Files in directory do/ refactored to relative #include's usage
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9 changed files with 65 additions and 65 deletions
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@ -27,39 +27,39 @@
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#ifndef _make_algo_scalar_h
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#define _make_algo_scalar_h
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#include <utils/eoData.h> // for eo_is_a_rate
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#include "../utils/eoData.h" // for eo_is_a_rate
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// everything tha's needed for the algorithms - SCALAR fitness
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// Selection
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// the eoSelectOne's
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#include <eoRandomSelect.h>
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#include <eoSequentialSelect.h>
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#include <eoDetTournamentSelect.h>
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#include <eoProportionalSelect.h>
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#include <eoFitnessScalingSelect.h>
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#include <eoRankingSelect.h>
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#include <eoStochTournamentSelect.h>
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#include <eoSharingSelect.h>
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#include <utils/eoDistance.h>
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#include "../eoRandomSelect.h"
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#include "../eoSequentialSelect.h"
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#include "../eoDetTournamentSelect.h"
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#include "../eoProportionalSelect.h"
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#include "../eoFitnessScalingSelect.h"
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#include "../eoRankingSelect.h"
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#include "../eoStochTournamentSelect.h"
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#include "../eoSharingSelect.h"
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#include "../utils/eoDistance.h"
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// Breeders
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#include <eoGeneralBreeder.h>
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#include "../eoGeneralBreeder.h"
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// Replacement
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// #include <eoReplacement.h>
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#include <eoMergeReduce.h>
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#include <eoReduceMerge.h>
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#include <eoSurviveAndDie.h>
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#include "../eoMergeReduce.h"
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#include "../eoReduceMerge.h"
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#include "../eoSurviveAndDie.h"
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// distance
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#include <utils/eoDistance.h>
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#include "../utils/eoDistance.h"
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// Algorithm (only this one needed)
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#include <eoEasyEA.h>
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#include "../eoEasyEA.h"
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// also need the parser and param includes
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#include <utils/eoParser.h>
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#include <utils/eoState.h>
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#include "../utils/eoParser.h"
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#include "../utils/eoState.h"
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/*
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