add real vector

git-svn-id: svn://scm.gforge.inria.fr/svnroot/paradiseo@2215 331e1502-861f-0410-8da2-ba01fb791d7f
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boufaras 2011-05-11 14:59:33 +00:00
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/*
<moGPURealVector.h>
Copyright (C) DOLPHIN Project-Team, INRIA Lille - Nord Europe, 2006-2010
Karima Boufaras, Thé Van LUONG
This software is governed by the CeCILL license under French law and
abiding by the rules of distribution of free software. You can use,
modify and/ or redistribute the software under the terms of the CeCILL
license as circulated by CEA, CNRS and INRIA at the following URL
"http://www.cecill.info".
As a counterpart to the access to the source code and rights to copy,
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Contact: paradiseo-help@lists.gforge.inria.fr
*/
#ifndef __moGPURealVector_H_
#define __moGPURealVector_H_
#include <GPUType/moGPUVector.h>
#include <stdlib.h>
/**
* Implementation of real vector representation on GPU.
*/
template<class Fitness>
class moGPURealVector: public moGPUVector<float, Fitness> {
public:
using moGPUVector<float, Fitness>::vect;
using moGPUVector<float, Fitness>::N;
/**
* Default constructor.
*/
moGPURealVector() :
moGPUVector<float, Fitness> () {
}
/**
*Constructor.
*@param _neighborhoodSize The neighborhood size.
*/
moGPURealVector(unsigned _neighborhoodSize) :
moGPUVector<float, Fitness> (_neighborhoodSize) {
create();
}
/**
*Assignment operator
*@param _vector The vector passed to the function to fix the new content.
*@return a new vector.
*/
moGPURealVector& operator=(const moGPURealVector & _vector) {
moGPUVector<float, Fitness>::operator=(_vector);
}
/**
*Initializer of random real vector.
*/
void create() {
for (unsigned i = 0; i < N; i++)
vect[i] = (float) rng.rand() / RAND_MAX;
}
/**
* Write object. Called printOn since it prints the object _on_ a stream.
* @param _os A std::ostream.
*/
void printOn(std::ostream& os) const {
EO<Fitness>::printOn(os);
os << ' ';
os << N << ' ';
unsigned int i;
for (i = 0; i < N; i++)
os << vect[i] << ' ';
}
};
#endif