Initial version of the tutorial.
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eo/tutorial/Lesson2/FirstRealEA.cpp
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eo/tutorial/Lesson2/FirstRealEA.cpp
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//-----------------------------------------------------------------------------
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// FirstRealEA.cpp
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//-----------------------------------------------------------------------------
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//*
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// Still an instance of a VERY simple Real-coded Genetic Algorithm
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// (see FirstBitGA.cpp) but now with Breeder - and Combined Ops
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//
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//-----------------------------------------------------------------------------
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// standard includes
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#include <stdexcept> // runtime_error
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#include <iostream> // cout
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#include <strstream> // ostrstream, istrstream
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// the general include for eo
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#include <eo>
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// REPRESENTATION
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//-----------------------------------------------------------------------------
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// define your individuals
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typedef eoReal<double> Indi;
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// EVALFUNC
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//-----------------------------------------------------------------------------
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// a simple fitness function that computes the euclidian norm of a real vector
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// Now in a separate file, and declared as binary_value(const vector<bool> &)
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#include "real_value.h"
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// GENERAL
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//-----------------------------------------------------------------------------
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void main_function(int argc, char **argv)
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{
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// PARAMETRES
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const unsigned int SEED = 42; // seed for random number generator
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const unsigned int T_SIZE = 3; // size for tournament selection
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const unsigned int VEC_SIZE = 8; // Number of object variables in genotypes
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const unsigned int POP_SIZE = 20; // Size of population
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const unsigned int MAX_GEN = 500; // Maximum number of generation before STOP
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const unsigned int MIN_GEN = 10; // Minimum number of generation before ...
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const unsigned int STEADY_GEN = 50; // stop after STEADY_GEN gen. without improvelent
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const float P_CROSS = 0.8; // Crossover probability
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const float P_MUT = 0.5; // mutation probability
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const double EPSILON = 0.01; // range for real uniform mutation
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// some parameters for chosing among different operators
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const double segmentRate = 0.5; // rate for 1-pt Xover
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const double arithmeticRate = 0.5; // rate for 2-pt Xover
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const double uniformMutRate = 0.5; // rate for bit-flip mutation
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const double detMutRate = 0.5; // rate for one-bit mutation
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// GENERAL
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//////////////////////////
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// Random seed
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//////////////////////////
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//reproducible random seed: if you don't change SEED above,
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// you'll aways get the same result, NOT a random run
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rng.reseed(SEED);
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// EVAL
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/////////////////////////////
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// Fitness function
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////////////////////////////
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// Evaluation: from a plain C++ fn to an EvalFunc Object
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// you need to give the full description of the function
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eoEvalFuncPtr<Indi, double, const vector<double>& > eval( real_value );
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// INIT
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////////////////////////////////
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// Initilisation of population
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////////////////////////////////
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// based on a uniform generator
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eoInitFixedLength<Indi, uniform_generator<double> >
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random(VEC_SIZE, uniform_generator<double>(-1.0, 1.0));
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// Initialization of the population
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eoPop<Indi> pop(POP_SIZE, random);
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// and evaluate it in one loop
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apply<Indi>(eval, pop); // STL syntax
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// OUTPUT
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// sort pop before printing it!
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pop.sort();
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// Print (sorted) intial population (raw printout)
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cout << "Initial Population" << endl;
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cout << pop;
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// ENGINE
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/////////////////////////////////////
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// selection and replacement
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////////////////////////////////////
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// SELECT
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// The robust tournament selection
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eoDetTournament<Indi> selectOne(T_SIZE);
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// is now encapsulated in a eoSelectPerc (entage)
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eoSelectPerc<Indi> select(selectOne);// by default rate==1
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// REPLACE
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// And we now have the full slection/replacement - though with
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// no replacement (== generational replacement) at the moment :-)
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eoNoReplacement<Indi> replace;
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// OPERATORS
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//////////////////////////////////////
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// The variation operators
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//////////////////////////////////////
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// CROSSOVER
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// uniform chooce on segment made by the parents
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eoSegmentCrossover<Indi> xoverS;
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// uniform choice in hypercube built by the parents
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eoArithmeticCrossover<Indi> xoverA;
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// Combine them with relative rates
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eoPropCombinedQuadOp<Indi> xover(xoverS, segmentRate);
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xover.add(xoverA, arithmeticRate, true);
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// MUTATION
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// offspring(i) uniformly chosen in [parent(i)-epsilon, parent(i)+epsilon]
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eoUniformMutation<Indi> mutationU(EPSILON);
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// k (=1) coordinates of parents are uniformly modified
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eoDetUniformMutation<Indi> mutationD(EPSILON);
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// Combine them with relative rates
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eoPropCombinedMonOp<Indi> mutation(mutationU, uniformMutRate);
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mutation.add(mutationD, detMutRate, true);
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// STOP
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// CHECKPOINT
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//////////////////////////////////////
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// termination conditions: use more than one
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/////////////////////////////////////
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// stop after MAX_GEN generations
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eoGenContinue<Indi> genCont(MAX_GEN);
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// do MIN_GEN gen., then stop after STEADY_GEN gen. without improvement
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eoSteadyFitContinue<Indi> steadyCont(MIN_GEN, STEADY_GEN);
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// stop when fitness reaches a target (here VEC_SIZE)
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eoFitContinue<Indi> fitCont(0);
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// do stop when one of the above says so
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eoCombinedContinue<Indi> continuator(genCont);
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continuator.add(steadyCont);
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continuator.add(fitCont);
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// The operators are encapsulated into an eoTRansform object
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eoSGATransform<Indi> transform(xover, P_CROSS, mutation, P_MUT);
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// GENERATION
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/////////////////////////////////////////
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// the algorithm
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////////////////////////////////////////
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// Easy EA requires
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// selection, transformation, eval, replacement, and stopping criterion
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eoEasyEA<Indi> gga(continuator, eval, select, transform, replace);
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// Apply algo to pop - that's it!
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cout << "\n Here we go\n\n";
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gga(pop);
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// OUTPUT
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// Print (sorted) intial population
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pop.sort();
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cout << "FINAL Population\n" << pop << endl;
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// GENERAL
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}
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// A main that catches the exceptions
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int main(int argc, char **argv)
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{
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#ifdef _MSC_VER
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// rng.reseed(42);
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int flag = _CrtSetDbgFlag(_CRTDBG_LEAK_CHECK_DF);
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flag |= _CRTDBG_LEAK_CHECK_DF;
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_CrtSetDbgFlag(flag);
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// _CrtSetBreakAlloc(100);
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#endif
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try
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{
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main_function(argc, argv);
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}
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catch(exception& e)
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{
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cout << "Exception: " << e.what() << '\n';
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}
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return 1;
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}
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