Add the number of neighbor evaluations in moAdaptiveWalk
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@ -34,8 +34,8 @@ Contact: paradiseo-help@lists.gforge.inria.fr
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#include <utils/eoParam.h>
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/**
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Counts the number of neighbor evaluations actually performed, thus checks first
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if it has to evaluate.. etc.
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Counts the number of neighbor evaluations actually performed,
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thus checks first if it has to be evaluated.. etc.
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*/
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template<class Neighbor>
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class moEvalCounter : public moEval<Neighbor>, public eoValueParam<unsigned long>
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