\fP, \fBeoUF< AtomType &, void >\fP, \fBeoUF< bool &, bool >\fP, \fBeoUF< bool &, void >\fP, \fBeoUF< Chrom &, bool >\fP, \fBeoUF< Chrom &, void >\fP, \fBeoUF< const eoPop< EOT > &, bool >\fP, \fBeoUF< const eoPop< EOT > &, const EOT & >\fP, \fBeoUF< const eoPop< EOT > &, void >\fP, \fBeoUF< const eoPop< EoType > &, void >\fP, \fBeoUF< const eoPop< PyEO > &, const PyEO & >\fP, \fBeoUF< const eoPop< PyEO > &, void >\fP, \fBeoUF< const std::vector< const EOT * > &, void >\fP, \fBeoUF< const std::vector< const EoType * > &, void >\fP, \fBeoUF< const std::vector< const PyEO * > &, void >\fP, \fBeoUF< eoDistribution< EOT > &, void >\fP, \fBeoUF< eoDouble &, bool >\fP, \fBeoUF< eoDouble &, void >\fP, \fBeoUF< eoParseTree< FitnessType, Node > &, void >\fP, \fBeoUF< eoParseTree< FType, Node > &, bool >\fP, \fBeoUF< eoParseTree< FType, Node > &, void >\fP, \fBeoUF< eoPop< EOT > &, void >\fP, \fBeoUF< eoPopulator< EOT > &, void >\fP, \fBeoUF< eoPopulator< PyEO > &, void >\fP, \fBeoUF< EOT &, bool >\fP, \fBeoUF< EOT &, unsigned int >\fP, \fBeoUF< EOT &, void >\fP, \fBeoUF< EoType &, bool >\fP, \fBeoUF< EOType &, bool >\fP, \fBeoUF< EoType &, void >\fP, \fBeoUF< eoVector< FitT, double > &, void >\fP, \fBeoUF< eoVirus< FitT > &, bool >\fP, \fBeoUF< eoVirus< FitT > &, void >\fP, \fBeoUF< ExternalEO &, bool >\fP, \fBeoUF< ExternalEO &, void >\fP, \fBeoUF< GenotypeT &, bool >\fP, \fBeoUF< GenotypeT &, void >\fP, \fBeoUF< int &, void >\fP, \fBeoUF< PyEO &, bool >\fP, and \fBeoUF< T &, void >\fP.
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.PP
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.SS "Public Member Functions"
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.in +1c
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.ti -1c
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.RI "virtual \fB~eoFunctorBase\fP ()"
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.br
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.RI "\fIvirtual dtor here so there is no need to define it in derived classes \fP"
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.in -1c
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.SH "Detailed Description"
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.PP
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Base class for functors to get a nice hierarchy diagram.
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That's actually quite an understatement as it does quite a bit more than just that. By having all functors derive from the same base class, we can do some memory management that would otherwise be very hard.
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.PP
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The memory management base class is called \fBeoFunctorStore\fP, and it supports a member add() to add a pointer to a functor. When the functorStore is destroyed, it will delete all those pointers. So beware: do not delete the functorStore before you are done with anything that might have been allocated.
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.PP
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\fBSee also:\fP
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.RS 4
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\fBeoFunctorStore\fP
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.RE
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.PP
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.PP
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Definition at line 46 of file eoFunctor.h.
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.SH "Author"
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.PP
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Generated automatically by Doxygen for EO from the source code.
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