diff --git a/eo/src/eoAlgoFoundry.h b/eo/src/eoAlgoFoundry.h index 0efa18a6d..19ffb5023 100644 --- a/eo/src/eoAlgoFoundry.h +++ b/eo/src/eoAlgoFoundry.h @@ -76,12 +76,12 @@ class eoOperatorFoundry : public eoForgeVector< Itf > * In a second step, the operators to be used should be selected * by indicating their index, just like if the foundry was an array: * @code - * foundry = {0, 1, 2}; - * // ^ ^ ^ - * // | | | - * // | | + 3d operator - * // | + 2d operator - * // + 1st operator + * foundry.select({0, 1, 2}); + * // ^ ^ ^ + * // | | | + * // | | + 3d operator + * // | + 2d operator + * // + 1st operator * @endcode * * If you don't (want to) recall the order of the operators in the encoding,