All files in eo directory refactored to relative #include's

This commit is contained in:
Ronaldd Pinho 2019-06-29 19:43:12 -03:00
commit ad71aba24a
125 changed files with 352 additions and 352 deletions

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@ -26,7 +26,7 @@
#define EOBINARYFLIGHT_H #define EOBINARYFLIGHT_H
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
#include <eoFlight.h> #include "eoFlight.h"
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------

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@ -26,7 +26,7 @@
#define _EOBITPARTICLE_H #define _EOBITPARTICLE_H
#include <eoVectorParticle.h> #include "eoVectorParticle.h"
/** eoBitParticle: Implementation of a bit-coded particle (swarm optimization). /** eoBitParticle: Implementation of a bit-coded particle (swarm optimization).

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@ -27,10 +27,10 @@
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
#include <eoPop.h> #include "eoPop.h"
#include <eoFunctor.h> #include "eoFunctor.h"
#include <eoSelect.h> #include "eoSelect.h"
#include <eoTransform.h> #include "eoTransform.h"
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
/** Breeding: combination of selecting and transforming a population /** Breeding: combination of selecting and transforming a population

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@ -24,12 +24,12 @@
#ifndef eoCellularEasyEA_h #ifndef eoCellularEasyEA_h
#define eoCellularEasyEA_h #define eoCellularEasyEA_h
#include <eoContinue.h> #include "eoContinue.h"
#include <eoEvalFunc.h> #include "eoEvalFunc.h"
#include <eoSelectOne.h> #include "eoSelectOne.h"
#include <eoPopEvalFunc.h> #include "eoPopEvalFunc.h"
#include <eoAlgo.h> #include "eoAlgo.h"
#include <eoOp.h> #include "eoOp.h"
/** /**
The abstract cellular easy algorithm. The abstract cellular easy algorithm.

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@ -25,7 +25,7 @@
#ifndef _eoCloneOps_H #ifndef _eoCloneOps_H
#define _eoCloneOps_H #define _eoCloneOps_H
#include <eoOp.h> #include "eoOp.h"
/** /**
* The different null-variation operators (i.e. they do nothing) * The different null-variation operators (i.e. they do nothing)

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@ -22,15 +22,15 @@
Authors : Authors :
todos@geneura.ugr.es todos@geneura.ugr.es
Marc Schoenauer Marc Schoenauer
Ramón Casero Cañas Ram<EFBFBD>n Casero Ca<EFBFBD>as
Johann Dréo Johann Dr<EFBFBD>o
*/ */
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
#ifndef _eoCombinedContinue_h #ifndef _eoCombinedContinue_h
#define _eoCombinedContinue_h #define _eoCombinedContinue_h
#include <eoContinue.h> #include "eoContinue.h"
/** /**
Combined continuators - logical AND: Combined continuators - logical AND:
@ -40,7 +40,7 @@ Authors :
to be consistent with other Combined constructs to be consistent with other Combined constructs
and allow to easily handle more than 2 continuators and allow to easily handle more than 2 continuators
02/2003 Ramón Casero Cañas - added the removeLast() method 02/2003 Ram<EFBFBD>n Casero Ca<EFBFBD>as - added the removeLast() method
@ingroup Combination @ingroup Combination
*/ */

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@ -25,7 +25,7 @@
#ifndef _eoCombinedInit_h #ifndef _eoCombinedInit_h
#define _eoCombinedInit_h #define _eoCombinedInit_h
#include <eoInit.h> #include "eoInit.h"
/** /**
Combined INIT: a proportional recombination of eoInit objects Combined INIT: a proportional recombination of eoInit objects

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@ -26,11 +26,11 @@
#define EOCONSTRICTEDVARIABLEWEIGHTVELOCITY_H #define EOCONSTRICTEDVARIABLEWEIGHTVELOCITY_H
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
#include <eoVelocity.h> #include "eoVelocity.h"
#include <eoTopology.h> #include "eoTopology.h"
#include <eoWeightUpdater.h> #include "eoWeightUpdater.h"
#include <utils/eoRealVectorBounds.h> #include "utils/eoRealVectorBounds.h"
#include <eoRealBoundModifier.h> #include "eoRealBoundModifier.h"
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------

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@ -27,11 +27,11 @@
#define EOCONSTRICTEDVELOCITY_H #define EOCONSTRICTEDVELOCITY_H
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
#include <eoFunctor.h> #include "eoFunctor.h"
#include <utils/eoRNG.h> #include "utils/eoRNG.h"
#include <eoPop.h> #include "eoPop.h"
#include <utils/eoRealVectorBounds.h> #include "utils/eoRealVectorBounds.h"
#include <eoTopology.h> #include "eoTopology.h"
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------

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@ -25,9 +25,9 @@
#ifndef _eoContinue_h #ifndef _eoContinue_h
#define _eoContinue_h #define _eoContinue_h
#include <eoFunctor.h> #include "eoFunctor.h"
#include <eoPop.h> #include "eoPop.h"
#include <eoPersistent.h> #include "eoPersistent.h"
/** @defgroup Continuators Stopping criteria /** @defgroup Continuators Stopping criteria
* *

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@ -26,9 +26,9 @@
#ifndef _eoCounter_h #ifndef _eoCounter_h
#define _eoCounter_h #define _eoCounter_h
#include <eoFunctor.h> #include "eoFunctor.h"
#include <eoFunctorStore.h> #include "eoFunctorStore.h"
#include <utils/eoParam.h> #include "utils/eoParam.h"
/** /**
Generic counter class that counts the number of times Generic counter class that counts the number of times

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@ -31,7 +31,7 @@
#define eoCtrlCContinue_h #define eoCtrlCContinue_h
#include <csignal> #include <csignal>
#include <eoContinue.h> #include "eoContinue.h"
/** /**
* @addtogroup Continuators * @addtogroup Continuators

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@ -29,8 +29,8 @@
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
#include <eoSelect.h> #include "eoSelect.h"
#include <utils/eoHowMany.h> #include "utils/eoHowMany.h"
#include <math.h> #include <math.h>
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------

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@ -31,10 +31,10 @@
#include <functional> // #include <functional> //
#include <numeric> // accumulate #include <numeric> // accumulate
#include <eoFunctor.h> #include "eoFunctor.h"
#include <eoPop.h> #include "eoPop.h"
#include <utils/eoLogger.h> #include "utils/eoLogger.h"
#include <utils/selectors.h> #include "utils/selectors.h"
/** eoDetTournamentSelect: a selection method that selects ONE individual by /** eoDetTournamentSelect: a selection method that selects ONE individual by
deterministic tournament deterministic tournament

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@ -28,8 +28,8 @@
#include <algorithm> #include <algorithm>
#include <eoDistribution.h> #include "eoDistribution.h"
#include <eoPop.h> #include "eoPop.h"
/** /**
* Base class for Distribution Evolution Algorithms within EO: * Base class for Distribution Evolution Algorithms within EO:

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@ -28,8 +28,8 @@
#include <algorithm> #include <algorithm>
#include <eoInit.h> #include "eoInit.h"
#include <eoPop.h> #include "eoPop.h"
/** /**
* Abstract class for Distribution Evolution Algorithms within EO: * Abstract class for Distribution Evolution Algorithms within EO:

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@ -31,8 +31,8 @@ Authors:
#include <utility> // for std::pair #include <utility> // for std::pair
#include <string> #include <string>
#include <utils/eoStat.h> #include "utils/eoStat.h"
#include <utils/eoLogger.h> #include "utils/eoLogger.h"
/** @addtogroup Evaluation /** @addtogroup Evaluation
* @{ * @{

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@ -28,7 +28,7 @@
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
#include <eoDistribution.h> #include "eoDistribution.h"
/** The abstract class for estimation of disribution algorithms. /** The abstract class for estimation of disribution algorithms.
* This design evolve a probability distribution * This design evolve a probability distribution

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@ -27,15 +27,15 @@
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
#include <apply.h> #include "apply.h"
#include <eoAlgo.h> #include "eoAlgo.h"
#include <eoPopEvalFunc.h> #include "eoPopEvalFunc.h"
#include <eoContinue.h> #include "eoContinue.h"
#include <eoSelect.h> #include "eoSelect.h"
#include <eoTransform.h> #include "eoTransform.h"
#include <eoBreed.h> #include "eoBreed.h"
#include <eoMergeReduce.h> #include "eoMergeReduce.h"
#include <eoReplacement.h> #include "eoReplacement.h"

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@ -26,10 +26,10 @@
#define _EOEASYPSO_H #define _EOEASYPSO_H
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
#include <eoContinue.h> #include "eoContinue.h"
#include <eoPSO.h> #include "eoPSO.h"
#include <eoVelocity.h> #include "eoVelocity.h"
#include <eoFlight.h> #include "eoFlight.h"
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
/** An easy-to-use particle swarm algorithm. /** An easy-to-use particle swarm algorithm.

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