add eoStoreFunctor::pack to allocate & store in one line

Instead of calling `new`, then `state.storeFunctor`, the user can just call
`Class& inst = state.pack< Class >( params )` in one line.

Use C++11's variadic templates.
This commit is contained in:
Johann Dreo 2020-03-22 18:57:50 +01:00
commit 7e766f848d

View file

@ -54,20 +54,36 @@ public:
/// Add an eoFunctorBase to the store
template <class Functor>
Functor& storeFunctor(Functor* r)
{
{
#ifndef NDEBUG
unsigned int existing = std::count( vec.begin(), vec.end(), r );
if( existing > 0 ) {
eo::log << eo::warnings << "WARNING: you asked eoFunctorStore to store the functor " << r << " "
<< existing + 1 << " times, a segmentation fault may occur in the destructor." << std::endl;
}
unsigned int existing = std::count( vec.begin(), vec.end(), r );
if( existing > 0 ) {
eo::log << eo::warnings << "WARNING: you asked eoFunctorStore to store the functor " << r << " "
<< existing + 1 << " times, a segmentation fault may occur in the destructor." << std::endl;
}
#endif
// If the compiler complains about the following line,
// check if you really are giving it a pointer to an
// eoFunctorBase derived object
vec.push_back(r);
return *r;
}
// If the compiler complains about the following line,
// check if you really are giving it a pointer to an
// eoFunctorBase derived object
vec.push_back(r);
return *r;
}
/** Allocate the given functor, store it and return its reference.
*
* Indicate the class to instanciate as template paramater,
* and pass its constructor arguments.
*
* @code
* eoSelect<EOT>& selector = state.pack< eoRankMuSelect<EOT> >( mu );
* @endcode
*/
template<class Functor, class... Args>
Functor& pack( Args&&... args )
{
Functor* f = new Functor(args...);
return this->storeFunctor(f);
}
private :