Nettoyage et documentation des classes de bases
git-svn-id: svn://scm.gforge.inria.fr/svnroot/paradiseo@1653 331e1502-861f-0410-8da2-ba01fb791d7f
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9 changed files with 224 additions and 177 deletions
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#ifndef _moNeighborComparator_h
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#define _moNeighborComparator_h
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#ifndef _moComparator_h
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#define _moComparator_h
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#include <neighborhood/moNeighbor.h>
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#include <EO.h>
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#include <eoFunctor.h>
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template< class Neigh >
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class moNeighborComparator : public eoBF<const Neigh & , const Neigh & , bool>
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// moComparator => comparer deux solutions
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// idée :
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// - eoComparator
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// - moComparator qui hérite de eoComparator ?
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// - moeoComparator qui hérite de eoComparator
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// idée J :
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// - eoComparator<TYPE> : eoBF <const TYPE & , const TYPE & , bool>
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// - eoSolComparator : eoComparator<EOT> ?
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// - moNeighborCompartor : : eoComparator<Neighbor>
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//
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// une instantiation possible !!
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template< class EOT >
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class moComparator : public eoBF<const EOT & , const EOT & , bool>
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{
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public:
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/*
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* true if the neighbor1 is better than neighbor2
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*/
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virtual bool operator()(const Neigh & neighbor1, const Neigh & neighbor2) {
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return (neighbor1.fitness() > neighbor2.fitness());
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* Compare two solutions
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* @param _sol1 the first solution
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* @param _sol2 the second solution
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* @return true if the _sol1 is better than _sol2
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*/
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virtual bool operator()(const EOT& _sol1, const EOT& _sol2) {
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return (_sol1.fitness() > _sol2.fitness());
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}
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/** Return the class id.
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* @return the class name as a std::string
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*/
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virtual std::string className() const { return "moNeighborComparator"; }
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/*
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* Return the class id.
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* @return the class name as a std::string
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*/
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virtual std::string className() const {
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return "moComparator";
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}
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};
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#endif
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// Local Variables:
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// coding: iso-8859-1
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// mode: C++
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// c-file-offsets: ((c . 0))
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// c-file-style: "Stroustrup"
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// fill-column: 80
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// End:
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@ -1,47 +1,34 @@
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#ifndef _moNeighborComparator_h
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#define _moNeighborComparator_h
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#include <EO.h>
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#include <eoFunctor.h>
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#include <neighborhood/moNeighbor.h>
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// moComparator => comparer deux solutions
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// idée :
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// - eoComparator
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// - moComparator qui hérite de eoComparator ?
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// - moeoComparator qui hérite de eoComparator
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// idée J :
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// - eoComparator<TYPE> : eoBF <const TYPE & , const TYPE & , bool>
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// - eoSolComparator : eoComparator<EOT> ?
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// - moNeighborCompartor : : eoComparator<Neighbor>
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//
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// une instantiation possible !!
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template< class EOT >
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class moComparator : public eoBF<const EOT & , const EOT & , bool>
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template< class Neighbor >
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class moNeighborComparator : public eoBF<const Neighbor & , const Neighbor & , bool>
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{
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public:
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/*
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* true if the _sol1 is better than _sol2
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*/
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virtual bool operator()(const EOT & _sol1, const EOT & _sol2) {
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return (_sol1.fitness() > _sol2.fitness());
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* Compare two neighbors
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* @param _neighbor1 the first neighbor
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* @param _neighbor2 the second neighbor
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* @return true if the neighbor1 is better than neighbor2
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*/
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virtual bool operator()(const Neighbor& _neighbor1, const Neighbor& _neighbor2) {
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return (neighbor1.fitness() > neighbor2.fitness());
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}
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/** Return the class id.
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* @return the class name as a std::string
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*/
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virtual std::string className() const { return "moComparator"; }
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/*
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* Return the class id.
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* @return the class name as a std::string
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*/
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virtual std::string className() const {
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return "moNeighborComparator";
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}
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};
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#endif
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// Local Variables:
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// coding: iso-8859-1
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// mode: C++
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// c-file-offsets: ((c . 0))
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// c-file-style: "Stroustrup"
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// fill-column: 80
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// End:
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@ -1,9 +1,11 @@
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#ifndef _moContinuator_h
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#define _moContinuator_h
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#include <eoFunctor.h>
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/*
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to make specific continuator from a solution
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*/
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* To make specific continuator from a solution
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*/
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template< class NH >
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class moContinuator : public eoUF<typename NH::EOT &, bool>
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{
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@ -11,19 +13,11 @@ public:
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typedef NH Neighborhood ;
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typedef typename Neighborhood::EOT EOT ;
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// empty constructor
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moContinuator() { } ;
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virtual void init(EOT & solution) = 0 ;
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/*
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* Init Continuator parameters
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* @param _solution the related solution
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*/
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virtual void init(EOT& _solution) = 0 ;
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};
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#endif
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// Local Variables:
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// coding: iso-8859-1
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// mode: C++
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// c-file-offsets: ((c . 0))
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// c-file-style: "Stroustrup"
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// fill-column: 80
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// End:
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#ifndef _neighborhoodExplorer_h
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#define _neighborhoodExplorer_h
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//EO inclusion
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#include <eoFunctor.h>
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#include <neighborhood/moNeighborhood.h>
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/*
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explore the neighborhood
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*/
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* Explore the neighborhood
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*/
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template< class NH >
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class moNeighborhoodExplorer : public eoUF<typename NH::EOT & , void>
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class moNeighborhoodExplorer : public eoUF<typename NH::EOT&, void>
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{
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public:
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typedef NH Neighborhood ;
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typedef typename Neighborhood::EOT EOT ;
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typedef typename Neighborhood::Neighbor Neighbor ;
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// empty constructor
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moNeighborhoodExplorer() { } ;
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/*
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* Constructor with a Neighborhood and evaluation function
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* @param _neighborhood the neighborhood
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* @param _eval the evaluation function
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*/
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moNeighborhoodExplorer(Neighborhood& _neighborhood, moEval<Neighbor>& _eval):neighborhood(_neighborhood), eval(_eval) {}
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// empty constructor
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moNeighborhoodExplorer(Neighborhood& _neighborhood, moEval<Neighbor>& _eval):neighborhood(_neighborhood), eval(_eval) { } ;
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/*
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* Init Search parameters
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* @param _solution the solution to explore
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*/
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virtual void initParam (EOT& _solution) = 0 ;
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virtual void initParam (EOT & solution) = 0 ;
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/*
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* Update Search parameters
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* @param _solution the solution to explore
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*/
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virtual void updateParam (EOT& _solution) = 0 ;
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virtual void updateParam (EOT & solution) = 0 ;
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/*
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* Test if the exploration continue or not
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* @param _solution the solution to explore
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* @return true if the exploration continue, else return false
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*/
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virtual bool isContinue(EOT& _solution) = 0 ;
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virtual bool isContinue(EOT & solution) = 0 ;
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/*
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* Move a solution
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* @param _solution the solution to explore
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*/
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virtual void move(EOT& _solution) = 0 ;
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virtual void move(EOT & solution) = 0 ;
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/*
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* Test if a solution is accepted
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* @param _solution the solution to explore
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* @return true if the solution is accepted, else return false
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*/
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virtual bool accept(EOT& _solution) = 0 ;
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virtual bool accept(EOT & solution) = 0 ;
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/*
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* Terminate the search
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* @param _solution the solution to explore
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*/
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virtual void terminate(EOT& _solution) = 0 ;
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virtual void terminate(EOT & solution) = 0 ;
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/** Return the class id.
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* @return the class name as a std::string
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*/
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virtual std::string className() const { return "moNeighborhoodExplorer"; }
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/*
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* Return the class id.
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* @return the class name as a std::string
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*/
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virtual std::string className() const {
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return "moNeighborhoodExplorer";
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}
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protected:
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Neighborhood & neighborhood;
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};
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#endif
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// Local Variables:
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// coding: iso-8859-1
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// mode: C++
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// c-file-offsets: ((c . 0))
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// c-file-style: "Stroustrup"
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// fill-column: 80
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// End:
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#define _BackableNeighbor_h
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/*
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neighbor with a move back function to use in a moFullEvalByModif
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*/
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* Neighbor with a move back function to use in a moFullEvalByModif
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*/
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template< class EOT , class Fitness >
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class moBackableNeighbor : moNeighbor<EOT, Fitness>
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{
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public:
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/*
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* the move back function
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* @param _solution the solution to moveBack
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*/
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/*
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* the move back function
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* @param _solution the solution to moveBack
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*/
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virtual moveBack(EOT & _solution) = 0;
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};
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};
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#endif
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// Local Variables:
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// coding: iso-8859-1
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// mode: C++
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// c-file-offsets: ((c . 0))
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// c-file-style: "Stroustrup"
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// fill-column: 80
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// End:
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#ifndef _moNeighbor_h
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#define _moNeighbor_h
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#include <eo>
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//EO inclusion
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#include <EO.h>
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#include <eoObject.h>
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#include <eoPersistent.h>
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#include <comparator/moNeighborComparator.h>
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/*
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contener of the neighbor informations
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*/
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* Container of the neighbor informations
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*/
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template< class EOT , class Fitness >
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class moNeighbor : public eoObject, public eoPersistent
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{
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public:
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typedef EOT EOType ;
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// empty constructor
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moNeighbor() { } ;
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/*
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* Default Constructor
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*/
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moNeighbor(){}
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// copy constructeur
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moNeighbor(const moNeighbor<EOType, Fitness> & _n) {
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repFitness = _n.fitness();
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}
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// assignment operator
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virtual moNeighbor<EOType, Fitness> & operator=(const moNeighbor<EOType, Fitness> & _n) {
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repFitness = _n.fitness();
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return *this ;
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/*
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* Copy Constructor
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* @param _neighbor to copy
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*/
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moNeighbor(const moNeighbor<EOType, Fitness>& _neighbor) {
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repFitness = _neighbor.fitness();
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}
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/*
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* move the solution
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*/
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virtual void move(EOT & solution) = 0 ;
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* Assignment operator
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* @param the _neighbor to assign
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* @return a neighbor equal to the other
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*/
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virtual moNeighbor<EOT, Fitness>& operator=(const moNeighbor<EOT, Fitness>& _neighbor) {
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repFitness = _neighbor.fitness();
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return (*this);
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}
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/*
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* Move a solution
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* @param _solution the related solution
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*/
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virtual void move(EOT & _solution) = 0 ;
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/// Return fitness value.
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/*
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* Get the fitness of the neighbor
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* @return fitness of the neighbor
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*/
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const Fitness& fitness() const {
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return repFitness;
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}
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/// Get fitness as reference, useful when fitness is set in a multi-stage way, e.g., MOFitness gets performance information, is subsequently ranked
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/*
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* Get fitness as reference, useful when fitness is set in a multi-stage way, e.g., MOFitness gets performance information, is subsequently ranked
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* @return fitness as reference of the neighbor
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*/
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Fitness& fitnessReference() {
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return repFitness;
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}
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/** Set fitness. At the same time, validates it.
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* @param _fitness New fitness value.
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*/
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void fitness(const Fitness& _fitness)
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{
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/*
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* Set fitness. At the same time, validates it.
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* @param _fitness new fitness value.
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*/
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void fitness(const Fitness& _fitness){
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repFitness = _fitness;
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}
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/** Return the class id.
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* @return the class name as a std::string
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*/
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/*
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* Return the class id.
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* @return the class name as a std::string
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*/
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virtual std::string className() const { return "moNeighbor"; }
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/**
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* Read object.\ \
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* Calls base class, just in case that one had something to do.
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* The read and print methods should be compatible and have the same format.
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* In principle, format is "plain": they just print a number
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* @param _is a std::istream.
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*/
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/*
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* Read object.
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* Calls base class, just in case that one had something to do.
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* The read and print methods should be compatible and have the same format.
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* In principle, format is "plain": they just print a number
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* @param _is a std::istream.
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*/
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virtual void readFrom(std::istream& _is) {
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_is >> repFitness;
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_is >> repFitness;
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}
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/**
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* Write object. Called printOn since it prints the object _on_ a stream.
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* @param _os A std::ostream.
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*/
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/*
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* Write object. Called printOn since it prints the object _on_ a stream.
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* @param _os A std::ostream.
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*/
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virtual void printOn(std::ostream& _os) const {
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_os << repFitness << ' ' ;
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}
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#ifndef _moNeighborhood_h
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#define _moNeighborhood_h
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template< class Neigh >
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#include <eoObject.h>
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/*
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* A Neighborhood
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*/
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template< class Neighbor >
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class moNeighborhood : public eoObject
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{
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public:
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typedef Neigh Neighbor;
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/*
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* Define type of a solution corresponding to Neighbor
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*/
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typedef typename Neighbor::EOType EOT;
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moNeighborhood() { }
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virtual bool hasNeighbor(EOT & solution) = 0 ;
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/*
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* Default Constructor
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*/
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moNeighborhood(){}
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/*
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initialisation of the neighborhood
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*/
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virtual void init(EOT & solution, Neighbor & current) = 0 ;
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* Test if a solution has (again) a Neighbor
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* @param _solution the related solution
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* @return if _solution has a Neighbor
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*/
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virtual bool hasNeighbor(EOT & _solution) = 0 ;
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/*
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Give the next neighbor
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*/
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virtual void next(EOT & solution, Neighbor & current) = 0 ;
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* Initialization of the neighborhood
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* @param _solution the solution to explore
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* @param _current the first neighbor
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*/
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virtual void init(EOT & _solution, Neighbor & _current) = 0 ;
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/*
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if false, there is no neighbor left to explore
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*/
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virtual bool cont(EOT & solution) = 0 ;
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* Give the next neighbor
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* @param _solution the solution to explore
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* @param _current the next neighbor
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*/
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virtual void next(EOT & _solution, Neighbor & _current) = 0 ;
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/** Return the class id.
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* @return the class name as a std::string
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*/
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/*
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* Test if there is again a neighbor
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* @param _solution the solution to explore
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* @return if there is again a neighbor not explored
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*/
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virtual bool cont(EOT & _solution) = 0 ;
|
||||
|
||||
/* Return the class id.
|
||||
* @return the class name as a std::string
|
||||
*/
|
||||
virtual std::string className() const { return "moNeighborhood"; }
|
||||
};
|
||||
|
||||
|
|
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|||
|
|
@ -40,7 +40,7 @@ using namespace std;
|
|||
// explore the neighborhood of a bit string in order
|
||||
#include <neighborhood/moBitNeighborhood.h>
|
||||
|
||||
#include <neighborhood/moFullEvalBitNeighbor.h>
|
||||
#include <eval/moFullEvalBitNeighbor.h>
|
||||
|
||||
#include <oneMaxBitNeighbor.h>
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue