Nettoyage des tutos ce coup ci c'est bon :)

git-svn-id: svn://scm.gforge.inria.fr/svnroot/paradiseo@1815 331e1502-861f-0410-8da2-ba01fb791d7f
This commit is contained in:
jhumeau 2010-05-17 15:20:12 +00:00
commit 961dcba259
21 changed files with 2697 additions and 2697 deletions

View file

@ -45,7 +45,7 @@ using namespace std;
// Indi is the typedef of the solution type like in paradisEO-eo
typedef eoBit<unsigned int> Indi; // bit string with unsigned fitness type
// Neighbor is the typedef of the neighbor type,
// Neighbor = How to compute the neighbor from the solution + information on it (i.e. fitness)
// Neighbor = How to compute the neighbor from the solution + information on it (i.e. fitness)
// all classes from paradisEO-mo use this template type
typedef moBitNeighbor<unsigned int> Neighbor ; // bit string neighbor with unsigned fitness type
@ -54,131 +54,131 @@ typedef moBitNeighbor<unsigned int> Neighbor ; // bit string neighbor wi
//-----------------------------------------------------------------------------
void main_function(int argc, char **argv)
{
/* =========================================================
*
* Parameters from parser
*
* ========================================================= */
// more information on the input parameters: see EO tutorial lesson 3
// but don't care at first it just read the parameters of the bit string size and the random seed.
/* =========================================================
*
* Parameters from parser
*
* ========================================================= */
// more information on the input parameters: see EO tutorial lesson 3
// but don't care at first it just read the parameters of the bit string size and the random seed.
// First define a parser from the command-line arguments
eoParser parser(argc, argv);
// First define a parser from the command-line arguments
eoParser parser(argc, argv);
// For each parameter, define Parameter, read it through the parser,
// and assign the value to the variable
// For each parameter, define Parameter, read it through the parser,
// and assign the value to the variable
// random seed parameter
eoValueParam<uint32_t> seedParam(time(0), "seed", "Random number seed", 'S');
parser.processParam( seedParam );
unsigned seed = seedParam.value();
// random seed parameter
eoValueParam<uint32_t> seedParam(time(0), "seed", "Random number seed", 'S');
parser.processParam( seedParam );
unsigned seed = seedParam.value();
// length of the bit string
eoValueParam<unsigned int> vecSizeParam(20, "vecSize", "Genotype size", 'V');
parser.processParam( vecSizeParam, "Representation" );
unsigned vecSize = vecSizeParam.value();
// length of the bit string
eoValueParam<unsigned int> vecSizeParam(20, "vecSize", "Genotype size", 'V');
parser.processParam( vecSizeParam, "Representation" );
unsigned vecSize = vecSizeParam.value();
// the name of the "status" file where all actual parameter values will be saved
string str_status = parser.ProgramName() + ".status"; // default value
eoValueParam<string> statusParam(str_status.c_str(), "status", "Status file");
parser.processParam( statusParam, "Persistence" );
// the name of the "status" file where all actual parameter values will be saved
string str_status = parser.ProgramName() + ".status"; // default value
eoValueParam<string> statusParam(str_status.c_str(), "status", "Status file");
parser.processParam( statusParam, "Persistence" );
// do the following AFTER ALL PARAMETERS HAVE BEEN PROCESSED
// i.e. in case you need parameters somewhere else, postpone these
if (parser.userNeedsHelp()) {
parser.printHelp(cout);
exit(1);
}
if (statusParam.value() != "") {
ofstream os(statusParam.value().c_str());
os << parser;// and you can use that file as parameter file
}
// do the following AFTER ALL PARAMETERS HAVE BEEN PROCESSED
// i.e. in case you need parameters somewhere else, postpone these
if (parser.userNeedsHelp()) {
parser.printHelp(cout);
exit(1);
}
if (statusParam.value() != "") {
ofstream os(statusParam.value().c_str());
os << parser;// and you can use that file as parameter file
}
/* =========================================================
*
* Random seed
*
* ========================================================= */
/* =========================================================
*
* Random seed
*
* ========================================================= */
// reproducible random seed: if you don't change SEED above,
// you'll aways get the same result, NOT a random run
// more information: see EO tutorial lesson 1 (FirstBitGA.cpp)
rng.reseed(seed);
// reproducible random seed: if you don't change SEED above,
// you'll aways get the same result, NOT a random run
// more information: see EO tutorial lesson 1 (FirstBitGA.cpp)
rng.reseed(seed);
/* =========================================================
*
* Initialization of the solution
*
* ========================================================= */
/* =========================================================
*
* Initialization of the solution
*
* ========================================================= */
// a Indi random initializer: each bit is random
// more information: see EO tutorial lesson 1 (FirstBitGA.cpp)
eoUniformGenerator<bool> uGen;
eoInitFixedLength<Indi> random(vecSize, uGen);
// a Indi random initializer: each bit is random
// more information: see EO tutorial lesson 1 (FirstBitGA.cpp)
eoUniformGenerator<bool> uGen;
eoInitFixedLength<Indi> random(vecSize, uGen);
/* =========================================================
*
* Eval fitness function (full evaluation)
*
* ========================================================= */
/* =========================================================
*
* Eval fitness function (full evaluation)
*
* ========================================================= */
// the fitness function is just the number of 1 in the bit string
oneMaxEval<Indi> fullEval;
// the fitness function is just the number of 1 in the bit string
oneMaxEval<Indi> fullEval;
/* =========================================================
*
* evaluation of a neighbor solution
*
* ========================================================= */
/* =========================================================
*
* evaluation of a neighbor solution
*
* ========================================================= */
// Use it if there is no incremental evaluation: a neighbor is evaluated by the full evaluation of a solution
// moFullEvalByModif<Neighbor> neighborEval(fullEval);
// Use it if there is no incremental evaluation: a neighbor is evaluated by the full evaluation of a solution
// moFullEvalByModif<Neighbor> neighborEval(fullEval);
// Incremental evaluation of the neighbor: fitness is modified by +/- 1
moOneMaxIncrEval<Neighbor> neighborEval;
// Incremental evaluation of the neighbor: fitness is modified by +/- 1
moOneMaxIncrEval<Neighbor> neighborEval;
/* =========================================================
*
* the neighborhood of a solution
*
* ========================================================= */
/* =========================================================
*
* the neighborhood of a solution
*
* ========================================================= */
// Exploration of the neighborhood in increasing order of the neigbor's index:
// bit-flip from bit 0 to bit (vecSize - 1)
moOrderNeighborhood<Neighbor> neighborhood(vecSize);
// Exploration of the neighborhood in increasing order of the neigbor's index:
// bit-flip from bit 0 to bit (vecSize - 1)
moOrderNeighborhood<Neighbor> neighborhood(vecSize);
/* =========================================================
*
* the local search algorithm
*
* ========================================================= */
/* =========================================================
*
* the local search algorithm
*
* ========================================================= */
moSimpleHC<Neighbor> hc(neighborhood, fullEval, neighborEval);
moSimpleHC<Neighbor> hc(neighborhood, fullEval, neighborEval);
/* =========================================================
*
* executes the local search from a random solution
*
* ========================================================= */
/* =========================================================
*
* executes the local search from a random solution
*
* ========================================================= */
// The current solution
Indi solution;
// The current solution
Indi solution;
// Apply random initialization
random(solution);
// Apply random initialization
random(solution);
// Evaluation of the initial solution:
// can be evaluated here, or else it will be done at the beginning of the local search
fullEval(solution);
// Evaluation of the initial solution:
// can be evaluated here, or else it will be done at the beginning of the local search
fullEval(solution);
// Output: the intial solution
std::cout << "initial: " << solution << std::endl ;
// Output: the intial solution
std::cout << "initial: " << solution << std::endl ;
// Apply the local search on the solution !
hc(solution);
// Apply the local search on the solution !
hc(solution);
// Output: the final solution
std::cout << "final: " << solution << std::endl ;
// Output: the final solution
std::cout << "final: " << solution << std::endl ;
}
@ -186,11 +186,11 @@ void main_function(int argc, char **argv)
int main(int argc, char **argv)
{
try {
main_function(argc, argv);
}
catch (exception& e) {
cout << "Exception: " << e.what() << '\n';
}
return 1;
try {
main_function(argc, argv);
}
catch (exception& e) {
cout << "Exception: " << e.what() << '\n';
}
return 1;
}