Nettoyage des tutos ce coup ci c'est bon :)
git-svn-id: svn://scm.gforge.inria.fr/svnroot/paradiseo@1815 331e1502-861f-0410-8da2-ba01fb791d7f
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21 changed files with 2697 additions and 2697 deletions
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@ -45,7 +45,7 @@ using namespace std;
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// Indi is the typedef of the solution type like in paradisEO-eo
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typedef eoBit<unsigned int> Indi; // bit string with unsigned fitness type
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// Neighbor is the typedef of the neighbor type,
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// Neighbor = How to compute the neighbor from the solution + information on it (i.e. fitness)
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// Neighbor = How to compute the neighbor from the solution + information on it (i.e. fitness)
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// all classes from paradisEO-mo use this template type
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typedef moBitNeighbor<unsigned int> Neighbor ; // bit string neighbor with unsigned fitness type
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@ -54,131 +54,131 @@ typedef moBitNeighbor<unsigned int> Neighbor ; // bit string neighbor wi
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//-----------------------------------------------------------------------------
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void main_function(int argc, char **argv)
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{
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/* =========================================================
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*
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* Parameters from parser
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*
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* ========================================================= */
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// more information on the input parameters: see EO tutorial lesson 3
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// but don't care at first it just read the parameters of the bit string size and the random seed.
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/* =========================================================
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*
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* Parameters from parser
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*
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* ========================================================= */
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// more information on the input parameters: see EO tutorial lesson 3
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// but don't care at first it just read the parameters of the bit string size and the random seed.
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// First define a parser from the command-line arguments
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eoParser parser(argc, argv);
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// First define a parser from the command-line arguments
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eoParser parser(argc, argv);
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// For each parameter, define Parameter, read it through the parser,
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// and assign the value to the variable
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// For each parameter, define Parameter, read it through the parser,
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// and assign the value to the variable
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// random seed parameter
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eoValueParam<uint32_t> seedParam(time(0), "seed", "Random number seed", 'S');
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parser.processParam( seedParam );
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unsigned seed = seedParam.value();
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// random seed parameter
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eoValueParam<uint32_t> seedParam(time(0), "seed", "Random number seed", 'S');
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parser.processParam( seedParam );
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unsigned seed = seedParam.value();
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// length of the bit string
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eoValueParam<unsigned int> vecSizeParam(20, "vecSize", "Genotype size", 'V');
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parser.processParam( vecSizeParam, "Representation" );
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unsigned vecSize = vecSizeParam.value();
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// length of the bit string
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eoValueParam<unsigned int> vecSizeParam(20, "vecSize", "Genotype size", 'V');
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parser.processParam( vecSizeParam, "Representation" );
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unsigned vecSize = vecSizeParam.value();
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// the name of the "status" file where all actual parameter values will be saved
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string str_status = parser.ProgramName() + ".status"; // default value
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eoValueParam<string> statusParam(str_status.c_str(), "status", "Status file");
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parser.processParam( statusParam, "Persistence" );
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// the name of the "status" file where all actual parameter values will be saved
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string str_status = parser.ProgramName() + ".status"; // default value
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eoValueParam<string> statusParam(str_status.c_str(), "status", "Status file");
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parser.processParam( statusParam, "Persistence" );
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// do the following AFTER ALL PARAMETERS HAVE BEEN PROCESSED
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// i.e. in case you need parameters somewhere else, postpone these
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if (parser.userNeedsHelp()) {
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parser.printHelp(cout);
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exit(1);
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}
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if (statusParam.value() != "") {
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ofstream os(statusParam.value().c_str());
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os << parser;// and you can use that file as parameter file
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}
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// do the following AFTER ALL PARAMETERS HAVE BEEN PROCESSED
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// i.e. in case you need parameters somewhere else, postpone these
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if (parser.userNeedsHelp()) {
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parser.printHelp(cout);
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exit(1);
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}
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if (statusParam.value() != "") {
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ofstream os(statusParam.value().c_str());
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os << parser;// and you can use that file as parameter file
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}
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/* =========================================================
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*
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* Random seed
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*
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* ========================================================= */
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/* =========================================================
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*
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* Random seed
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*
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* ========================================================= */
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// reproducible random seed: if you don't change SEED above,
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// you'll aways get the same result, NOT a random run
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// more information: see EO tutorial lesson 1 (FirstBitGA.cpp)
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rng.reseed(seed);
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// reproducible random seed: if you don't change SEED above,
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// you'll aways get the same result, NOT a random run
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// more information: see EO tutorial lesson 1 (FirstBitGA.cpp)
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rng.reseed(seed);
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/* =========================================================
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*
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* Initialization of the solution
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*
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* ========================================================= */
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/* =========================================================
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*
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* Initialization of the solution
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*
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* ========================================================= */
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// a Indi random initializer: each bit is random
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// more information: see EO tutorial lesson 1 (FirstBitGA.cpp)
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eoUniformGenerator<bool> uGen;
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eoInitFixedLength<Indi> random(vecSize, uGen);
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// a Indi random initializer: each bit is random
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// more information: see EO tutorial lesson 1 (FirstBitGA.cpp)
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eoUniformGenerator<bool> uGen;
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eoInitFixedLength<Indi> random(vecSize, uGen);
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/* =========================================================
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*
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* Eval fitness function (full evaluation)
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*
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* ========================================================= */
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/* =========================================================
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*
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* Eval fitness function (full evaluation)
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*
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* ========================================================= */
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// the fitness function is just the number of 1 in the bit string
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oneMaxEval<Indi> fullEval;
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// the fitness function is just the number of 1 in the bit string
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oneMaxEval<Indi> fullEval;
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/* =========================================================
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*
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* evaluation of a neighbor solution
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*
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* ========================================================= */
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/* =========================================================
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*
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* evaluation of a neighbor solution
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*
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* ========================================================= */
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// Use it if there is no incremental evaluation: a neighbor is evaluated by the full evaluation of a solution
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// moFullEvalByModif<Neighbor> neighborEval(fullEval);
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// Use it if there is no incremental evaluation: a neighbor is evaluated by the full evaluation of a solution
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// moFullEvalByModif<Neighbor> neighborEval(fullEval);
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// Incremental evaluation of the neighbor: fitness is modified by +/- 1
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moOneMaxIncrEval<Neighbor> neighborEval;
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// Incremental evaluation of the neighbor: fitness is modified by +/- 1
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moOneMaxIncrEval<Neighbor> neighborEval;
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/* =========================================================
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*
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* the neighborhood of a solution
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*
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* ========================================================= */
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/* =========================================================
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*
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* the neighborhood of a solution
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*
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* ========================================================= */
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// Exploration of the neighborhood in increasing order of the neigbor's index:
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// bit-flip from bit 0 to bit (vecSize - 1)
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moOrderNeighborhood<Neighbor> neighborhood(vecSize);
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// Exploration of the neighborhood in increasing order of the neigbor's index:
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// bit-flip from bit 0 to bit (vecSize - 1)
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moOrderNeighborhood<Neighbor> neighborhood(vecSize);
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/* =========================================================
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*
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* the local search algorithm
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*
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* ========================================================= */
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/* =========================================================
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*
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* the local search algorithm
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*
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* ========================================================= */
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moSimpleHC<Neighbor> hc(neighborhood, fullEval, neighborEval);
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moSimpleHC<Neighbor> hc(neighborhood, fullEval, neighborEval);
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/* =========================================================
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*
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* executes the local search from a random solution
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*
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* ========================================================= */
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/* =========================================================
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*
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* executes the local search from a random solution
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*
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* ========================================================= */
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// The current solution
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Indi solution;
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// The current solution
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Indi solution;
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// Apply random initialization
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random(solution);
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// Apply random initialization
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random(solution);
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// Evaluation of the initial solution:
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// can be evaluated here, or else it will be done at the beginning of the local search
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fullEval(solution);
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// Evaluation of the initial solution:
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// can be evaluated here, or else it will be done at the beginning of the local search
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fullEval(solution);
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// Output: the intial solution
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std::cout << "initial: " << solution << std::endl ;
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// Output: the intial solution
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std::cout << "initial: " << solution << std::endl ;
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// Apply the local search on the solution !
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hc(solution);
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// Apply the local search on the solution !
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hc(solution);
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// Output: the final solution
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std::cout << "final: " << solution << std::endl ;
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// Output: the final solution
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std::cout << "final: " << solution << std::endl ;
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}
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@ -186,11 +186,11 @@ void main_function(int argc, char **argv)
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int main(int argc, char **argv)
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{
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try {
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main_function(argc, argv);
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}
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catch (exception& e) {
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cout << "Exception: " << e.what() << '\n';
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}
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return 1;
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try {
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main_function(argc, argv);
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}
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catch (exception& e) {
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cout << "Exception: " << e.what() << '\n';
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}
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return 1;
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}
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