Extreme cleanup, see src/obsolete for details
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141 changed files with 3937 additions and 1815 deletions
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eo/src/eoFunctorStore.h
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eo/src/eoFunctorStore.h
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// -*- mode: c++; c-indent-level: 4; c++-member-init-indent: 8; comment-column: 35; -*-
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//-----------------------------------------------------------------------------
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// eoFunctorStore.h
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// (c) Maarten Keijzer 2000, GeNeura Team, 2000
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/*
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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Contact: todos@geneura.ugr.es, http://geneura.ugr.es
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Marc.Schoenauer@polytechnique.fr
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mak@dhi.dk
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*/
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//-----------------------------------------------------------------------------
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#ifndef _eoFunctorStore_h
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#define _eoFunctorStore_h
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#include <vector>
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class eoFunctorBase;
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/**
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eoFunctorStore is a class that stores functors that are allocated on the
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heap. This class can be used in factories to store allocated memory for
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dynamically created functors.
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*/
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class eoFunctorStore
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{
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public :
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eoFunctorStore() {}
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~eoFunctorStore();
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/// Add an eoFunctorBase to the store
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void add(eoFunctorBase* r) { vec.push_back(r); }
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private :
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/// no copying allowed
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eoFunctorStore(const eoFunctorStore&);
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/// no copying allowed
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eoFunctorStore operator=(const eoFunctorStore&);
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std::vector<eoFunctorBase*> vec;
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};
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#endif
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