Adding eoPopEvalFunc, that handles evaluation globally: it receives
two populations, parents and offspring, and does whatever necessary. The subclass eoPopLoopEval does the simple loop on the offspring. eoEasyEA was subsequently modified to handle an eoPopEval passed in Ctor, but also to encapsulate an eoEvalFunc into an eoPopLoopEval tranparently.
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3 changed files with 143 additions and 9 deletions
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@ -42,20 +42,47 @@
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and any selection transformation, merging and evaluation
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algorithms; you can even change in runtime parameters of those
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sub-algorithms
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Change (MS, July 3. 2001):
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Replaced the eoEvalFunc by an eoPopEvalFunc: this immediately
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allows many useful constructs, such as co-evolution (e.g. game players),
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parisian approach (the solution to the problem is the whole population)
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or simple distribution of evaluations on a cluster.
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In case an eoEvalFunc is passed, it is embedded on an eoPopLoopEval
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This makes things a little uglier (required an additional "dummy" member
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Note: it looks ugly only because we wanted to authorize many different
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constructors. Please only look at the operator() and there shall be light
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*/
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template<class EOT> class eoEasyEA: public eoAlgo<EOT>
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{
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public:
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/// Ctor taking a breed and merge.
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/** Ctor taking a breed and merge */
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eoEasyEA(
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eoContinue<EOT>& _continuator,
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eoEvalFunc<EOT>& _eval,
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eoBreed<EOT>& _breed,
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eoReplacement<EOT>& _replace
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) : continuator(_continuator),
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eval(_eval),
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loopEval(_eval),
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popEval(loopEval),
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selectTransform(dummySelect, dummyTransform),
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breed(_breed),
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mergeReduce(dummyMerge, dummyReduce),
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replace(_replace)
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{}
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/** NEW Ctor taking a breed and merge and an eoPopEval */
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eoEasyEA(
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eoContinue<EOT>& _continuator,
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eoPopEvalFunc<EOT>& _eval,
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eoBreed<EOT>& _breed,
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eoReplacement<EOT>& _replace
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) : continuator(_continuator),
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loopEval(dummyEval),
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popEval(_eval),
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selectTransform(dummySelect, dummyTransform),
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breed(_breed),
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mergeReduce(dummyMerge, dummyReduce),
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@ -70,7 +97,8 @@ template<class EOT> class eoEasyEA: public eoAlgo<EOT>
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eoMerge<EOT>& _merge,
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eoReduce<EOT>& _reduce
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) : continuator(_continuator),
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eval(_eval),
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loopEval(_eval),
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popEval(loopEval),
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selectTransform(dummySelect, dummyTransform),
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breed(_breed),
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mergeReduce(_merge, _reduce),
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@ -85,7 +113,8 @@ template<class EOT> class eoEasyEA: public eoAlgo<EOT>
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eoTransform<EOT>& _transform,
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eoReplacement<EOT>& _replace
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) : continuator(_continuator),
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eval(_eval),
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loopEval(_eval),
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popEval(loopEval),
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selectTransform(_select, _transform),
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breed(selectTransform),
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mergeReduce(dummyMerge, dummyReduce),
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@ -101,7 +130,8 @@ template<class EOT> class eoEasyEA: public eoAlgo<EOT>
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eoMerge<EOT>& _merge,
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eoReduce<EOT>& _reduce
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) : continuator(_continuator),
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eval(_eval),
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loopEval(_eval),
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popEval(loopEval),
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selectTransform(_select, _transform),
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breed(selectTransform),
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mergeReduce(_merge, _reduce),
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@ -125,7 +155,7 @@ template<class EOT> class eoEasyEA: public eoAlgo<EOT>
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breed(_pop, offspring);
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apply<EOT>(eval, offspring);
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popEval(_pop, offspring); // eval of parents + offspring if necessary
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replace(_pop, offspring); // after replace, the new pop. is in _pop
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@ -154,9 +184,13 @@ template<class EOT> class eoEasyEA: public eoAlgo<EOT>
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class eoDummyTransform : public eoTransform<EOT>
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{ public : void operator()(eoPop<EOT>&) {} } dummyTransform;
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class eoDummyEval : public eoEvalFunc<EOT>
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{public: void operator()(EOT &) {} } dummyEval;
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eoContinue<EOT>& continuator;
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eoEvalFunc<EOT>& eval;
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eoPopLoopEval<EOT> loopEval;
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eoPopEvalFunc<EOT>& popEval;
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eoSelectTransform<EOT> selectTransform;
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eoBreed<EOT>& breed;
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