New bitOp factories and things like that
This commit is contained in:
parent
a86873dcbf
commit
9860e201f2
8 changed files with 435 additions and 19 deletions
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@ -10,22 +10,15 @@
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#include <iostream> // ostream, istream
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#include <functional> // bind2nd
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#if defined( _MSC_VER ) || defined( __BCPLUSPLUS__ ) //
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#include <vector> //
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typedef vector<bool> bit_vector; // bit_vector
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#else //
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#include <bvector.h> //
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#endif //
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#include <string> // string
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#include <EO.h> // EO
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#include <eoVector.h> // EO
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//-----------------------------------------------------------------------------
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/// eoBin: implementation of binary chromosome.
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/// based on STL's bit_vector (vector<bool>)
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/** eoBin: implementation of binary chromosome.
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based on STL's bit_vector (vector<bool>)*/
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//-----------------------------------------------------------------------------
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template <class F> class eoBin: public EO<F>, public bit_vector
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template <class F> class eoBin: public eoVector<bool,F>
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{
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public:
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typedef bool Type;
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@ -33,11 +26,11 @@ template <class F> class eoBin: public EO<F>, public bit_vector
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/// (Default) Constructor.
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/// @param size Size of the binary string.
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eoBin(const unsigned& size = 0, const bool& value = false):
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bit_vector(size, value) {}
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eoVector<bool,F>(size, value) {}
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/// (Default) Constructor.
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/// @param size Size of the binary string.
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eoBin(const unsigned& size, const eoRnd<Type>& rnd): bit_vector(size)
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eoBin(const unsigned& size, const eoRnd<Type>& rnd): eoVector<bool,F>(size)
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{
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generate(begin(), end(), rnd);
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}
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@ -1,14 +1,21 @@
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//-----------------------------------------------------------------------------
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// eoBinOp.h
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// eoBitOp.h
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//-----------------------------------------------------------------------------
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#ifndef eoBinOp_h
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#define eoBinOp_h
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#ifndef eoBitOp_h
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#define eoBitOp_h
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//-----------------------------------------------------------------------------
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#include <eoBin.h> // eoBin
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#include <eoOp.h> // eoMonOp
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#ifndef min
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#define min _MIN
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#endif
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#ifndef max
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#define max _MAX
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#endif
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//-----------------------------------------------------------------------------
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// eoBinRandom --> mofify a chromosome in a random way
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@ -340,4 +347,4 @@ template<class Chrom> class eoBinUxOver: public eoBinOp<Chrom>
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//-----------------------------------------------------------------------------
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#endif eoBinOp_h
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#endif eoBitOp_h
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101
eo/src/eoBitOpFactory.h
Normal file
101
eo/src/eoBitOpFactory.h
Normal file
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@ -0,0 +1,101 @@
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// -*- mode: c++; c-indent-level: 4; c++-member-init-indent: 8; comment-column: 35; -*-
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//-----------------------------------------------------------------------------
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// eoOpFactory.h
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// (c) GeNeura Team, 1998
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//-----------------------------------------------------------------------------
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#ifndef _EOBITOPFACTORY_H
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#define _EOBITOPFACTORY_H
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#include <eoOpFactory.h>
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#include <eoBitOp.h>
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//-----------------------------------------------------------------------------
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/** EO Factory. An instance of the factory class to create operators that act
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on bitstring chromosomes. Only those chromosomes can instantiate the operators
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that are created here
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@see eoSelect*/
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template< class EOT>
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class eoBitOpFactory: public eoOpFactory<EOT> {
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public:
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/// @name ctors and dtors
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//{@
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/// constructor
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eoBitOpFactory( ) {};
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/// destructor
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virtual ~eoBitOpFactory() {};
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//@}
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/** Another factory method: creates an object from an istream, reading from
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it whatever is needed to create the object. Usually, the format for the istream will be\\
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objectType parameter1 parameter2 ... parametern\\
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If there are problems, an exception is raised; it should be caught at the
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upper level, because it might be something for that level\\
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At the same time, it catches exceptions thrown at a lower level, which will
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indicate that whatever is in the stream is for this method to process
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@param _is an stream from where a single line will be read
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@throw runtime_exception if the object type is not known
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*/
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virtual eoOp<EOT>* make(istream& _is) {
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eoOp<EOT> * opPtr = NULL;
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try {
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opPtr = eoOpFactory<EOT>::make( _is );
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} catch ( string& objectTypeStr ) {
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if ( objectTypeStr == "eoBinRandom") {
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opPtr = new eoBinRandom<EOT>();
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}
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if ( objectTypeStr == "eoBinBitFlip" ) {
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opPtr = new eoBinBitFlip<EOT>( );
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}
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if ( objectTypeStr == "eoBinMutation" ) {
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float rate;
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_is >> rate;
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opPtr = new eoBinMutation<EOT>( rate );
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}
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if ( objectTypeStr == "eoBinInversion" ) {
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opPtr = new eoBinInversion<EOT>( );
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}
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if ( objectTypeStr == "eoBinNext" ) {
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opPtr = new eoBinNext<EOT>( );
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}
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if ( objectTypeStr == "eoBinPrev" ) {
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opPtr = new eoBinPrev<EOT>( );
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}
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if ( objectTypeStr == "eoBinNext" ) {
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opPtr = new eoBinNext<EOT>( );
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}
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if ( objectTypeStr == "eoBinCrossover" ) {
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opPtr = new eoBinCrossover<EOT>( );
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}
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if ( objectTypeStr == "eoBinNxOver" ) {
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unsigned nPoints;
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_is >> nPoints;
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opPtr = new eoBinNxOver<EOT>( nPoints );
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}
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if ( objectTypeStr == "eoBinGxOver" ) {
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unsigned geneSize, nPoints;
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_is >> geneSize >> nPoints;
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opPtr = new eoBinGxOver<EOT>( geneSize, nPoints );
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}
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if ( objectTypeStr == "eoBinUxOver" ) {
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float rate;
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_is >> rate;
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opPtr = new eoBinUxOver<EOT>( rate );
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}
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if ( !opPtr ) { // to be caught by the upper level
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throw objectTypeStr;
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}
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}
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return opPtr;
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};
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};
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#endif _EOBITOPFACTORY_H
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@ -41,7 +41,7 @@ public:
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@throw runtime_exception if the object type is not known
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*/
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virtual eoOp<EOT>* make(istream& _is) {
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eoOp<EOT> * opPtr;
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eoOp<EOT> * opPtr = NULL;
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string objectTypeStr;
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_is >> objectTypeStr;
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if ( objectTypeStr == "eoDup") {
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@ -57,7 +57,7 @@ public:
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opPtr = new eoXOver2<EOT>( );
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}
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if ( !opPtr ) {
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throw runtime_error( "Incorrect selector type" );
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throw objectTypeStr;
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}
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return opPtr;
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}
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@ -51,6 +51,18 @@ Package=<4>
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Project: "t_eobitfact"=.\t_eobitfact.dsp - Package Owner=<4>
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}}}
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Package=<4>
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{{{
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}}}
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###############################################################################
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Project: "t_eoid"=.\t_eoid.dsp - Package Owner=<4>
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Package=<5>
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101
eo/win/t_eobin.dsp
Normal file
101
eo/win/t_eobin.dsp
Normal file
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@ -0,0 +1,101 @@
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101
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Normal file
101
eo/win/t_eobitfact.dsp
Normal file
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@ -0,0 +1,101 @@
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# Microsoft Developer Studio Project File - Name="t_eobitfact" - Package Owner=<4>
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|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 eo.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "t_eobitfact - Win32 Release"
|
||||
# Name "t_eobitfact - Win32 Debug"
|
||||
# Begin Group "Source Files"
|
||||
|
||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\test\t_eobitfact.cpp
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Header Files"
|
||||
|
||||
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
||||
# End Group
|
||||
# Begin Group "Resource Files"
|
||||
|
||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||
# End Group
|
||||
# End Target
|
||||
# End Project
|
||||
101
eo/win/t_lottery.dsp
Normal file
101
eo/win/t_lottery.dsp
Normal file
|
|
@ -0,0 +1,101 @@
|
|||
# Microsoft Developer Studio Project File - Name="t_lottery" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
CFG=t_lottery - Win32 Debug
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "t_lottery.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "t_lottery.mak" CFG="t_lottery - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "t_lottery - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "t_lottery - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
# PROP Scc_ProjName ""
|
||||
# PROP Scc_LocalPath ""
|
||||
CPP=cl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "t_lottery - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "Release"
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD BASE RSC /l 0xc0a /d "NDEBUG"
|
||||
# ADD RSC /l 0xc0a /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
|
||||
!ELSEIF "$(CFG)" == "t_lottery - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "t_lottery___Win32_Debug"
|
||||
# PROP BASE Intermediate_Dir "t_lottery___Win32_Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "t_lottery___Win32_Debug"
|
||||
# PROP Intermediate_Dir "t_lottery___Win32_Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD BASE RSC /l 0xc0a /d "_DEBUG"
|
||||
# ADD RSC /l 0xc0a /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 eo.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "t_lottery - Win32 Release"
|
||||
# Name "t_lottery - Win32 Debug"
|
||||
# Begin Group "Source Files"
|
||||
|
||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE="..\test\t-eolottery.cpp"
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Header Files"
|
||||
|
||||
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
||||
# End Group
|
||||
# Begin Group "Resource Files"
|
||||
|
||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||
# End Group
|
||||
# End Target
|
||||
# End Project
|
||||
Loading…
Add table
Add a link
Reference in a new issue