fix: pass everything by copy in forges
- Only way to avoid references to out-of-scope variables. - Add warnings everywhere in documentation to enforce using std::ref.
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2 changed files with 43 additions and 12 deletions
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@ -39,15 +39,19 @@
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* foundry.selectors.add< eoStochTournamentSelect<EOT> >( 0.5 );
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* @endcode
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*
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* @warning If the constructor takes a reference YOU SHOULD ABSOLUTELY wrap it
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* in a `std::ref`, or it will silently be passed as a copy,
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* which would effectively disable any link between operators.
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*
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* In a second step, the operators to be used should be selected
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* by indicating their index, just like the foundry was a array of five elements:
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* @code
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* foundry = {0, 1, 2, 0, 3};
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* // ^ continue
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* // ^ crossover
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* // ^ mutation
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* // ^ selection
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* // ^ replacement
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* // ^ ^ ^ ^ ^ replacement
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* // | | | + selection
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* // | | + mutation
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* // | + crossover
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* // + continue
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* @endcode
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*
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* @note: by default, the firsts of the five operators are selected.
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