Consistency of names and guard in topology.h

This commit is contained in:
lasnier 2012-11-23 20:20:07 +01:00
commit 6b2a695622
11 changed files with 47 additions and 42 deletions

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@ -31,17 +31,17 @@ Contact: paradiseo-help@lists.gforge.inria.fr
#include <vector>
template <class TopologyType>
std::vector<unsigned> paradiseo::smp::Topology<TopologyType>::getIdNeighbors(unsigned idIsland) const
std::vector<unsigned> paradiseo::smp::Topology<TopologyType>::getIdNeighbors(unsigned idNode) const
{
std::vector<unsigned> neighbors;
for(unsigned j=0; j<_matrix.size();j++)
if(_matrix[idIsland][j]) neighbors.push_back(j);
if(_matrix[idNode][j]) neighbors.push_back(j);
return neighbors;
}
template <class TopologyType>
void paradiseo::smp::Topology<TopologyType>::construct(unsigned nbIsland)
void paradiseo::smp::Topology<TopologyType>::construct(unsigned nbNode)
{
_builder(nbIsland, _matrix);
_builder(nbNode, _matrix);
}