fix foundry encoding
- remove normalization, use direct encoding in foundries - add fastGA in <eo>
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4 changed files with 37 additions and 24 deletions
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@ -164,6 +164,7 @@
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#include "eoAlgoFoundryEA.h"
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#include "eoAlgoFoundryFastGA.h"
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#include "eoEvalFoundryEA.h"
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#include "eoEvalFoundryFastGA.h"
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//-----------------------------------------------------------------------------
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// to be continued ...
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@ -82,7 +82,12 @@ class eoAlgoFoundryFastGA : public eoAlgoFoundry<EOT>
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/** The constructon only take an eval, because all other operators
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* are stored in the public containers.
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*/
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eoAlgoFoundryFastGA( eoInit<EOT> & init, eoEvalFunc<EOT>& eval, size_t max_evals = 10000, size_t max_restarts = std::numeric_limits<size_t>::max() ) :
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eoAlgoFoundryFastGA(
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eoInit<EOT> & init,
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eoEvalFunc<EOT>& eval,
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size_t max_evals = 10000,
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size_t max_restarts = std::numeric_limits<size_t>::max()
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) :
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eoAlgoFoundry<EOT>(8),
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continuators(0, true), // Always re-instantiate continuators, because they hold a state.
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crossover_rates(1, false),
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@ -181,12 +186,12 @@ class eoAlgoFoundryFastGA : public eoAlgoFoundry<EOT>
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{
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std::ostringstream name;
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name << this->at( continuators.index()) << " (" << this-> continuator().className() << ") + ";
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name << this->at(crossover_rates.index()) << " (" << this->crossover_rate().className() << ") + ";
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name << this->at(crossover_rates.index()) << " (" << this->crossover_rate() << ") + ";
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name << this->at( crossovers.index()) << " (" << this-> crossover().className() << ") + ";
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name << this->at(mutation_rates.index()) << " (" << this->mutation_rate().className() << ") + ";
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name << this->at( mutation_rates.index()) << " (" << this-> mutation_rate() << ") + ";
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name << this->at( mutations.index()) << " (" << this-> mutation().className() << ") + ";
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name << this->at( selectors.index()) << " (" << this-> selector().className() << ") + ";
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name << this->at(pop_sizes.index()) << " (" << this->pop_size().className() << ")";
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name << this->at( pop_sizes.index()) << " (" << this-> pop_size() << ")";
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name << this->at( replacements.index()) << " (" << this-> replacement().className() << ")";
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return name.str();
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}
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@ -272,7 +272,7 @@ template<class EOT> class eoEasyEA: public eoAlgo<EOT>
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replace(_pop, offspring); // after replace, the new pop. is in _pop
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std::cout << _pop << std::endl;
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// std::cout << _pop << std::endl;
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if (pSize > _pop.size())
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throw eoException("Population shrinking!");
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@ -92,12 +92,19 @@ public:
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*/
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std::vector<size_t> decode( const EOT& sol ) const
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{
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// Denormalize
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size_t cont = static_cast<size_t>(std::ceil( sol[i_cont] * _foundry.continuators.size() ));
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size_t cros = static_cast<size_t>(std::ceil( sol[i_cros] * _foundry.crossovers .size() ));
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size_t muta = static_cast<size_t>(std::ceil( sol[i_muta] * _foundry.mutations .size() ));
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size_t sele = static_cast<size_t>(std::ceil( sol[i_sele] * _foundry.selectors .size() ));
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size_t repl = static_cast<size_t>(std::ceil( sol[i_repl] * _foundry.replacements.size() ));
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// // Denormalize
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// size_t cont = static_cast<size_t>(std::ceil( sol[i_cont] * _foundry.continuators.size() ));
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// size_t cros = static_cast<size_t>(std::ceil( sol[i_cros] * _foundry.crossovers .size() ));
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// size_t muta = static_cast<size_t>(std::ceil( sol[i_muta] * _foundry.mutations .size() ));
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// size_t sele = static_cast<size_t>(std::ceil( sol[i_sele] * _foundry.selectors .size() ));
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// size_t repl = static_cast<size_t>(std::ceil( sol[i_repl] * _foundry.replacements.size() ));
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// Direct encoding
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size_t cont = static_cast<size_t>(std::ceil( sol[i_cont] ));
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size_t cros = static_cast<size_t>(std::ceil( sol[i_cros] ));
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size_t muta = static_cast<size_t>(std::ceil( sol[i_muta] ));
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size_t sele = static_cast<size_t>(std::ceil( sol[i_sele] ));
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size_t repl = static_cast<size_t>(std::ceil( sol[i_repl] ));
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return {cont, cros, muta, sele, repl};
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}
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