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trunk/paradiseo-eo/doc/man/man3/eoDominanceMap.3
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trunk/paradiseo-eo/doc/man/man3/eoDominanceMap.3
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.TH "eoDominanceMap" 3 "19 Oct 2006" "Version 0.9.4-cvs" "EO" \" -*- nroff -*-
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.ad l
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.nh
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.SH NAME
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eoDominanceMap \- eoDominanceMap, utility class to calculate and maintain a map (std::vector<std::vector<bool> >) of pareto dominance statistics.
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.PP
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.SH SYNOPSIS
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.br
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.PP
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\fC#include <eoDominanceMap.h>\fP
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.PP
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Inherits \fBeoUF< const eoPop< EoType > &, void >\fP.
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.PP
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.SS "Public Member Functions"
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.in +1c
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.ti -1c
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.RI "void \fBclear\fP ()"
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.br
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.RI "\fIClears the map. \fP"
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.ti -1c
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.RI "void \fBoperator()\fP (const \fBeoPop\fP< \fBEoType\fP > &_pop)"
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.br
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.RI "\fIUpdate or create the dominance map. \fP"
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.ti -1c
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.RI "void \fBremove\fP (unsigned i)"
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.br
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.RI "\fIRemoves the domination info for a given individual, thus nothing dominates it and it dominates nothing. \fP"
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.ti -1c
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.RI "void \fBsetup\fP (const \fBeoPop\fP< \fBEoType\fP > &_pop)"
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.br
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.RI "\fICreate domination matrix from scratch. \fP"
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.ti -1c
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.RI "std::vector< double > \fBsum_dominators\fP () const "
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.br
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.RI "\fIFor all elements, returns the no. \fP"
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.ti -1c
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.RI "std::vector< double > \fBsum_dominants\fP () const "
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.br
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.RI "\fIFor all elements, returns the number of elements that the element dominates Thus: higher is better It returns a std::vector<double> cuz that makes subsequent manipulation that much easier. \fP"
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.in -1c
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.SS "Private Attributes"
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.in +1c
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.ti -1c
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.RI "std::vector< typename EoType::Fitness > \fBfitness\fP"
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.br
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.in -1c
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.SH "Detailed Description"
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.PP
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.SS "template<class EoType> class eoDominanceMap< EoType >"
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eoDominanceMap, utility class to calculate and maintain a map (std::vector<std::vector<bool> >) of pareto dominance statistics.
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It is set up such that
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.PP
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if map[i][j] == true then i dominates j
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.PP
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The dominance map can be used to perform pareto ranking (\fBeoParetoRanking\fP) or non dominated sorting. For the latter, the \fBremove()\fP member function might come in handy.
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.PP
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\fBTodo\fP
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.RS 4
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make it an \fBeoStat\fP?
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.RE
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.PP
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.PP
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Definition at line 47 of file eoDominanceMap.h.
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.SH "Member Function Documentation"
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.PP
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.SS "template<class EoType> void \fBeoDominanceMap\fP< \fBEoType\fP >::setup (const \fBeoPop\fP< \fBEoType\fP > & _pop)\fC [inline]\fP"
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.PP
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Create domination matrix from scratch.
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.PP
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Complexity O(N^2)
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.PP
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Definition at line 81 of file eoDominanceMap.h.
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.PP
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Referenced by eoDominanceMap< EOT >::operator()().
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.SS "template<class EoType> std::vector<double> \fBeoDominanceMap\fP< \fBEoType\fP >::sum_dominators () const\fC [inline]\fP"
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.PP
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For all elements, returns the no.
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.PP
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of elements that dominate the element Thus: lower is better (and 0 is the front). It returns a std::vector<double> cuz that makes subsequent manipulation that much easier
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.PP
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Definition at line 118 of file eoDominanceMap.h.
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.PP
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Referenced by eoParetoRanking< EOT >::calculate_worths().
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.SH "Author"
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.PP
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Generated automatically by Doxygen for EO from the source code.
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