GOing to the generic operators: some additions (eoGeneric*)

and some modifications in eoFixedLength and eoVariableLength.
This commit is contained in:
evomarc 2001-01-11 10:48:31 +00:00
commit 4b2bb7f564
9 changed files with 788 additions and 15 deletions

View file

@ -105,6 +105,7 @@ public:
/** Quadratic genetic operator: subclasses eoOp, and defines basically the
operator() with two operands, both can be modified.
*/
#define eoQuadraticOp eoQuadOp
template<class EOType>
class eoQuadraticOp: public eoOp<EOType>, public eoBF<EOType&, EOType&, void> {
@ -115,6 +116,29 @@ public:
virtual string className() const {return "eoQuadOp";};
};
// Turning an eoBinOp into an eoQuadOp is generic:
template <class EOT>
class eoQuad2BinOp: public eoBinOp<EOT>
{
public:
// Ctor, from an eoQuadOp
eoQuad2BinOp(eoQuadOp<EOT> & _quadOp) : quadOp(_quadOp) {}
// Operator() simply calls embedded quadOp operator() with dummy second arg
void operator()(EOT & _eo1, const EOT & _eo2)
{
EOT eoTmp = _eo2; // a copy that can be modified
// if the embedded eoQuadOp is not symmetrical,
// the result might be biased - hence the flip ...
if (eo::rng.flip(0.5))
quadOp(_eo1, eoTmp); // both are modified - that's all
else
quadOp(eoTmp, _eo1); // both are modified - that's all
}
private:
eoQuadOp<EOT> & quadOp;
};
// some forward declarations