Ajout d'un simple HC tenant du cas d'égalité dans les best

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verel 2010-01-25 09:16:11 +00:00
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/*
<moSimpleHCneutralExplorer.h>
Copyright (C) DOLPHIN Project-Team, INRIA Lille - Nord Europe, 2006-2010
Sébastien Verel, Arnaud Liefooghe, Jérémie Humeau
This software is governed by the CeCILL license under French law and
abiding by the rules of distribution of free software. You can use,
modify and/ or redistribute the software under the terms of the CeCILL
license as circulated by CEA, CNRS and INRIA at the following URL
"http://www.cecill.info".
As a counterpart to the access to the source code and rights to copy,
modify and redistribute granted by the license, users are provided only
with a limited warranty and the software's author, the holder of the
economic rights, and the successive licensors have only limited liability.
In this respect, the user's attention is drawn to the risks associated
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that may mean that it is complicated to manipulate, and that also
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ParadisEO WebSite : http://paradiseo.gforge.inria.fr
Contact: paradiseo-help@lists.gforge.inria.fr
*/
#ifndef _moSimpleHCneutralExplorer_h
#define _moSimpleHCneutralExplorer_h
#include <explorer/moNeighborhoodExplorer.h>
#include <comparator/moNeighborComparator.h>
#include <comparator/moSolNeighborComparator.h>
/**
* Explorer for a simple Hill-climbing
*/
template< class Neighborhood >
class moSimpleHCneutralExplorer : public moNeighborhoodExplorer<Neighborhood>
{
public:
typedef typename Neighborhood::EOT EOT ;
typedef typename Neighborhood::Neighbor Neighbor ;
using moNeighborhoodExplorer<Neighborhood>::neighborhood;
using moNeighborhoodExplorer<Neighborhood>::eval;
/**
* Constructor
* @param _neighborhood the neighborhood
* @param _eval the evaluation function
* @param _comparator a neighbor comparator
*/
moSimpleHCneutralExplorer(Neighborhood& _neighborhood,
moEval<Neighbor>& _eval,
moNeighborComparator<Neighbor>& _neighborComparator,
moSolNeighborComparator<Neighbor>& _solNeighborComparator) :
moNeighborhoodExplorer<Neighborhood>(_neighborhood, _eval),
neighborComparator(_neighborComparator), solNeighborComparator(_solNeighborComparator) {
isAccept = false;
current=new Neighbor();
}
/**
* Destructor
*/
~moSimpleHCneutralExplorer(){
delete current;
}
/**
* empty the vector of best solutions
*/
virtual void initParam(EOT & solution){
// delete all the best solutions
bestVector.clear();
};
/**
* empty the vector of best solutions
*/
virtual void updateParam(EOT & solution){
// delete all the best solutions
bestVector.clear();
};
/**
* terminate: NOTHING TO DO
*/
virtual void terminate(EOT & solution){};
/**
* Explore the neighborhood of a solution
* @param _solution
*/
virtual void operator()(EOT & _solution){
//est qu'on peut initializer
//Test if _solution has a Neighbor
if(neighborhood.hasNeighbor(_solution)){
//init the first neighbor
neighborhood.init(_solution, (*current));
//eval the _solution moved with the neighbor and stock the result in the neighbor
eval(_solution, (*current));
//initialize the best neighbor
bestVector.push_back(*current);
//test all others neighbors
while (neighborhood.cont(_solution)) {
//next neighbor
neighborhood.next(_solution, (*current));
//eval
eval(_solution, (*current));
//if we found a better neighbor, update the best
if (neighborComparator(bestVector[0], (*current))) {
bestVector.clear();
bestVector.push_back(*current);
} else //if the current is equals to previous best solutions then update vector of the best solution
if (neighborComparator.equals((*current), bestVector[0]))
bestVector.push_back(*current);
}
} else {
//if _solution hasn't neighbor,
isAccept=false;
}
};
/**
* continue if a move is accepted
* @param _solution the solution
* @return true if an ameliorated neighbor was be found
*/
virtual bool isContinue(EOT & _solution) {
return isAccept ;
};
/**
* move the solution with the best neighbor
* @param _solution the solution to move
*/
virtual void move(EOT & _solution) {
// choose randomly one of the best solutions
unsigned int i = rng.random(bestVector.size());
//move the solution
bestVector[i].move(_solution);
//update its fitness
_solution.fitness(bestVector[i].fitness());
};
/**
* accept test if an amelirated neighbor was be found
* @param _solution the solution
* @return true if the best neighbor ameliorate the fitness
*/
virtual bool accept(EOT & _solution) {
if(neighborhood.hasNeighbor(_solution)){
isAccept = solNeighborComparator(_solution, bestVector[0]) ;
}
return isAccept;
};
private:
// comparator betwenn solution and neighbor or between neighbors
moNeighborComparator<Neighbor>& neighborComparator;
moSolNeighborComparator<Neighbor>& solNeighborComparator;
// the best solutions in the neighborhood
std::vector<Neighbor> bestVector;
//Pointer on the current neighbor
Neighbor* current;
// true if the move is accepted
bool isAccept ;
};
#endif