missing function in moBitsNeighborhood.h

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Arnaud Liefooghe 2014-10-17 15:06:59 +02:00
commit b6b5cd6e2f

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@ -1,36 +1,36 @@
/* /*
<moBitsNeighborhood.h> <moBitsNeighborhood.h>
Copyright (C) DOLPHIN Project-Team, INRIA Lille - Nord Europe, 2006-2010 Copyright (C) DOLPHIN Project-Team, INRIA Lille - Nord Europe, 2006-2010
Sebastien Verel, Arnaud Liefooghe, Jeremie Humeau Sebastien Verel, Arnaud Liefooghe, Jeremie Humeau
This software is governed by the CeCILL license under French law and This software is governed by the CeCILL license under French law and
abiding by the rules of distribution of free software. You can use, abiding by the rules of distribution of free software. You can use,
modify and/ or redistribute the software under the terms of the CeCILL modify and/ or redistribute the software under the terms of the CeCILL
license as circulated by CEA, CNRS and INRIA at the following URL license as circulated by CEA, CNRS and INRIA at the following URL
"http://www.cecill.info". "http://www.cecill.info".
As a counterpart to the access to the source code and rights to copy, As a counterpart to the access to the source code and rights to copy,
modify and redistribute granted by the license, users are provided only modify and redistribute granted by the license, users are provided only
with a limited warranty and the software's author, the holder of the with a limited warranty and the software's author, the holder of the
economic rights, and the successive licensors have only limited liability. economic rights, and the successive licensors have only limited liability.
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software by the user in light of its specific status of free software, software by the user in light of its specific status of free software,
that may mean that it is complicated to manipulate, and that also that may mean that it is complicated to manipulate, and that also
therefore means that it is reserved for developers and experienced therefore means that it is reserved for developers and experienced
professionals having in-depth computer knowledge. Users are therefore professionals having in-depth computer knowledge. Users are therefore
encouraged to load and test the software's suitability as regards their encouraged to load and test the software's suitability as regards their
requirements in conditions enabling the security of their systems and/or requirements in conditions enabling the security of their systems and/or
data to be ensured and, more generally, to use and operate it in the data to be ensured and, more generally, to use and operate it in the
same conditions as regards security. same conditions as regards security.
The fact that you are presently reading this means that you have had The fact that you are presently reading this means that you have had
knowledge of the CeCILL license and that you accept its terms. knowledge of the CeCILL license and that you accept its terms.
ParadisEO WebSite : http://paradiseo.gforge.inria.fr ParadisEO WebSite : http://paradiseo.gforge.inria.fr
Contact: paradiseo-help@lists.gforge.inria.fr Contact: paradiseo-help@lists.gforge.inria.fr
*/ */
#ifndef _moBitsNeighborhood_h #ifndef _moBitsNeighborhood_h
#define _moBitsNeighborhood_h #define _moBitsNeighborhood_h
@ -49,76 +49,84 @@ class moBitsNeighborhood : public moNeighborhood<Neighbor>
{ {
public: public:
/** /**
* Define type of a solution corresponding to Neighbor * Define type of a solution corresponding to Neighbor
*/ */
typedef typename Neighbor::EOT EOT; typedef typename Neighbor::EOT EOT;
/**
* Constructor
* @param _length bit string length
* @param _nBits maximum number of bits to flip (radius of the neighborhood)
* @param _exactDistance when true, only neighbor with exactly k bits flip are considered, other neighbor <= Hamming distance k
*/
moBitsNeighborhood(unsigned _length, unsigned _nBits, bool _exactDistance = false): moNeighborhood<Neighbor>(), length(_length), nBits(_nBits) {
// neighborhood size :
// for distance == nBits : length \choose nBits = length! / ( (length - nBits)! * nBits!)
// for distance <= nBits : sum of previous distances
if (_exactDistance) {
neighborhoodSize = numberOfNeighbors(nBits);
} else {
neighborhoodSize = 0;
for(int d = 1; d <= nBits; d++)
neighborhoodSize += numberOfNeighbors(d);
}
/**
* Constructor
* @param _length bit string length
* @param _nBits maximum number of bits to flip (radius of the neighborhood)
* @param _exactDistance when true, only neighbor with exactly k bits flip are considered, other neighbor <= Hamming distance k
*/
moBitsNeighborhood(unsigned _length, unsigned _nBits, bool _exactDistance = false): moNeighborhood<Neighbor>(), length(_length), nBits(_nBits) {
// neighborhood size :
// for distance == nBits : length \choose nBits = length! / ( (length - nBits)! * nBits!)
// for distance <= nBits : sum of previous distances
if (_exactDistance) {
neighborhoodSize = numberOfNeighbors(nBits);
} else {
neighborhoodSize = 0;
for(int d = 1; d <= nBits; d++)
neighborhoodSize += numberOfNeighbors(d);
} }
} /**
* Number fo neighbors at Hamming distance d
*
* @param d Hamming distance
*/
unsigned int numberOfNeighbors(unsigned d) {
unsigned int fact_nBits = 1;
/** for(unsigned k = 1; k <= d; k++)
* Number fo neighbors at Hamming distance d fact_nBits *= k;
*
* @param d Hamming distance
*/
unsigned int numberOfNeighbors(unsigned d) {
unsigned int fact_nBits = 1;
for(unsigned k = 1; k <= d; k++) unsigned int fact_length = 1;
fact_nBits *= k;
unsigned int fact_length = 1; for(unsigned k = length; k > length - d; k--)
fact_length *= k;
for(unsigned k = length; k > length - d; k--) return fact_length / fact_nBits;
fact_length *= k; }
return fact_length / fact_nBits; /**
} * Test if it exist a neighbor
* @param _solution the solution to explore
* @return true if the neighborhood was not empty (bit string larger than 0)
*/
virtual bool hasNeighbor(EOT& _solution) {
return _solution.size() > 0;
}
/** /**
* Test if it exist a neighbor * Return the class Name
* @param _solution the solution to explore * @return the class name as a std::string
* @return true if the neighborhood was not empty (bit string larger than 0) */
*/ virtual std::string className() const {
virtual bool hasNeighbor(EOT& _solution) { return "moBitsNeighborhood";
return _solution.size() > 0; }
}
/** /**
* Return the class Name * The neighborhood is random here
* @return the class name as a std::string * @return true, since the neighborhood is random
*/ */
virtual std::string className() const { bool isRandom() {
return "moBitsNeighborhood"; return true;
} }
protected: protected:
// length of the bit strings // length of the bit strings
unsigned int length; unsigned int length;
// radius of the neighborhood // radius of the neighborhood
unsigned int nBits; unsigned int nBits;
// size of the neighborhood // size of the neighborhood
unsigned int neighborhoodSize; unsigned int neighborhoodSize;
}; };